Bethesda continues so as to add assist for supersampling applied sciences in its newest launch, because the developer introduced that the most recent replace for Starfield now consists of assist for FSR 3 and XeSS.
In a brand new blog post, Bethesda reveals the patch notes for Starfield replace 1.9.67. As talked about, the largest additions coming into the sci-fi RPG are the inclusion of the third-generation FidelityFX Tremendous Decision (FSR) and Intel’s Xe Tremendous Sampling (XeSS) tech.
The announcement is not any shock, contemplating Bethesda launched a beta model on Steam that allowed gamers to entry FSR 3 forward of its official launch earlier this month.
Like Nvidia’s Deep Studying Tremendous Sampling (DLSS), FSR and XeSS are designed to supply extra mileage in your PC rigs with out working more durable. Together with these two tremendous sampling techs marks the primary official time Starfield has supported the expertise. When Starfield launched final 12 months, it solely supported FSR 2 — with those that needed different supersampling tech choices having to make use of PC mods to entry them. Following its September launch in November, Bethesda lastly added assist for DLSS 3.
Past rising assist for added tremendous sampling applied sciences, the weblog publish additionally revealed that the most recent replace addressed some minor points with DLSS.
In our overview of Starfield, we stated: “Starfield has quite a lot of forces working in opposition to it, however ultimately, the attract of its expansive roleplaying quests and respectable fight make its gravitational pull tough to withstand.”
You’ll be able to try the complete patch notes beneath.
Starfield Replace 1.9.67 Patch Notes
Fixes and Enhancements
- Graphics
- Added assist for AMD FidelityFXTM Tremendous Decision 3 (FSR 3). (PC)
- Added assist for Intel Xe Tremendous Sampling (XeSS). (PC)
- Fastened a problem that would make the clouds seem to vibrate when utilizing DLSS efficiency mode. (PC)
- Fastened minor visible artifact that would happen when aiming with a weapon or activity swapping.
- Stability
- Modified how FormIDs are freed when loading saves. This could enhance stability for saves which have visited many places.
- Fastened a crash that would occur when making modifications to the ship that required all gadgets to be moved to the cargo bay within the Ship Builder menu.
- Micellaneous
- Reverted a change that brought on the information menu to open when taking screenshots with F12 (PC)
- Fastened a problem inflicting the decision scale to reset to 1.0 when switching from Fullscreen to Windowed mode when utilizing DLSS. (PC)
Taylor is a Reporter at IGN. You’ll be able to observe her on Twitter (*3*)