Schedule I Patch 5 Brings Steam Viral Hit Up to Version 0.3.3f14, First Content Update Due This Weekend
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Schedule I Patch 5 Brings Steam Viral Hit Up to Version 0.3.3f14, First Content Update Due This Weekend

(*5*)

Schedule I continues to obtain post-launch updates following its in a single day viral success on Steam. The newest is Patch 5, which brings the drug supplier sim up to model 0.3.3f14.

Whereas Patch 5 makes numerous necessary enhancements to the sport, of most curiosity to its many gamers is the developer’s be aware that Schedule I’s first content material replace is ready to launch this weekend.

Schedule I is presently the top-selling sport on Steam, with extra gamers than massive hitters similar to Monster Hunter Wilds, GTA 5, and Marvel Rivals after going viral throughout social media, Twitch, and YouTube. Within the sport you go from being a small-time dope pusher to kingpin, manufacturing and distributing a spread of medicine all through the grungy metropolis of Hyland Level. You possibly can increase your empire with properties, companies, staff, and extra.

It’s developed and printed by TVGS, aka Australian indie developer Tyler, who has referred to as Schedule I’s explosive launch “superb however fairly overwhelming.”

“I by no means anticipated this sort of response!” Tyler mentioned in a submit on reddit. “In the intervening time I’m simply making an attempt to keep focussed and get patches out ASAP. Additionally trying ahead to getting began on content material updates as quickly as all main bugs are patched.”

To that finish, Patch 5 fixes numerous worker bugs, multiplayer bugs, and on line casino bugs. Tyler has additionally carried out numerous pathfinding validity checks to hopefully forestall crashes.

Schedule I Update 5 model 0.3.3f14 patch notes:

Tweaks/Enhancements

  • Added an lively show setting to select which monitor the sport shows on.
  • Botanists will now routinely transfer product from their provides to drying racks.
  • Owned automobiles are actually seen on the map app.
  • Applied just a few validity checks/failsafes for NPC pathfinding and warping. I assume this was one of many major causes of crashing on sure chipsets (thanks to Chi Chi on Discord for bringing this to my consideration).
  • Refactored worker merchandise motion behaviour to be a bit smarter.
  • Applied NPC results culling at a sure distance to enhance efficiency.

Bug fixes

  • Fastened non-host shoppers generally not having the ability to hit/stand in blackjack.
  • Fastened a quest UI bug that was generally inflicting infinite loading screens in multiplayer.
  • Fastened clipboard choices not reassigning with out first manually clearing the present choice (worker beds, botanist provides, and so forth).
  • Fastened the supplier generally preemptively revealing its hand to non-host gamers in blackjack.
  • Fastened first-person jacket trying janky.
  • Fastened ‘Grasp Chef’ achievement being rewarded prematurely.
  • Fastened some property null references that had been inflicting multiplayer loading/desync points.
  • The drying rack ‘dry’ button is now non-interactable if the enter slot is reserved by an worker.
  • Fastened NPC ‘keep in constructing’ behaviour generally inflicting errors for non-host gamers.
  • Fastened NPC voiceover emitters generally throwing a null reference.

Tyler added that sneak peeks on the first content material replace shall be posted quickly.

See IGN’s Schedule 1 information the place you’ll be able to be taught all concerning the fundamentals of blending recipes and creating new blends to maximise revenue, in addition to how to entry console instructions, and the quickest manner to bounce into multiplayer co-op to take over Hyland Level with pals.

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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