Damage and Tank heroes shall be getting a self-heal passive skill in Season 9 of Overwatch 2. This main change will see non-support heroes get an automated heal passive, which kicks in after not taking harm for a brief time period.
Introduced by Overwatch 2 recreation director Aaron Keller in a blog post, the brand new passive skill shall be added as a part of Season 9, which kicks off in early February. Assist heroes have already got this passive skill, although it is a lot stronger. The model being given to the harm and tank roles shall be toned down. The weblog would not record how this model shall be toned down.
“This could give non-Assist gamers extra choices when it comes to sustaining themselves. It must also take a number of the strain off Assist gamers to maintain everybody alive since particular person gamers now have extra management of their very own well being pool,” Keller wrote. “In Overwatch, there’s a fixed tug of struggle between the ability of a workforce and the ability of a person hero or participant. A change like this shifts that stability a bit.”
The principle motive for the change is that Overwatch 2 at present has a little bit of an issue with regards to teamwork. When groups stick collectively, there’s a ton of synergy. Nonetheless, when groups do not stick collectively, Overwatch 2 turns into a tougher and irritating expertise. Giving each hero a passive heal permits for splitting off to be extra rewarding. It must also scale back frustrations for assist gamers, who usually get blamed when harm or tank heroes run off alone and do not get therapeutic.
Keller additionally teased extra modifications coming sooner or later, together with a change that ought to scale back harm spikes in fight. Whereas Keller did not elaborate additional, the harm spikes in query may very well be final talents, lots of which deal an enormous quantity of harm in a brief time period.
Blizzard can also be testing methods to quicken the Overwatch 2 expertise and supply extra choices for gamers. The Faster Play mode accessible this weekend, which is a sooner paced model of normal fast play, is a part of that testing.