
Each time Sony will get talked about, there’s in some way at all times an excuse to carry up Bloodborne, particularly since a remake or remaster simply would not appear seemingly anytime quickly. Following the closure of Bluepoint Video games, although, an indie developer has revealed that Sony allegedly stepped in to drag the plug on the Diablo-like Bloodborne mission he revealed in November 2024.
Developer Maxime Foulquier started showcasing Bloodborne: High Down Area in November 2024. The unofficial project–an isometric brawler impressed by Diablo and Vampire Survivors gameplay whereas set throughout the Bloodborne universe–was a good distance off, however the recreation regarded like a promising amalgam of methods that Foulquier believed would make it totally different sufficient to flee the Eye of Sauron. (That’s, Sony’s legal professionals.)
Sadly, with regards to Bloodborne, nobody can escape Sony’s eye. With the corporate saying its imminent plan to shutter remake maestros Bluepoint Video games, Foulquier took it upon himself to reveal that Sony forced him to stop development on his High Down Area.
“Sony despatched me a stop and desist letter relating to my second Bloodborne remake mission that I posted about in November 2024,” Foulquier stated in an X submit on February 18. “I used to be extremely enthusiastic about this mission and labored on it loads in my spare time. Then I acquired the letter you may see right here.”
With the closure of Bluepoint Studio, now seems like the best time to share one thing.
Sony despatched me a stop and desist letter relating to my second Bloodborne remake mission that I posted about in November 2024.
I used to be extremely enthusiastic about this mission and labored on it loads… pic.twitter.com/E1U12fxaWK— Maxime Foulquier (@MaximFoulquier) February 19, 2026
The letter, which was dated March 2025 and delivered by the regulation agency DLA Piper, cited his Bloodborne mission as “infringement of Sony Interactive Leisure LLC’s mental property rights.” Some data is blacked out, and it solely seems to be one web page of a stop and desist, however DLA Piper said within the doc that Sony is just not solely the proprietor of Bloodborne but additionally owns an “incontestable trademark registration” for the license within the US, the EU, the UK, and “plenty of different international locations.” Regardless of the letter acknowledging the “totally different perspective” that High Down Area has when in comparison with Bloodborne, as a result of it shares the identical title, that connection was sufficient to attract Sony’s eye.
“I did not say something in March 2025 as a result of I made a decision to repurpose all of the belongings I had created for that mission into a brand new recreation set in my very own universe, impressed by Bloodborne,” Foulquier stated. “My plan was to disclose the letter as soon as the sport was prepared to speak. Sadly, plans have modified. I might somewhat talk about it now, as my disappointment is immense. The disappearance of Bluepoint is an amazing loss for the business and for the dream of a Bloodborne remake. Why are you making such absurd selections, Sony?”
This is not the primary Bloodborne fan mission Sony has come after. If you happen to keep in mind Bloodborne Kart, a kart racer impressed by the horror journey recreation, the developer of that recreation needed to change the title after Sony demanded that they accomplish that. The launched at no cost in July 2024 beneath its new title, Nightmare Kart.
Launched in March 2015, Bloodborne is a critically acclaimed, Lovecraftian souls-like with a rabid fan base. Sadly, the sport has been locked to PlayStation 4 {hardware} with no signal of a remake or remaster in sight, notably as a result of From Software program boss Hidetaka Miyazaki and his group are presumably too busy with Elden Ring Nightreign and The Duskbloods. Due to this, many individuals imagine Bloodborne will most likely stay in its ice-cold coffin for a very long time to come back.
Sony has additionally determined to shut up Bluepoint Video games, with PlayStation exec Herman Hulst citing “rising growth prices” and “altering participant habits” because the justification for shutting down the Texas-based studio. This closure has actually demonstrated Sony’s largest failures throughout the PS5 console technology.
