Prince Of Persia: The Sands Of Time Remake Is Aiming To Be Both Nostalgic And Modern
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Prince Of Persia: The Sands Of Time Remake Is Aiming To Be Both Nostalgic And Modern

Prince Of Persia: The Sands Of Time Remake Is Aiming To Be Both Nostalgic And Modern

The Prince of Persia: Sands of Time remake has been in growth for a protracted time–and will not be out till 2026–but Ubisoft Montreal has a plan to remain true to the unique sport’s concepts whereas updating it for contemporary audiences. Now in full manufacturing, senior members of the event crew spoke about their objectives for the remake.

One of many first challenges was discovering the proper stability between being trustworthy to the unique sport and modernizing it. In response to artistic director Bio Jade Adam Granger, there was a nice line between holding “the unique recipe” intact and tweaking different components of the expertise.

Now Taking part in: Prince of Persia The Sands of Time – Teaser Trailer | Ubisoft Ahead

“We have now issues which are staying as-is, just like the wall run, which is so iconic that we are going to attempt to match it as a lot as we will,” Granger mentioned in a Ubisoft blog post. “The dagger as effectively. There are core parts of the unique recipe that we respect and sanctify: time powers, the tone of the sport, and the gravity-defying gameplay. However we modernize stuff like the extent design, for instance, and actually improve the dimensions of the world.”

Sport director Michael McIntyre added that fight has additionally been reworked, however signature strikes just like the overhead vault strike and rolling assaults have been stored in order that gamers nonetheless really feel like an acrobatic hero.

Addressing the prolonged growth cycle–the challenge was first revealed throughout the 2020 Ubisoft Ahead Showcase–Granger defined that “the panorama of remakes has developed rather a lot” within the years since Sands of Time was first introduced and that the bar had been raised. Large modifications to the characters, digicam, and controls have been made, and Ubisoft Montreal needed to construct prototypes to fine-tune the gameplay additional.

“It takes time and craftsmanship and folks, which is why now we have reinforcements from different studios to assist us right here,” Granger mentioned.

Whereas the story will stay the identical, McIntyre says gamers will get to expertise extra interactions between the Prince and companion, Princess Farah. “In all probability the largest growth that we have completed is to make Farah extra current,” McIntyre mentioned. We’re in a position so as to add extra interactions between her and the Prince, so you may get extra from their relationship. They’ll merely spend extra time beside one another.

This 12 months marks the thirty fifth anniversary of the Prince of Persia franchise, and Ubisoft is celebrating with new content material for 2 of its latest releases. Prince of Persia: The Misplaced Crown has extra DLC on the way in which and it’ll obtain its first enlargement, Masks of Darkness, in September. At the moment in early entry on PC, The Rogue Prince of Persia’s first massive replace provides a brand new biome to discover, extra weapons to grasp, and deadlier enemies to strive them out on.

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