It feels like Bloober Group and Konami’s relationship is underneath additional pressure after an interview emerged during which the developer of the Silent Hill 2 remake pointed the finger at its personal writer for a lately launched and divisive gameplay trailer.
In January, after months of hypothesis and leaks, Blooper Group’s remake of Silent Hill 2 lastly resurfaced throughout PlayStation’s State of Play presentation, albeit with out a launch date.
However the brand new trailer, beneath, was criticised by some for specializing in fight in what is supposed to be a tense, horror-filled journey. “I am actually involved after that trailer,” wrote IGN commenter MasterChief3624. “I feel Silent Hill is at its greatest when it makes use of the fastened digicam angles. However even placing that apart, it appears to be like prefer it has much more motion? Perhaps that was simply to make the sport look extra engaging to individuals, but it surely appeared like motion was a a lot greater focus, with numerous enemies round him at numerous factors within the trailer.
“I do know you typically have just a few enemies to cope with at a time, however this seemed prefer it would possibly hike up the frequency of it. It actually looks like they’re sacrificing ambiance for motion, and I feel Silent Hill is absolutely the worst franchise you could possibly try this to. I hope I am improper. However this does not look good.”
Now, Bloober Group studio head Piotr Babieno has spoken out in regards to the trailer in a video interview with inwestorzy.tv that seems to have been set to personal. However Eurogamer Poland picked up on the interview and reported what was stated. (*2*) subsequently supplied a translation.
In accordance to the positioning, Babieno stated trailers such because the one which appeared within the State of Play are dealt with by Konami. “It’s not the spirit of what used to be, or what we’re creating now,” Babieno stated of the trailer. In accordance to Babieno, Bloober Group is working to “totally seize this romantic imaginative and prescient of a recreation that debuted 22 years in the past,” including that when gamers see extra gameplay they may “decide it in a totally totally different means.”
This isn’t the primary time Bloober Group has issued a remark that hints at a strained relationship with Konami behind the scenes. Final 12 months it responded to followers annoyed in regards to the silence across the Silent Hill 2 remake to level the finger at Konami, saying: “Communication is certainly a part of their job.”
IGN has requested each Bloober and Konami for clarification on the newest feedback. Silent Hill 2 remake is due out on PC by way of Steam and as a console unique for PlayStation 5. It doesn’t have a launch window.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.