Stellar Blade Developer Confirms Sequel Plans
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Stellar Blade Developer Confirms Sequel Plans

Stellar Blade is getting a fully-fledged sequel, developer Shift Up has confirmed.

The PlayStation-published motion recreation launched to a optimistic response again in April 2024, with gamers saying its gameplay blended components of NieR: Automata and Sekiro: Shadows Die Twice.

Now, Korean firm Shift Up has confirmed a Stellar Blade sequel is on the best way, through a chart displaying the corporate’s future plans revealed as a part of its newest monetary outcomes launched immediately.

As confirmed inside a presentation slide detailing how Shift Up expects to develop its franchises going ahead, a Stellar Blade sequel is listed as coming subsequent amongst others that look set to be launched earlier than 2027.

Earlier than the sequel arrives, there’s point out of a “platform enlargement” for Stellar Blade — this possible simply refers back to the recreation’s upcoming PC model, which is ready to reach on June 11, 2025.

This improvement interval — earlier than 2027 — will even embody the launch of Shift Up’s mysterious Venture Witches, a brand new multiplatform motion RPG that is nonetheless but to be absolutely revealed.

Stellar Blade Developer Confirms Sequel Plans
Shift Up’s improvement chart displaying Stellar Blade sequel plans.

Earlier this week, Shift Up stated it was “carefully discussing” a mysterious PC area lock subject with Sony that had blocked the sport’s retailer web page on Steam in additional than 100 nations.

“Stellar Blade stands out as a stunning and well-crafted motion recreation with very spectacular strengths and really clear weaknesses,” IGN wrote in our Stellar Blade evaluate.

“Each its story and characters lack substance, and a few of its RPG components are poorly carried out, like boring sidequests that fairly often require you to retrace your steps by way of earlier ranges with little or no achieved to make the return journey really feel distinctive or rewarding.

“However its motion picks up most of that slack due to the rock strong fundamentals of its Sekiro-inspired fight system, a deep effectively of hideous monstrosities to sharpen your sword towards, and loads of hidden goodies that do a terrific job of incentivizing exploration all through.”

Tom Phillips is IGN’s Information Editor. You may attain Tom at tom_phillips@ign.com or discover him on Bluesky @tomphillipseg.bsky.social‬

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