Randy Pitchford has responded to complaints concerning the console model of Borderlands 4 missing a discipline of view (FOV) slider, suggesting equity might have one thing to do with it.
PlayStation 5 and Xbox Sequence X and S gamers of Borderlands 4 have been shocked to find not solely a scarcity of a FOV slider in-game, however no movement blur toggle, both. The PC model of Borderlands 4 has settings for each — within the case of FOV you possibly can improve the worth in levels as much as 110 for each first-person play and automobile use, and for movement blur you possibly can change the quantity and the standard.
The dearth of a FOV slider is the largest subject proper now with Borderlands 4 on console, if anecdotal proof throughout the web is something to go by, with some complaining that not having the ability to tweak the FOV worth is inflicting them movement illness.
“Man, I’ve tried to play it twice right now,” said redditor xInsaneAbilityx. “Each instances I get that ‘car-sick’ really feel after about quarter-hour and need to cease.” “Yeah I’m fairly delicate to movement illness and a slender FOV in first-person makes me actually dizzy. Combining that with movement blur simply churns my abdomen,” added Dallywack3r. “This recreation feels nearly zoomed in, it‘s actually not nice to play,” said christophlieber.
There are additionally solutions the console model of Borderlands 4 lacks a FOV slider with a purpose to keep sure efficiency ranges. By rising the FOV, you’re placing the {hardware} below extra pressure and doubtlessly impacting issues like framerate.
However social media posts from Gearbox growth chief Randy Pitchford recommend one of many issues is equity.
“Quickie for console associates: FOV settings,” Pitchford started. “There’s some desires I have the place an FOV setting would possibly have an effect on equity. I cannot actually discuss it but, however I see that is necessary to you so we’re taking a look at it.”
Pitchford included a vote in his social media submit, which, after practically 25,000 votes, reveals simply how necessary a FOV slider is to his followers. On the time of this text’s publication, the choice “FOV slider or GTFO!” had 72% of the vote.
The outspoken Gearbox boss went on to say gamers “do not know what the crew and I have been planning and the way FOV slider would possibly have an effect on equity with such a factor.”
He added: “That mentioned, I’ve all the time wish to decide to and prioritize what Borderlands must be versus attempt to flip it into one thing it ought to. My hope is for my/our ambitions to be additive, not subtractive.”
Quickie for console associates: FOV settings: There’s some desires I have the place an FOV setting would possibly have an effect on equity. I cannot actually discuss it but, however I see that is necessary to you so we’re taking a look at it. Vote right here:
— Randy Pitchford (@DuvalMagic) September 12, 2025
So, what’s Pitchford truly saying right here? The “equity” quote has precipitated some confusion. May it relate to an upcoming PvP mode? If that’s the case, why would the PC model have it? Proper now, Borderlands 4 is a PvE co-op recreation, so the road about “equity” has raised various eyebrows.
Some are questioning if Pitchford is speaking about equity by way of the efficiency of the sport giving some gamers an benefit. The upper the FOV, the extra the participant can see, versus the decrease the FOV the extra steady the frames are. Maybe each give some degree of benefit?
“What does ‘equity’ even imply?’ requested redditor buddachickentml. “Mainly being neutral to all gamers with out favoritism. Equity to all,” prompt Wolf-O7. “Humorous sufficient it is utterly backwards although. As a result of console gamers aren’t being handled pretty in comparison with their counterpart on PC. (Particularly since this form of appears like a PVP mode the way in which he makes it appear).” Then, from Airaen: “Yeah, how is it truthful that PC gamers can change the FoV and console gamers cannot?” “Equity in a PvE recreation? Will you ban ultrawide displays?” mentioned on social media person.
Borderlands 4 helps crossplay between all platforms at launch, so Pitchford’s feedback are doubly complicated.
As for movement blur, in one other social media submit Pitchford informed console gamers “we aren’t down with movement blur and don’t help it.” He continued: “In case you’re seeing what appears to be movement blur, possibly verify your tv settings for no matter automated BS it is perhaps doing to your picture? It isn’t us.”
However once more, that remark is complicated given there are movement blur settings in Borderlands 4 on PC.
No matter Pitchford means right here, Borderlands 4 has obtained off to an enormous begin on Steam. It’s approaching a peak concurrent participant depend of 300,000 on Valve’s platform, the place it is likely one of the most-played video games. No different Borderlands recreation has come near that by way of concurrent participant numbers on Steam.
Pitchford declared it not possible to interrupt the Borderlands 4 servers this weekend by way of sheer weight of participant numbers alone — and he’s so assured he’s publicly promised that Borderlands 4 received’t be a part of the lengthy listing of massive AAA video games whose on-line programs fail at launch.
Whereas Borderlands 4 is off to an enormous begin by way of participant numbers, it’s not completely plain crusing for Gearbox. The discharge was marred by complaints about PC efficiency which have resulted in a ‘blended’ person overview ranking on Valve’s platform. The complaints revolve round poor efficiency even on excessive powered PCs, with some affected by crashing that makes the sport troublesome to even begin.
In response, Gearbox posted a Borderlands 4 Nvidia Optimization information on Steam, advising gamers how you can optimize their graphics settings for “higher efficiency and framerates” on PC with the Nvidia app.
Gearbox then issued a bit of recommendation to PC avid gamers that to me reads like an effort to stop gamers from making knee-jerk reactions to the sport’s efficiency as quickly as they’ve modified their settings: “Please word that any time you modify any of your graphics settings, your shaders might want to recompile. Please maintain taking part in for at the very least quarter-hour to see how your PC’s efficiency has modified.”
If you’re delving into Borderlands 4 do not go with out up to date hourly SHiFT codes listing. We have additionally obtained a enormous interactive map able to go and a badass Borderlands 4 planner tool courtesy of our buds at Maxroll. Plus take a look at our professional gamers’ selections for which character to decide on (nobody agreed).
Wesley is Director, Information at IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.