Starfield Update 1.13.61 Full Patch Notes Details New Settings and Other Additions as Starfield Becomes Carfield
Windows

Starfield Update 1.13.61 Full Patch Notes Details New Settings and Other Additions as Starfield Becomes Carfield

Earlier immediately, Bethesda introduced that within the lead-up to Starfield’s upcoming Shattered House DLC, gamers can be handled to the sport’s first land car, the Rev-8, in an replace coming later tonight. Effectively, it is now later tonight, and Starfield’s 1.13.61 replace is now reside.

The large centerpiece of this patch is, in fact, the Rev-8. It is the sport’s first land car, and we acquired our first have a look at it earlier today in a trailer. It is kinda cute, bouncing round craters and issues with its little hover jets and turret. Have a look:

The replace is not simply car-centric, although the Rev-8 is a reasonably large deal. There are a variety of recent settings being added such as a body charge goal setting permitting gamers to choose between 30, 40, 60, or uncapped on VRR shows. Non-VRR shows will nonetheless be capable to choose between 30 and 60, although gamers are warned display screen tearing could happen on non-VRR shows if 60 is chosen. There’s additionally a brand new setting permitting you to prioritize between visuals and efficiency, and toggling Vsync on and off. And there are new Xbox Collection S efficiency choices added as effectively.

Gameplay-wise, the vast majority of the adjustments seem like fixing varied bugs or minor different changes to make gameplay a bit smoother.

At the moment’s replace comes forward of a a lot bigger DLC enlargement entitled Shattered House, which we realized immediately can be releasing on September 30. Shattered House was first revealed again in June on the Xbox Video games Showcase and is the sport’s first story enlargement. It takes place on the homeworld of Home Va’Ruun and features a new planet, weapons, spacesuits, gear, and extra.

We gave Starfield a 7/10 in our launch overview, saying that it “has a whole lot of forces working towards it, however finally the attract of its expansive roleplaying quests and respectable fight make its gravitational pull tough to withstand.”

The complete patch notes are under.

New settings:

  • Body Fee Goal: Now you can select between 30, 40, 60 or an Uncapped body charge on VRR shows. In case you shouldn’t have a VRR show operating 120hz, you’ll nonetheless be capable to choose from 30 or 60. Display tearing could happen at instances when choosing 60 on a non-VRR show.
  • Prioritize: Now you can prioritize between
  • Visuals and Efficiency whereas attempting to keep up the body charge goal. In case you’re selecting a body charge goal of 60 or above, we suggest altering this to Efficiency. Prioritizing Visuals retains the best decision whereas sustaining full element for particular results, lighting, and crowds. Prioritizing Efficiency lowers inside decision and element for particular results, lighting, and crowds. Each modes could regulate inside decision dynamically when scenes or motion get heavier as effectively. When switching between modes, you will notice the lighting change briefly as the system catches as much as the brand new mode.
  • VSync: Now you can toggle between VSync off or on. Selecting off will separate the sport frames from the monitor’s refresh charge and could end in display screen tearing. Toggling On will synchronize the body charge to the monitor’s refresh charge avoiding display screen tearing however limiting variety of frames.

Options

  • Added the brand new Rev-8 Car which will be bought from the ship technician
  • Added Xbox Collection S efficiency choices

Common

  • Common efficiency and stability enhancements
  • Creations UI fixes and enhancements

Gameplay

  • Addressed a problem that might stop totally scanning the planet Beta Marae I
  • Gameplay Choices: Addressed a problem with Legendary weapons that might trigger the Effectively Fed and Hydrated results to refresh
  • Gameplay Choices: Addressed a problem with switching weapons that might trigger the “You at the moment are Hydrated” notification to look regularly
  • Gameplay Choices: Addressed a problem that might trigger Sustenance results to cease working in NG+ variants
  • Mounted a problem with reloading the Novastrike sniper rifle
  • Resolved a problem that brought about different characters to carry the Novastrike rifle incorrectly
  • Mounted a visible concern with the Magshot reload animation in zero-g
  • Excessive Temperature Entry Spacesuit can now be placed on shows
  • Addressed a problem that might trigger a number of objects to spawn on show stands
  • The Rattler displayed on the Trackers Alliance headquarters wall can now be interacted with
  • Gravity Effectively not pulls NPCs into the ships within the Chop Store
  • Adjusted map location markers in cities to enhance quick travelling
  • The residence in The Effectively in New Atlantis now has a map marker
  • The marker for Shepherd’s Common Retailer in Akila ought to show correctly
  • Mounted a problem that brought about the Speedy Legendary impact to not correctly apply to melee weapons
  • Addressed a problem that might trigger Lyle Brewer to grow to be hostile to the participant as a follower
  • Up to date the standing textual content for the Shielded Grip and Giant Shielded Grip mods for the Plasma Cutter
  • Adjusted the stability on Mysterious Tracker’s Voice audio
  • Resolved a problem that might trigger sudden noises upon getting into the Lodge for NG+ variants

Ships

  • Mounted a problem that might trigger Ship docking bridges to stay prolonged
  • Addressed a problem with modifying a landed non-home ship that might trigger a reproduction ship mannequin to look on the touchdown pad
  • Shipbuilder: Ship module variants and flip variations will now accurately revert to the unique when urgent the Cancel button
  • Ship Ornament: Addressed a problem with the Ecliptic Claymore that might permit objects to be positioned exterior of the ship

Graphics

  • Mounted a problem that will trigger the Body technology setting to be turned off when DLSS was chosen for Upscaling (PC)
  • Mounted lighting for ship and station interiors in photograph mode
  • Improved high quality of reflections in shallow puddles
  • Addressed a problem with upscaling that might trigger visible artifacts on planets when seen from area
  • Helmets will now toggle accurately for companions who’re downed in photograph mode

UI

  • Addressed a problem with the Ship and Stock menus on 21:9 resolutions
  • Mounted a problem with how giant Carry Capability is displayed within the stock with giant font enabled
  • Addressed a problem with how The Cue Ball and Ping Pong Ball show within the stock menu

Outposts

  • Flood lamps ornament objects will now accurately toggle off and on at outposts that includes an influence supply

Rebekah Valentine is a senior reporter for IGN. Obtained a narrative tip? Ship it to rvalentine@ign.com.

Related posts

Leave a Comment