2D platformer or 3D platformer? Many can have a definitive desire to that decades-old query – however Screenbound dares to ask: why not each?
It’s a easy sufficient pitch, however enjoying the sport’s GDC demo reveals you ways complicated a problem this may have been for developer Cresent Moon Video games. Screenbound begins when your character discovers a mysterious machine often known as the “Qboy”. Seemingly left behind by their mother, it’s affixed with a post-it observe studying “Discover Me”. Turning it on, they’re transported to an archetypal sport world; floating islands, chiptune soundtrack, cash to gather – the works.

Besides, as the participant, you navigate this world in each 2D and 3D concurrently. From a first-person perspective, you’ll see the full 3D world arrayed round you, however you’re at all times holding the Qboy at the backside of the display, displaying the similar degree as if it was a retro 2D platformer (effectively, 2.5D if we’re being choosy).
As the demo begins, you rapidly get a deal with on issues – making your means round a vibrant 3D world, avoiding obstacles, platforming, battling enemies and exploring, all whereas seeing the secrets and techniques and storytelling this world has to supply.

You’ll by no means be misplaced although, as your 2D view offers you the clearest sense of your goal, and key collectibles or pathways that may not be seen out of your present 3D viewpoint change into far clearer in a flattened-down world.
The place it begins to get actually difficult is when it’s essential to begin utilizing each in tandem. Some gadgets may solely be seen in the 2D model of the world, whereas some obstacles may solely be seen in 3D (or vice versa) – you’re going to rapidly want to start out flicking your eyes, and your consideration, between each as typically as you may. For some puzzles, you’ll want to make use of each views – you may end up blocked from progressing in the 3D world, just for the resolution to be in 2D. That is made extra partaking by utilizing your trusty Qboy to assist merge each worlds in a “Q-view” mode, displaying the secrets and techniques of the 2D world in 3D that will help you clear up challenges.

Generally the sport takes you fully into 2D. Behind doorways and inside consoles, you’ll discover platforming sections that may web you further cash, and unlock the means ahead in the 3D world, whereas additionally hiding a few of the Qube collectibles it’s essential to unlock bonus ranges. There are even secret exits that may lead you to thoroughly new components of the degree.
Inside simply the first world of the sport, new weapons, block sorts, enemies and extra are launched to at least one or each of your viewpoints, asking you to study new guidelines on the fly.

Even in these earliest phases of the sport, the prospects for the way far Cresent Moon Video games may take this are dizzying – not least as a result of a trailer after the demo concludes teases that that is simply “Cartridge 1”. As we unlock new cartridges, it appears Screenbound itself will start to morph into totally different types – including new methods to play whereas paying homage to the 2D titles that impressed it.
Combining views is one factor – and there’s greater than sufficient in right here already to think about a sport’s value of mind-melting puzzle-platforming – however combining complete genres on prime of that may make Screenbound much more spectacular.
