Up to date, February 8, 2024, 10:20 am PT: In its newest (*2*), writer Krafton seemingly revealed that Subnautica 2 is a multiplayer-focused live-service sport, inflicting fairly a stir amongst followers of the sequence. Developer Unknown Worlds, nevertheless, shortly clarified in a blog post, insisting that it is, the truth is, “not multiplayer-focused,” and defined the “games-as-a-service” side.
Within the monetary report, Krafton described Subnautica 2 as a “multiplayer sequel to the unique IP pursuing fandom snowballing,” which is a garbled method of describing the sport. It went on to say Subnautica 2 lets gamers “discover an oceanic world in gorgeous stylized graphics powered by Unreal Engine 5,” with “single or one to 4 participant co-op to uncover the mysteries on a wholly new alien planet,” alongside a “game-as-a-service mannequin with enhanced replayability.”
Within the weblog submit right now, although, Unknown Worlds particularly addressed a number of the above descriptions with a number of clarifications.
“In reference to ‘Video games-as-a-Service,’ we merely plan to repeatedly replace the sport for a few years to return, identical to the earlier two Subnautica video games,” it wrote. “Suppose our Early Entry replace mannequin, expanded. No season passes. No battle passes. No subscription.”
The developer added that it’s “not multiplayer-focused. Co-op shall be a wholly non-obligatory solution to play the sport. You’ll be capable to benefit from the sport as a single-player.”