Star Wars: Battlefront Classic Collection Gets Second Update 6 Weeks After Disastrous Launch
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Star Wars: Battlefront Classic Collection Gets Second Update 6 Weeks After Disastrous Launch

Aspyr has launched Update 2 for Star Wars: Battlefront Classic Collection six weeks after its disastrous launch.

Revealed on the Aspyr website, the patch contains enhancements to all variations of the sport in addition to particular adjustments for the Steam, PlayStation, and Nintendo Change variations. Aspyr additionally mentioned it is work on Update 3 “is starting” however did not say when followers ought to anticipate it, although Update 2 has arrived 37 days after Update 1.

The checklist of adjustments is huge, with Update 2 together with fixes to myriad issues together with lacking audio and visuals, overlapping textures, misfiring AI, gameplay not beginning correctly, lightsabers showing too vivid, the respawn counter getting caught at one, and far more. Aspyr has additionally claimed to enhance stability in public servers and deal with myriad situations of crashing.

(*6*)

Steam particular adjustments embody a repair to Xbox button prompts showing for a PlayStation controller, Villains not spawning on Hero Assault servers, and extra. PlayStation acquired a repair to a fog wall showing on the fringe of gamers’ imaginative and prescient on Kashyyyk, and Change acquired a repair for the sport power closing when disconnecting a wi-fi controller. The total patch notes can be found under.

Aspyr got here below hearth over the launch of the extremely anticipated Star Wars: Battlefront Classic Collection after it was plagued with server points, bugs, and extra. The $34.99 Classic Collection — which incorporates the unique two Star Wars: Battlefront video games — presently has a “principally unfavourable” ranking on Steam with simply 20% of evaluations being optimistic.

Star Wars: Battlefront Classic Collection Update 2 Patch Notes

All Platforms

  • [BF1][BF2] Fastened a difficulty with there being no audio or visible suggestions when urgent Refresh in Server checklist.
  • [BF2] Fastened a difficulty the place the grate textures within the Defend Generator room overlapped the Generator asset on Area Assault maps.
  • [BF2] Fastened a difficulty the place enemy AI fired much less often and fewer precisely.
  • [BF2] Fastened a difficulty the place Gameplay would fail to start out after the countdown completed in a 64-player sport.
  • [BF2] Fastened a difficulty the place the tables and bar tops had been extraordinarily vivid on the Mos Eisley map.
  • [BF2] Fastened a difficulty with Lightsabers being too vivid and having their colours washed out when in brighter areas.
  • [BF2] Fastened a difficulty with the depth of the flickering lights on Utapau being too excessive.
  • [BF2] Fastened varied points across the digicam shaking upon falling off the map or loss of life.
  • [BF2] Fastened a crash that might happen when transitioning maps.
  • [BF2] Fastened a difficulty with Ki Adi Mundi’s voice traces not enjoying correctly.
  • [BF2] Fastened a difficulty the place lightning flash VFX would show via partitions on Kamino.
  • [BF1] Fastened a difficulty the place customers couldn’t join to personal servers with the right passwords.
  • [BF1] Fastened an occasional crash that might happen on launch.
  • Fastened a difficulty the place the respawn countdown timer could be caught at 1.
  • Fastened a difficulty the place gamers could be caught on the “Ready for gamers” display after becoming a member of a multiplayer sport with lively gamers.
  • Fastened a difficulty the place gamers may disconnect from the host when transitioning between maps.
  • Fastened a difficulty with the completed button not exhibiting up instantly on sport finish
  • Fastened a difficulty the place the server checklist would take a very long time to populate.
  • Improved stability in Public Servers.

Steam

  • [BF1][BF2] Fastened a difficulty that induced Xbox button prompts to seem when enjoying with a PlayStation controller.
  • [BF1][BF2] Fastened an occasional crash that might happen on the faction choice display in Cut up Display Galactic Conquest Versus mode.
  • [BF2] Fastened a difficulty the place the Skip possibility couldn’t be chosen with the Left Mouse button throughout Galactic Conquest.
  • [BF2] Fastened a difficulty the place Villains would often not have the ability to spawn in on Hero Assault servers.

PlayStation

  • [BF1][BF2] Fastened a crash that occurred when refreshing the server checklist.
  • [BF1][BF2] Fastened a difficulty with servers not exhibiting up the primary time a search is tried.
  • [BF2] Fastened a difficulty that induced a big fog wall to seem on the fringe of the participant’s imaginative and prescient on the Kashyyyk map.
  • [BF1] Fastened a difficulty with the draw distance being decrease for each Kashyyyk maps.
  • Fastened points with gamers often not having the ability to be a part of servers.

Nintendo Change

  • [BF1][BF2] Fastened a difficulty the place the loading display would dangle for longer than 15 seconds after choosing both sport on the launch menu.
  • Fastened a difficulty the place a power shut error would happen when disconnecting a wi-fi controller earlier than loading right into a sport.
  • Fastened a difficulty with Controller inputs not being detected when disconnecting a wi-fi controller and transitioning from Tabletop mode with Pleasure-Cons linked, to handheld mode.

Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.

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