Starfield’s June Update Adds New Missions, Bounty-Scanning, And Creation Package, But No Vehicles
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Starfield’s June Update Adds New Missions, Bounty-Scanning, And Creation Package, But No Vehicles

Starfield’s June Update Adds New Missions, Bounty-Scanning, And Creation Package, But No Vehicles

Following the discharge of Starfield’s large (however moderately underwhelming) Could replace, Bethesda has simply launched model ​​1.12.30 of the sport, referred to as the June replace. Starfield’s June replace contains plenty of options, together with new missions, a brand new bounty-scanning mechanic, and the introduction of the Starfield Creation Package for all modders (it was beforehand launched for modders hand-picked by Bethesda).

Sadly, it appears that evidently land vehicles–which Bethesda confirmed are in improvement final month–still aren’t on the menu (but). Regardless, the replace contains fairly just a few adjustments, quality-of-life enhancements, and, in fact, an excellent variety of bug-fixes.

The Starfield Creation Package is now out there to all modders, and will be downloaded on Steam. Gamers on all platforms can now entry Creations, together with distinctive new missions, gear, skins, and weapons, amongst different content material. Creations will be accessed through the sport’s menu, and Bethesda has a particular shock for sure gamers: Anybody who ordered the Premium Version of Starfield will discover that 1,000 Creation Credit have been added to their account, freed from cost.

Two new Tracker’s Alliance missions have additionally been added. The primary, referred to as The Starjacker, places gamers in touch with a mysterious Tracker positioned in varied components of The Settled Methods. The second mission, referred to as The Vulture, is a Bethesda Sport Studios Creation, that means it may well solely be accessed through the Creations menu talked about above. This new mission will price real-life money except you occur to have obtained the aforementioned 1,000 Creation Credit for ordering the Particular Version model of Starfield. Each missions see gamers taking over critical bounty-hunting gigs that may finish in riches–or catastrophe.

Talking of bounty-hunting, Starfield’s June replace introduces a brand new “bounty scanner” mechanic, which permits gamers to hunt out targets with lively bounties on their heads, and eliminate them (or work issues out with out exchanging gunfire). Utilizing the scanner operate, gamers can now establish targets in crowds of NPCs. Needed people shall be highlighted in purple, and scanning them straight will reveal their identify, the crimes they’re needed for, and what number of credit the participant will earn for bringing them in. Tracker-loving, trigger-happy gamers who’re particularly hungry for bounty-hunting content material may try the Elite Tracker’s Alliance mission board for extra heads to hunt.

There’s nonetheless no information on when land automobiles shall be added to the sport, however they’re more likely to arrive someday between now and the discharge of Starfield’s upcoming Shattered House expansion–a DLC centered on an deserted house station and historic Va’Ruun secrets–which is scheduled to launch someday this fall.

The complete Starfield model 1.12.30 patch notes are listed beneath. For extra data on the most recent replace, try Bethesda’s June replace blog post.

Patch Notes

BUG FIXES

GENERAL

• Common efficiency and stability enhancements.

GAMEPLAY

• Gameplay Choices: Addressed a sustenance situation that induced sneak assault injury to be too excessive.

• Ship Ornament: Nova Galactic All-in-One 2×1 Habs will now declutter correctly.

• Ship Ornament: Gadgets can now not be positioned on ladders.

• Addressed a difficulty that might trigger Guards to surrender their chase too simply.

• Fastened a difficulty that induced visited house areas to look undiscovered.

• Addressed a difficulty that might happen when modifying the participant’s ship at The Key.

• Addressed a uncommon situation that might trigger some objects to behave as in the event that they had been in zero-g.

• Fastened a crowd character situation that might seem when loading a save.

• Eliminated the “Quick Journey to Ship” button from screens the place it couldn’t be utilized.

• Fastened a difficulty that might happen when opening picture mode firstly of a dialog.

• Fastened a difficulty that might happen when attempting to exit the pilot seat whereas touchdown.

• Addressed a difficulty with incrementing the “Ships Modified” stat when coming into ship builder.

• Quest Trackers ought to spotlight the right NAT station when touring to the Lodge in New Atlantis.

• Cora Coe ought to now settle for books even when the Most important Quest is skipped after coming into the Unity.

GRAPHICS

• Fastened a difficulty which may trigger a vivid gentle when loading a save into New Atlantis.

• Fastened a difficulty that might trigger some objects to develop into hidden when they need to be seen.

OUTPOSTS

• Resolved a difficulty the place the Energy Administration Robotic may unintentionally scale back energy.

QUESTS

• Background Checks: Fastened a difficulty the place the participant may obtain an unintentional trespassing message.

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