Insomniac Video games has revealed an replace for Marvel’s Spider-Man 2 that enables gamers to benefit from the graphics and efficiency choices for the upcoming PlayStation 5 Professional.
The Sony developer introduced the update, together with a similar update for 2021’s Ratchet & Clank: Rift Apart, on social media right this moment. Marvel’s Spider-Man 2 patch 1.004 is sort of totally centered granting house owners of the soon-to-release console further visible choices to make sure they’re both swinging by New York Metropolis with improved graphics or the next framerate.

Insomniac says that the default might be set to Efficiency Professional mode, which targets 60fps “whereas retaining the picture high quality of the usual Constancy mode by use of PlayStation Spectral Tremendous Decision (PSSR).” That is the setting that the crew recommends, because it additionally toggles on all ray-tracing (RT) options.
On the flip facet is the 30fps Constancy Professional mode. Insomniac says that is the visible choice for these seeking to “experiment” with among the new ray-tracing options supplied by the PS5 Professional, which may be tuned to every participant’s choice. With Constancy Professional, you may additionally discover that pedestrian and site visitors density could also be elevated in a number of places in Marvel’s Spider-Man 2, with hair element additionally getting a bump.
Replace 1.004 additionally comes with a trio of recent graphical toggles: RT Key Gentle Shadows, RT Reflections & Interiors, and RT Ambient Occlusion. All three instruments are for individuals who wish to tailor their gaming experiences proper right down to the best particulars, although Insomniac warns that you just’ll discover modifications in sure parts of New York greater than others.
Anticipate lots of the similar PS5 Professional enhancements when you try Ratchet & Clank: Rift Aside replace 1.005, too, together with a default Efficiency Professional mode and Constancy Professional mode. This patch additionally fixes “lacking fur wetness” in among the cinematics that happen on Corson V.
The PS5 5 Professional received’t be out for one more few weeks, but it surely’s nonetheless induced fairly the stir amongst followers of Sony’s gaming endeavors because the firm pulled again the curtain final month. The gadget was revealed to price a steep $700, drawing criticism from those that imagine the improve isn’t definitely worth the value. We’ll know extra about simply how substantial the enhancements are come launch subsequent month.
Whereas we await the PS5 Professional to launch on November 7, you’ll be able to try our hands-on preview. You can too try why we predict Sony’s newest {hardware} launch is an excessive amount of for too little. Lastly, you’ll be able to see full patch notes for each Marvel’s Spider-Man 2 and Ratchet & Clank: Rift Aside under.
Marvel’s Spider-Man 2 Replace 1.004.000 Patch Notes
THE NEW GRAPHICS MODES
PERFORMANCE PRO (Default for PlayStation 5 Professional)
This mode targets a clean 60 frames per second whereas retaining the picture high quality of the usual Constancy mode by use of PlayStation Spectral Tremendous Decision (PSSR). All ray-tracing (RT) options are on, together with ray-traced reflections, ray-tracing on water, and ray-traced window interiors. This mode is really helpful for many gamers.
FIDELITY PRO
This mode targets 30 frames per second for gamers who need to experiment with new ray-tracing graphical options. These new options may be tuned individually to succeed in greater intermediate body charges, particularly when utilizing the “VRR” or “120 Hz Show Mode” choices. Pedestrian and site visitors density could also be elevated in some areas, and superb hair element is elevated.
NEW GRAPHICAL TOGGLES
RT Key Gentle Shadows : Off (Efficiency) / On (Constancy default)
Use ray-tracing to calculate solar shadows at mid- to far-distance, changing cascaded shadow maps. This enchancment is most impactful on metropolis views. Solely obtainable within the “Constancy Professional” graphics mode.
RT Reflections & Interiors : Medium (Efficiency) / Excessive (Constancy default)
Set the standard stage for ray-traced reflections and constructing window interiors. The “Medium” setting ray-traces at half render decision, and the “Excessive” setting ray-traces at full render decision. The “Excessive” setting may even enhance smoothness of animation in reflections and interiors. Solely obtainable within the “Constancy Professional” graphics mode.
RT Ambient Occlusion : Off (Efficiency) / Medium / Excessive (Constancy default)
Use ray-tracing to compute further ambient occlusion lighting info. The “Medium” setting makes use of that info to reinforce screen-space ambient occlusion. The “Excessive” setting additionally provides a screen-space GI bounce for added ambient lighting info. The visible influence of this characteristic will fluctuate vastly based mostly on the scene.
Ratchet & Clank: Rift Aside Replace 1.005.000 Patch Notes
THE NEW GRAPHICS MODES
PERFORMANCE PRO (Default for PlayStation 5 Professional)
This mode targets a clean 60 frames per second whereas retaining the picture high quality of the usual Constancy mode by use of PlayStation Spectral Tremendous Decision (PSSR). All ray-tracing (RT) options are on, together with ray-traced reflections, ray-tracing on water, and ray-traced window interiors. This mode is really helpful for many gamers.
FIDELITY PRO
This mode targets 30 frames per second for gamers who need to experiment with new ray-tracing graphical options. These new options may be tuned individually to succeed in greater intermediate body charges, particularly when utilizing the “VRR” or “120 Hz Show Mode” choices. Pedestrian and site visitors density could also be elevated in some areas, and superb hair element is elevated.
NEW GRAPHICAL TOGGLES
RT Reflections: Medium (Efficiency) / Excessive (Constancy default)
Set the standard stage for ray-traced reflections. The “Medium” setting ray-traces at half render decision, and the “Excessive” setting ray-traces at full render decision. The “Excessive” setting may even enhance smoothness of animation in reflections. Solely obtainable within the “Constancy Professional” graphics mode.
RT Ambient Occlusion : Off (Efficiency) / Medium / Excessive (Constancy default)
Use ray-tracing to compute further ambient occlusion lighting info. The “Medium” setting makes use of that info to reinforce screen-space ambient occlusion. The “Excessive” setting additionally provides a screen-space GI bounce for added ambient lighting info. The visible influence of this characteristic will fluctuate vastly based mostly on the scene.
MISCELLANEOUS FIXES
- Fixes lacking fur wetness in some cinematics on Corson V that was launched in a earlier patch.
Michael Cripe is a contract contributor with IGN. He began writing within the trade in 2017 and is finest recognized for his work at retailers akin to The Pitch, The Escapist, OnlySP, and Gameranx.
Make sure to give him a comply with on Twitter @MikeCripe.
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