
Dune: Awakening’s massive endgame modifications at the moment are reside, remodeling half of the sport’s previously participant vs. participant heavy-Deep Desert area right into a participant vs. environment-friendly house.
The change got here faster than followers maybe anticipated. Information that developer Funcom could be making a giant shift to the survival MMO’s endgame got here only a few days in the past in a weblog submit from the sport’s artistic director, Joel Bylos, who stated Funcom’s purpose was to not “pressure PvE gamers to work together with a PvP system that they could have little interest in.” That information was adopted by a public check consumer construct for the sport’s 1.1.10.0 patch that listed the Deep Desert modifications (amongst many others).
Nonetheless, a hotfix launched right this moment makes it so the southern half of the Deep Desert is now open for PvE enterprise, although there are nonetheless pockets of PvP to be discovered. Shipwrecks and management factors discovered inside the southern half of the area will nonetheless be PvP zones. Funcom notes that it rebalanced the distribution of Dune: Awakenings coveted endgame assets round this transformation, making it in order that “loot total is extra priceless and plentiful within the northmost PvP zones.” PvE gamers will nonetheless be capable of discover the very best tier of assets within the southern areas of the zone, simply not as a lot of it.
“We are going to proceed monitoring how this performs out and proceed iterating when and if wanted,” Funcom states within the patch notes.
The hotfix additionally brings beforehand introduced modifications to Ornithopters, presently a menace in PvP regardless of having already been nerfed to now not trigger harm when ramming into different gamers on the bottom. Utilizing a rocket launcher module for the Scout Orni now decreases its prime pace by 20% (or 10% for these utilizing the extra unpopular Assault Ornithopter). Funcom states it has extra modifications deliberate round Ornithopters and PvP.
In a single different main change as a part of the hotfix, gamers can now go to different Sietches and declare land. Dune: Awakening’s servers are damaged down into Worlds, that are made up of a number of smaller servers referred to as Sietches. Whereas gamers can now declare land in different Sietches, the variety of bases a participant can have remains to be locked to a few. The hotfix additionally introduces a participant reporting function, permitting gamers to report textual content chat or messages from different gamers.
You’ll be able to learn the total Dune: Awakening replace 1.1.0.17 patch notes beneath. Funcom lately introduced Dune: Awakening is already its fastest-selling sport thus far, having offered greater than 1 million copies since its launch in early June.
Dune: Awakening Replace 1.1.0.17 Patch Notes
FEATURES AND CHANGES
Deep Desert:
As outlined in A message from the Creative Director on PvE and PVP » Dune: Awakening, this hotfix will see the primary iteration of the modifications to the steadiness between PvE and PvP within the Deep Desert. Relaxation assured that we are going to proceed to take heed to your suggestions and make changes sooner or later.
- The PvE space has been adjusted to embody your entire southern half of the Deep Desert map.
- Which means that gamers who’ve little interest in PvP ought to be capable of discover what they need with out participating in PvP. Imperial Testing Stations, caves, and so forth discovered on this space are thus now PvE.
- Management Factors and Shipwrecks will, nonetheless, proceed to be PvP all through your entire map, which implies one can find localized pockets of PvP inside the PvE part nonetheless. Just like how Shipwrecks are PvP in Hagga Basin.
- To retain the Danger vs Reward setup for the Deep Desert:
- The density of assets will increase the additional north you go. This consists of high-density clusters of priceless assets.
- The biggest spice fields may also spawn within the north.
- The vast majority of Management Factors will exist within the northern half.
- As a part of these modifications, we now have made some balancing changes within the Deep Desert:
- The decrease half of the Deep Desert now presents PvE loot that’s balanced towards shared loot and PvE actions. Chances are you’ll discover higher loot within the extra harmful PvP space situated additional north on the map. Within the PvE space, for instance, every participant will get their very own loot and may count on to obtain one schematic. Within the PvP space, loot is distributed on a “first come, first served” foundation, with larger portions of every thing. Gamers can look forward to finding 2–6 schematics there, that are among the many rarest.
- Plasteel plates can solely be present in PvP zones. This line was inaccurate, since Plasteel plates will be obtained from crashing ships.
- The quantity of lively medium spice fields has been lowered from 8 to five.
- The variety of lively small spice fields has elevated from 20 to 22.
- The spawn fee of Titanium and Stravidium has been lowered within the PvE areas so that giant portions solely spawn within the far-out PvP areas.
- The variety of nodes in useful resource hotspots within the PvE a part of the map has been lowered.
- The respawn time of Titanium and Stravidium has elevated from 30 to 45 minutes.
- Some Imperial Testing Stations are nonetheless within the PvP area, and gamers who need all schematics accessible every week will need to go to each the PvP and PvE Imperial Testing Stations. Consider the loot in them rotates every week, so even if you happen to’re not considering PvP, you might receive it at a later date if you happen to’re not capable of commerce for it or purchase it off the Trade.
Automobiles:
- Now we have begun work on the outlined modifications to the Scout Ornithopters.
- Equipping a Rocket Launcher Module will now lower the highest pace of your Ornithopter.
- For Scout Ornithopters, the discount is 20%.
- For Assault Ornithopters, the discount is 10%.
- Infocards for the modules now replicate this transformation.
- Equipping a Rocket Launcher Module will now lower the highest pace of your Ornithopter.
- Exiting ornithopters mid-air will now trigger them to drop straight down as an alternative of gliding away. This could lower the prospect that you just lose your ornithopter upon disconnecting from the sport or exiting accidentally your ornithopter mid-air (sure, we now have seen the movies).
- Identified difficulty: There may be an edge case that in case your car results in the quicksand you may not be capable of work together with it in case you are within the quicksand. The workaround is to attempt to get on prime of the car to work together with it. This will probably be mounted within the very subsequent patch.
Visiting:
- We eliminated the restrictions when visiting different sietches.
- Earlier than this transformation, gamers had their “house” sietches, and will go to different sietches of their world however couldn’t declare land. Now, any participant can go to any sietch of their world and declare land wherever they need.
- Gamers may also place respawn beacons on any sietch of their world.
- On account of this transformation, the house icon on the server choice display screen, which beforehand indicated your private home server, now signifies on what server you could have a base. Equally, a car icon reveals the place you could have automobiles.
Technical and stability:
- Elevated sport stability.
- The most recent NVIDIA driver was added to the GPU driver test on the sport launch.
Different
- Now we have launched Participant Reporting, permitting gamers to now report different gamers’ messages from the textual content chat or report gamers from the Examine menu on gamers.
FIXES
Technical and stability:
- As a steady effort, we now have closed a number of exploit vulnerabilities.
- Mounted a problem the place a selected kind of community difficulty would trigger gamers to be caught in an infinite loading display screen.
- Mounted a problem the place some gamers might expertise a consumer freeze when touring between Deep Desert servers.
Fight:
- Mounted a problem the place gamers performing a melee assault might get obstructed by corpses mendacity on the bottom.
Person Interface:
- Mounted a problem the place the guild faction alignment was not localized on the Guild Overview tab.
- Mounted a problem the place gamers might encounter a black display screen in the event that they skipped the cinematic at “The Wreck of the Hephaestus”.
- Mounted a problem the place a number of Sandbike analysis schematics failed to say the Imperial Testing Stations as the first supply.
Journey:
- Mounted a problem the place gamers might use an ornithopter pilot service to fly from the cities to Hagga Basin if they’d arrived in a metropolis with their ornithopter.
Miscellaneous:
- You’ll now not lose realized emotes when respec’ing your ability tree.
