
Star Wars Outlaws launched in late August to lower-than-expected gross sales, however Ubisoft will not be abandoning the sport. The truth is, Ubisoft administration has stated it believes the sport can discover success later in its lifecycle if the crew can enhance the expertise in quite a lot of key areas. Now, these efforts are coming into focus.
Ubisoft shared a statement by which it stated the crew has been “listening to, gathering, and actioning suggestions” concerning the sport, and has recognized “key areas” that may be improved upon.
“We have already made modifications to the sport and stay up for persevering with to enhance the expertise over time. We wish to reinforce that our precedence is supplying you with the most effective Star Wars expertise attainable,” the studio stated.
Outlaws has a brand new artistic director, 10-year Ubisoft veteran Drew Rechner, who takes over as artistic director from Julian Gerighty. Rechner stated the crew has taken in each “constructive” and “constructive” suggestions about Star Wars Outlaws.
Star Wars Outlaws Evaluation
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Ubisoft has compiled suggestions from inside analytics, consumer checks, opinions, media suggestions, crash experiences, and extra, Rechner stated. He additionally famous that Ubisoft has seen the suggestions on YouTube, Reddit, Discord, and different social media websites. “We deeply care about your expertise with the sport, and use all the info and suggestions attainable to see the friction factors you’re encountering, what you are having fun with, and the place we will additional enhance sure components that matter probably the most to you,” Rechner stated.
Ubisoft has to date launched three title updates for Star Wars Outlaws which have addressed a number of the “greatest issues” from followers, together with bug fixes and enhancements for the sport’s stealth missions. That stated, Rechner defined there are three further areas the crew is seeking to handle. The primary of those is including “extra depth and pleasure” to the fight programs with the intention of “additional rewarding” techniques and precision.
The second space is stealth. Rechner stated consists of “bettering the readability and consistency of enemy detection,” together with “alternative in the way you wish to strategy every encounter.” Third, Rechner stated the crew is attempting to refine the management expertise, together with “bettering the reliability of canopy,” in addition to making climbing and crouching extra responsive. Normally, Rechner stated Ubisoft desires the controls general to be extra constant.
Rechner stated Ubisoft will present “extra particular particulars” about these modifications and extra within the coming weeks. The following title replace, Title Replace 1.4, will launch on November 21, alongside the sport’s debut on Steam and the launch of the sport’s first story enlargement, Wild Card.
“To our gamers, thanks once more in your help and suggestions, and we hope you’ll take pleasure in persevering with exploring the galaxy with us,” Rechner stated.
After Star Wars Outlaws launched in August, Ubisoft stated the sport’s gross sales had been worse than anticipated, and famous that its groups could be “absolutely mobilized” to enhance the sport.
It was always the plan for Gerighty to maneuver on to turn out to be the chief producer of The Division franchise after Star Wars Outlaws was launched. Gerighty performed a key position in launching the franchise, and he is returning to it for The Division 3.
