Payday 3 developer Starbreeze mentioned that gross sales and participant exercise for the sport are at considerably lowers stage than it will like. The studio is presently working with its writer, Plaion, to implement adjustments.
“There are numerous examples from the sport business, the place a problematic preliminary time in the marketplace is was long-term success,” mentioned CEO Tobias Sjogren in Starbreeze’s latest earnings report. “There isn’t a easy recipe obtainable, however a standard thread from the optimistic examples is to take gamers’ criticism to coronary heart, dare to help your recreation and conserving an open and trustworthy dialogue along with your stakeholders.”
He went on to elucidate that Payday stays a robust model, as Payday 2 is definitely faring barely higher financially than its sequel and has 400,000 lively gamers. Nevertheless, Starbreeze hopes to covert these nonetheless enjoying Payday 2 over to enjoying Payday 3 as an alternative. P(*3*) on Steam within the final 24 hours whereas Payday 3 is only at 302.
Starbreeze additionally intends to proceed diversifying its choices, reminiscent of creating video games by itself IPs, on licensed IPs, and being a writer for different studios’ video games. For instance, its subsequent venture is a multiplayer co-op recreation codenamed Challenge Baxter, and it is based mostly off Dungeons & Dragons. Starbreeze printed Roboquest as effectively, which obtained optimistic critiques with a Metacritic score of 85.
In GameSpot’s Payday 3 overview, we mentioned, “Payday 3’s drastically improved heists enable for a stage of freedom that’s betrayed by challenge-based development.”