Sony’s Marvel Spider-Man 2 swings onto PC immediately, January 30, and whereas the intrepid webslinger’s port plans have been within the works for some time, we didn’t know precisely how effectively it would run on PCs till now.
On the PlayStation Blog, developer Nixxes Software program shared all the flamboyant PC options obtainable within the port, which has been developed to “finetune efficiency and constancy throughout a broad vary of {hardware} configurations.”
Accompanying a brand new trailer, under, Spider-Man 2 on PC drops the laborious PSN requirement for PC gamers and provides superior raytracing options comparable to DLSS 3.5 Ray Reconstruction.
“In Marvel’s Spider-Man 2 on PC with ray reconstruction enabled, we see extra detailed ray-traced reflections and better-defined ray-traced shadows, particularly when viewing raytracing results at steep angles,” mentioned Nixxes graphics programmer Menno Bil. “We additionally see enhancements within the ray-traced interiors and fewer ghosting and noise within the ray-traced ambient occlusion.”
Additionally obtainable are DLSS 3 and FSR 3.1 Upscaling and Body technology applied sciences, with Intel’s XeSS upscaler additionally obtainable. DLSS 4’s Multi Body Era is just not supported out of the field, however utilizing the Nvidia app you might be able to swap out to the newer transformer mannequin to boost DLSS 3’s Body Era picture high quality.
For these trying to play utilizing wider screens, ultrawide assist is offered as much as a staggering 48:9 side ratio, with all cinematics viewable as much as 32:9.
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The necessities themselves are cut up between ray-traced and non-ray-traced configurations, which reveals that for those who aren’t bothered about fancy reflections you possibly can run the title at 720p and 30 FPS utilizing a really modest older system with low-end elements like an Nvidia GTX 1650 alongside an Intel Core i3 8100 and 16 GB of RAM.
For avid gamers working higher-end rigs, you’ll additionally have the ability to make full use of your {hardware}, with the 4K 60 FPS configuration at “Ray Tracing Final” requiring an RTX 4090, AMD Ryzen 7800X3D, and 32 GB of RAM.
However can Spider-Man 2 run on Steam Deck? Given the excessive RAM necessities and want for a comparatively trendy graphics card, it may be attainable, however don’t maintain your breath for Steam Deck verification. Spider-Man and Spider-Man: Miles Morales each had PS4 ports, which meant that the titles have been a contact extra scalable, whereas the beforehand PS5-exclusive Spider-Man 2 might demand extra out of the {hardware}.
Regardless, the large variety of configurations on the necessities have been praised on-line. One person commented on Reddit: “This should be the very best {hardware} necessities sheet I’ve seen thus far.” “Truthfully, nice job,” ItsMeIcebear4 added. “If efficiency lives as much as this, it’s going to be very effectively acquired.”
Sayem is a freelancer based mostly within the UK, masking tech & {hardware}. You will get in contact with him at @sayem.zone on Bluesky.