
Peak not too long ago obtained a decent-sized patch addressing each main and minor bugs and a few balancing issues–but its largest addition is a brand new Color Blindness mode, a highly-requested function that provides patterns to Peak’s coloured berries, giving gamers one other method to differentiate them from each other throughout a climb.
Having extra accessibility choices is all the time a superb factor. Not solely do they permit for extra folks to expertise a selected sport, however a number of these options ultimately develop into ingrained in a base degree of play; Fortnite’s visible sound impact choice involves thoughts.
Different fixes embrace a long-running problem gamers have been having acquiring the Endurance Badge, one among Peak’s many achievements that unlock new beauty choices for participant characters. And game-crashing bugs–like how getting caught in a twister may trigger the sport to freeze on the loading screen–have been squashed as nicely.
Take a look at the complete patch notes beneath.
Peak September 8 patch notes
FEATURES
- Color Blindness Mode! This provides patterns to differently-colored berries to additional differentiate them.
BALANCE
- Diminished the utmost time earlier than the primary twister can spawn.
- Barely elevated the minimal time earlier than a twister can spawn once more.
- Barely decreased the commonness of the “Twister Hell” biome variant.
- It’s now wayyy much less possible that the maze is blocked after getting into the TOMB.
- Nest Eggs now weigh extra to match the burden of the Egg inside.
MAJOR FIXES
- Mounted a difficulty the place gamers can be unable to acquire the Endurance Badge!
- Mounted a difficulty the place The Scoutmaster could not climb partitions. This went unnoticed for some time as a result of he can bounce fairly excessive, however now he ought to be even scarier.
- Mounted a difficulty the place Scrolls and Berrynanas and different objects that change kind when used would drop the brand new merchandise as an alternative of placing it in your arms.
- Mounted a possible problem the place taking part in a vanilla sport after beforehand having visible mods put in (or taking part in with a modded participant without having their similar mods put in) may trigger quite a lot of visible and performance points. This might embrace, however was not restricted to, gamers completely displaying up as a default pores and skin within the endgame display even when not carrying modded cosmetics, in addition to the endgame report breaking fully and stopping sure achievements from being obtained.
- Mounted a difficulty the place, hardly ever, getting caught in a twister would trigger the sport to freeze on the loading display upon failing a run.
- We gave the backpack new physics that ought to stop extra instances the place folks would lose their backpack.
MINOR FIXES
- Mounted a difficulty the place the Magic Bugle and Scoutmaster’s Bugle play at a surprisingly low quantity. (it is not too loud now I promise)
- The Guidebook renders at the next decision in case you set the Render Scale to low.
- Mounted a difficulty the place putting a Scout Cannon atop a jellyfish may trigger a softlock.
- A lacking treetop has been added to a department on the large tree.
- Eliminated the annoying flicker on the top sport countdown.
- Eliminated Scoutmaster grain impact in Photosensitive Mode.
- Rainbow stamina bar is now slower in Photosensitive Mode.
- Mounted a difficulty the place it mentioned “Transfer” as an alternative of “Work together” on a immediate within the Controls web page.
