Stalker 2’s First Major Patch Has More Than 1,800 Bug Fixes
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Stalker 2’s First Major Patch Has More Than 1,800 Bug Fixes

Stalker 2’s First Major Patch Has More Than 1,800 Bug Fixes

GSC World has released a huge patch for Stalker 2: Coronary heart of Chornobyl, which has over 1,800 fixes, together with the primary iteration of adjustments for the A-Life function.

A-Life is an AI program in Stalker 2 that provides NPC characters a lifetime of their very own exterior of their interactions with gamers. Stalker 2 makes use of the two.0 model of that. The fixes embrace gamers with the ability to encounter roaming NPCs extra usually, and drastically prolonged the space at which NPCs are seen to gamers. Moreover, these NPCs will proceed to advance in direction of their very own targets over time, even in offline mode, and gamers might now encounter NPCs that they’ve beforehand met by following in the identical route.

Gamers will now discover that NPC teams that discover the Zone might be extra various when it comes to attainable factions and group sizes, together with enhanced motivation to develop territory and actively assault enemies and mutants.

Stalker 2 is now accessible on PC and Xbox, in addition to Sport Go. In response to GSC World, the game has already turned a profit, regardless of its buggy state. Nonetheless, the developer continues to be dedicated to ironing out the problems. Stalker 2 is one in every of GameSpot’s greatest PC video games of 2024.

The complete patch notes can be found under.

Patch 1.1

A-Life fixes

  • Mounted the problem with spawning NPCs behind the participant’s again.
  • Gamers can now encounter roaming NPCs throughout the Zone extra usually.
  • Enormously prolonged the space at which A-Life NPCs are seen to the participant.
  • Mounted the aggressive optimization situation that prevented A-Life NPCs to exist in Offline (out of participant’s visualization vary).
    • In Offline mode, A-Life will proceed to advance in direction of their targets over time.
    • Gamers might now have alternatives to come across A-Life NPCs they’ve beforehand met by following in the identical route because the NPCs.
  • Improved A-Life NPCs navigation in Offline utilizing GameGraph (world AI navigation map):
    • Mounted a number of points the place NPCs would fail to comply with or discover a path to their designated targets.
    • Mounted a number of points with NPC being caught in On-line-Offline transition state,
  • Enhanced A-Life NPCs’ motivation to develop territory and actively assault enemies and mutants.
  • Mounted points that might end in fewer A-life NPCs encountered than meant.
  • Additional contextual actions enchancment to make sure seamless transitions between Offline and On-line states for NPCs engaged in these actions.
  • The teams exploring the Zone are actually extra various relating to attainable factions and group sizes.
  • Mounted situation that whereas roaming over the Zone, Human NPCs did not fulfill their communication wants and talks.

And another growth associated enhancements.

AI enhancements

  • Lowered the variety of summons and elevated time between spawns of Pseudodog phantoms.
  • Mounted a problem when zombies would have their legs and arms twisted whereas knocked down.
  • Mounted a problem when massive mutants would cover behind small cowl, resembling bushes.
  • Mounted a problem when mutant limbs stretch typically when firing automated weapons.
  • Mounted a problem when bloody visible results performed just a few occasions after Rat’s demise from grenade.
  • Mounted a problem the place NPCs shortly detected the participant when he was crouching.
  • Mounted a problem the place NPCs would enter doorways with out opening them.
  • Mounted the problem when the controller may take the primary story NPCs underneath management.
  • Mounted a problem when Chimera would attempt to enter a slim passage that it could not enter as a substitute of hiding in ambush.
  • Mounted a problem when NPC was teleporting to the restricted areas resembling protected zones and hubs.
  • Mounted a problem the place mutants that have been in cowl didn’t change their cowl when receiving injury.
  • Mounted visible results of Burer’s telepathic skill.
  • Minor fight habits fixes for NPCs taking pictures from covers.
  • Mounted Burer’s throwing objects animation.
  • Mounted some points with NPC staying idle and refusing to start out mission-related dialogs.
  • Mounted a problem when mutants stored attacking zombies in knockdown.
  • Mounted a problem when NPCs are caught in aiming animation.
  • Mounted a problem when demise animation was replayed for an NPC who was resurrected as a zombie.
  • Mounted a problem when a impartial NPC stays impartial after a participant hits them by melee assault.
  • Mounted a problem with some NPCs’ damaged arms whereas taking pictures.
  • Generic enchancment of fight expertise and NPC pathfinding in huge fights with a number of corpses.
  • Mounted a problem when Participant was capable of kill the chimera with the assistance of carousel anomaly.
  • Mounted a problem the place NPCs would clip by means of objects and partitions when taking pictures from covers.
  • Minor enhancements for peaceable habits of NPCs.
  • Mounted situation the place NPCs would not cease fight on emission begin.
  • Mounted a problem when some mutants could not bounce off an impediment.
  • Mounted situation when NPCs have been caught after the top of emission.
  • Mounted bandits’ behaviour after emission ends through the mission Bullseye.
  • Mounted a problem the place NPCs may teleport if the NPC could not construct a route.
  • Mounted a problem the place NPCs may cease speaking to one another after loading a save.
  • Mounted a problem when mutant useless our bodies fly to an extended distance from the locations the place they have been killed by the shotgun.

And over 50 extra minor “anomalies” have been mounted.

Stability changes

  • Rising rewards for a number of missions.
  • Mounted situation when artifacts with Bodily Safety impact give most attainable impact.
  • Modified “Goldfish” artifact worth to 14000 coupons.
  • Mounted situation when participant is ready to have infinite coupons through promoting and returning again any stackable consumable.
  • Mounted infinite cash exploit with splitting a stack of weapons from promoting home windows.
  • Mounted situation when A-Life NPC’s will be spawned useless with full clips of ammo.
  • Elevated Snork’s talents cooldown time by 30%.
  • Gauss rifle injury was elevated.
  • Elevated issue for the struggle with .
  • Recalculated rewards for the Harpy’s missions.
  • Mounted prompt participant demise after getting virtually full radiation bar.
  • Mounted that Poltergeist and Burer don’t deal injury with thrown objects in some instances.
  • Eliminated the POS 8x scope from the assortment of a number of retailers.
  • Tweaked injury from PSY fields.

With over 10 extra minor fixes delivered.

Crash Fixes, Efficiency, and Optimization

  • Investigated, and utilized additional enhancements to useless zones and curves for gamepad motion, aiming and digicam controls for a extra easy and controllable expertise utilizing sticks on controller.
  • Efficiency enhancements in largely populated areas of the map.
  • Mounted efficiency drops on NVIDIA RTX 3000 collection video playing cards with enabled FSR body technology.
  • Mounted situation with recreation freezing on exiting a tunnel throughout A Gentle within the Finish of the Tunnel mission.
  • Mounted situation with not working Razer Kishi Extremely controller, which related through Bluetooth or cable connection.
  • Mounted situation the place MSI Drive Professional Wi-fi Controller did not work through Bluetooth or dongle connection.
  • Mounted situation when Xbox X/S controller did not work through Bluetooth connection.
  • Controller enter enhancements.
  • Mounted situation with visible artifacts in In-Sport UI with DLSS enabled.
  • Mounted situation when constructing disappears in participant’s digicam at Manufacturing unit location.
  • Mounted situation with a constructing close to Yantar popping into Participant’s view whereas approaching it.
  • Mounted fps drops that might be created by massive quantities of water particles.
  • Mounted fps drops throughout interplay with corpses in shallow water.
  • Mounted a number of EXCEPTION_ACCESS_VIOLATION crashes.
  • Mounted a number of Deadly Errors, Low Stage Deadly Errors, and Assertion Failures.

General, over 200 crashes have been investigated, and additional fixes have been applied.

Cutscenes

  • A number of enhancements to facial animations and voiceover for each languages in a number of cutscenes.
  • Mounted a problem with lacking frames in a number of cutscenes.
  • Mounted a problem with lacking NPCs in a number of cutscenes.
  • Mounted situation when major characters and NPCs can have idle habits or indifferent components of the physique/gear in a number of cutscenes.
  • Mounted a problem with lacking subtitles in a number of cutscenes.
  • Mounted a problem with lacking Haptic suggestions in a number of cutscenes.
  • Mounted a problem with the ultimate cutscene not taking part in in The Everlasting Shining mission.
  • Mounted the problem the place the cutscene on the finish of the Again to the Slag Heap mission didn’t begin.
  • Mounted a problem with invisible through the cutscene of In Search of a Information mission.
  • Mounted a problem the place Participant may die through the cutscene through the The Final Step mission.

General, over 80 cutscenes points have been addressed.

Interactable Objects

  • Mounted a problem when the was closed after loading save throughout Wishful Pondering mission.
  • Mounted physics for ammo containers and damaged lamps.
  • Mounted some points the place NPCs may get caught in a doorway at completely different areas.
  • Mounted situation the place ladder descends, sound may loop and Gamers would clip by means of the ladder after climbing from it.
  • Mounted sound on interacting with the useless physique.
  • Mounted situation the place NPC touching the door throughout motion or fight brought about the door shaking.
  • Mounted that interplay hints for loot and pick-up our bodies appeared at completely different distances from the physique.
  • Mounted the interplay immediate for therapeutic being lively when the participant didn’t have medkit.
  • Mounted the problem when some consumables may have been non-interactable.

And as much as 20 different associated points have been mounted.

Important Line Missions and Story Development

  • Mounted over 15 bugs associated to the On the Edge mission, together with points when dying after getting into the Zalissya clubhouse, bugs that prevented the from therapeutic, allowed and mutants to get contained in the , and others.
  • Mounted a number of points with A Minor Incident mission, together with a problem the place journal stage in regards to the scientists was cancelled as a substitute of accomplished after dialog with if Participant already had a mutant’s collar, and bug with deceptive marker in “Purchase the collar from the mutant” goal.
  • Mounted a number of points within the Visions of Reality mission, the place won’t spawn if loading a earlier previous save, “anomaly” the place may grow to be hostile to the Skif, bug the place the Participant could not begin the dialogue with the , and different issues.
  • Mounted a problem when the participant was unable to start out dialogue with after beating squad throughout The Final Want mission.
  • Mounted a problem when Participant may get a softlock by wounding and making him hostile throughout The Final Want mission.
  • Mounted a problem when was leaving his place on the balcony whereas the participant fought with throughout The Assault on the Duga mission.
  • Mounted a problem with being caught throughout in The Assault on the Duga mission.
  • Mounted a problem when the participant was unable to assist the soldier, surrounded by through the Simply Just like the Good Previous Days mission.
  • Mounted a problem with being useless at Quiet’s camp throughout Simply Just like the Good Previous Days mission.
  • Mounted a problem when a participant was unable to progress by means of the Subtile Matter mission if he looted mission objects earlier than the mission began.
  • Mounted a problem with an absent throughout An Act of Mercy mission.
  • Mounted a problem with the would stay closed through the mission Wishful Pondering.
  • Mounted a problem when Participant may get caught in Air flow underneath ARL constructing throughout Wishful Pondering mission, if headed there earlier than speaking to .
  • Mounted a problem with not giving the mission dialog after killing blind canine within the Dogfight mission.
  • Mounted the blocker the place it was unimaginable to start out the dialogue with after turning off throughout Sizzling on the Path mission.
  • Mounted a problem with A Signal of Hope facet mission being not accessible after finishing Sizzling on the Path mission.
  • Mounted a problem when was lacking from his mission location throughout or after emission if A Signal of Hope mission was accomplished.
  • Mounted a problem with infinite spawn in Chemical Plant throughout Escape from the Cage mission.
  • Mounted a problem the place Participant was not capable of full Discover Echo Station journal stage for Useless Frequency mission if was discovered earlier than getting intel from workforce Bravo.
  • Mounted the stealth path to through the King of the Hill mission.
  • Mounted the problem the place after , controls and horizontal digicam actions are disabled after loading a save.
  • Mounted the problem with the unskippable black display after the ending cutscene in There and Again Once more mission.
  • Mounted the problem with absence of intro cutscene in There and Again Once more mission.
  • Mounted the blocking situation the place the target Speak to Warlock about Hamster couldn’t be accomplished if the participant killed earlier than talking through the On the Hearth mission.
  • Mounted a problem with the lively Bandit Mayhem mission after Participant returns cargo to .
  • Mounted a problem when the physique of disappears when he’s killed throughout summoning motion.
  • Mounted a problem the place would grow to be hostile after attacking throughout Shift Change mission.
  • Mounted a problem the place customers have been capable of entry unintended areas on the Pink Fortress location.
  • Added armors with psi defence for the “Get Psi Armor” goal throughout Advert astra per aspera mission.
  • Mounted situation with standing idle on the pumping stations in Swamps area throughout Advert astra per aspera mission.
  • Mounted a problem when have been current within the Infirmary through the Happiness for Everybody mission.
  • Mounted a softlock situation the place Solutions Come at a Value mission does not progress after have been killed after emission.
  • Mounted the bug with lacking after .
  • Mounted a problem the place the Darkish Occasions mission couldn’t be accomplished after speaking to through the Emission.
  • Mounted a problem the place may spawn within the closed storage through the The Boundary mission.
  • Mounted a problem that might trigger to vanish throughout a .
  • Mounted a problem the place wouldn’t die after destroying the final monitor throughout a boss struggle.
  • Mounted a problem the place might be lacking at marker location if Emission begins whereas participant approaches Solutions Come at a Value mission location.

General, over 250 bugs and blockers have been mounted within the Important Missions part.

Facet Missions and Open World Encounters

  • Mounted a problem when participant may kill spectators throughout Area fights on Rostok.
  • Mounted a problem when enemies may go away the Area through the emission mid The Freedom Colosseum mission.
  • Improved steadiness for Area fights on Rostok.
  • Mounted a problem when the information in Enerhetyk Palace of Tradition Hub might be used after level of no return throughout Down Under mission.
  • Mounted situation when missions have been uncompletable after the .
  • Adjusted when seems after Vadyk Firecracker begins taking part in the melody.
  • Mounted conditions when A-life NPCs killed Seryoga Root, Senya Noose and Haryk Jacket.
  • Mounted NPC blocking the passage in some areas of 100 Rads Bar.
  • Mounted Ward technician repute.
  • Mounted a problem when encounters with at Agroprom Underground did not begin after finishing In Search of Previous Glory by Spark.
  • Mounted a problem when the gun stays as a mission merchandise after killing the NPC that provides the mission to search out it.
  • Mounted the problem when NPCs from the Rookie Village are lacking after the The Legends of the Zone mission.
  • Mounted a problem when customers can stay locked inside after they shoot a earlier than the door closes.
  • Disabled spawn of earlier than activation of at SIRCAA.
  • Mounted situation the place encounter with begging Stalker would not begin after .
  • Mounted some points in dialogue with NPCs on the Chemical Plant.
  • Mounted a problem the place was teleported away from Participant after getting reward from him at 100 rads Bar.
  • Mounted a problem that might trigger the sport to freeze through the dialog within the mission A Matter of Honor.
  • Mounted a problem the place the participant was not capable of finding encounter with after the top of the All that’s left mission.
  • Mounted a problem the place NPC Crest might be lacking on the The Sound of Music mission location after speaking to them through the Emission.
  • Mounted a problem the place the participant was not capable of progress the missions from after the top of the On the Edge Mission.

With over 100 extra bugs mounted.

Open World Path, Exploration, and Zone Expertise

  • Mounted that Lightning Ball typically will get caught throughout motion in Opachychi village.
  • Mounted that typically artifacts didn’t seem in arch anomalies.
  • Improved useless our bodies physics.
  • Mounted when participant’s gear was broken whereas participant was crouching in Razor.
  • Mounted corpses disappearing situation.
  • Mounted stretched texture on some bushes within the open world.
  • Mounted a problem with Poisonous Cloud anomaly idle VFX.
  • Mounted a problem with rat swarms spawning above the collapse Mist archanomaly.
  • Mounted a problem when characters grew to become moist in dry areas after loading the final save.
  • Mounted a problem with sharp climate adjustments current at 4:30 morning time and 23:59 night time time.
  • Mounted that Wandering lights anomaly does not all the time spawn its artifact.
  • Mounted situation with Bulba arch-anomaly typically not showing.
  • Mounted situation with non-lootable corpses spawning on the border between Cordon and Lesser Zone areas.
  • Mounted that participant was unable to succeed in the artifact close to “Deserted Hamlet” on Swamps.
  • Enhance distance for fight barks.
  • Mounted a problem the place NPCs would get caught in a doorway through the emission in Zalissya hub.
  • Mounted a problem the place NPCs may spawn and get caught on remoted surfaces (vehicles, containers and many others.).
  • Improved bullet penetration visible results.
  • Improved material simulation for corpses of NPCs.
  • Mounted situation with blood decals.
  • Mounted a problem the place far distance areas of the atmosphere appeared too vivid at night time.
  • Mounted a problem the place Zombies’ waking-up animation was restarted each time Participant seemed away.
  • Mounted a problem the place typically an emission began throughout a cutscene wouldn’t finish.
  • Mounted a problem the place diggers across the Slag Heap didn’t cease being aggressive to Participant after the top of fight.

And another enhancements.

Participant Gear and Participant State changes

  • Mounted situation that helmets do not have Psi and Rad safety.
  • Mounted situation with armors “SSP-100 Discovery” and “SSP-99 Ecologist” haven’t any PSI safety.
  • Mounted situation when gamers can’t set up Lead Container improve on PSZ-5V Guardian of Freedom Go well with.
  • Smoke was made much less intense at photographs from a weapon with silencer.
  • Mounted damaged arm throughout journal attachment to machine gun.
  • Mounted bullet visibility in journal throughout reload.
  • Added splashing sound for bolts hitting the water floor.
  • Mounted a problem the place empty shells have been ejected as a substitute of bullets when unloading after ammo kind was modified.
  • Improved interruption for animation sequences with weapon reload and consumable objects utilization.
  • Mounted situation with bolt impression sound lacking throughout lengthy distance throws.
  • Minor fixes for rifle scopes look.
  • Mounted situation with objects not being consumed when used through fast slot hotkeys.
  • Mounted situation the place major weapon upgrades have been utilized to put in underbarrel modules.
  • Minor fixes for animations of jammed weapons.
  • Mounted a problem when the participant was capable of equip the detector with the first weapon concurrently.
  • The reason for demise is now accurately displayed on the Loss of life Display.
  • Mounted situation the place Participant would clip into the wall or different object whereas performing a melee stealth kill near it.
  • Mounted situation with VFX particles for psy phantoms lacking, when taking pictures near their fashions.
  • Mounted a problem that might trigger shedding controls after taking part in guitar.
  • Mounted a problem the place participant may get limitless carrying capability, upgrading unequipped armor.
  • Mounted a problem the place participant may get limitless stamina after beginning dialog whereas crouched.

And over 50 different points have been addressed.

Participant Steerage, Sport Setting and Menus

  • Up to date in-game tutorials to enhance first time consumer expertise.
  • Mounted a problem the place the participant would strategy a mission location and new weapons would randomly spawn and equip in hand.
  • Mounted a problem the place the participant is unable to swap in contrast weapons’ positions whereas buying and selling.
  • Enabled upgrades for X7 go well with.
  • Added risk to revert detachment of pre-installed modules in Improve menu.
  • Added distinctive markers for mutants with electro collars.
  • Reworked UI of system notifications for obtained objects.
  • Up to date descriptions of a number of armor upgrades.
  • Mounted points the place mission markers on NPC disappeared eternally after NPC grew to become hostile in direction of Participant.
  • Eliminated skill to commerce with NPCs at Noontide base.
  • Reworked just a few UI parts within the Upgrades menu of the PDA.
  • Reworked design for just a few icons within the PDA menu.
  • Mounted a problem the place the improve tree UI modified its route inconsistently after switching between completely different weapons.
  • Mounted lacking animation for ammo kind change from gamepad.
  • Mounted menace indication look after closing the primary menu.
  • Mounted lacking mouse scroll sound in PDA.
  • Mounted that output system possibility resets after restarting the shopper.
  • Mounted situation when after loading a selected save file, a black display seems.
  • Eliminated redundant pop-up window on resetting settings to default.
  • Upscaling high quality settings in choices have been translated.
  • Stashes marker colour modified to violet.
  • Mounted technicians not with the ability to set up sure armor upgrades.
  • Mounted that SSP-100 Discovery armor can’t be upgraded by any technician.
  • Mounted a problem the place consumables couldn’t be utilized through fast slots.
  • Mounted situation the place crosshair does not seem after reload if R button was pressed once more.
  • Mounted scrolling situation inside a notice in PDA.
  • Mounted a problem the place the consumer would transfer slowly and was unable to dash after loading a save file that was created when the consumer was leaning.
  • Mounted situation with “HDR White Level” possibility.

And virtually 100 different “anomalies” have been mounted on this part.

Achievements

  • Mounted the problem when “The 4 Winds” achievement can’t be obtained.
  • Mounted situation when “Bingo” achievement can’t be obtained.
  • Mounted situation when gamers have been unable to unlock achievements within the EGS retailer.

Saves

  • Mounted the problem when the participant was unable to load current saves after the title and steam course of was terminated unexpectedly.
  • Mounted situation with lacking save recordsdata after PCXbox arduous reboot.

Different enhancements

  • Over 15 localization and voiceover updates.
  • Over 40 audio changes and quantity tweaks of varied sorts.
  • Over 20 enhancements to some character and NPCs visuals look.

And over 500 fixes for

  • Foliage.
  • Texture flickering.
  • Bugs in navigation meshes.
  • Collisions.
  • Errors in object positioning and contextual actions.
  • VFX-related fixes.
  • Non-destructible objects.
  • And extra.

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