Typically, a online game surprises you by doing one thing you don’t anticipate: A plot twist, a novel recreation mechanic, or an thought you don’t actually see anyplace else. And generally, a recreation is exactly what it says it’s on the tin: What you see is what you get, for higher and for worse. Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is the latter. An enhanced port of the 2017 arcade recreation from developer Uncooked Thrills, Wrath of the Mutants is an excellent beat ‘em up that’s overwhelmed down by an absence of content material and options. It’s a tasty slice of New York pizza for those who like beat ‘em ups, however solely a single piece; you’ll in all probability be hungry once more an hour later.
Let’s get the apparent out of the approach first: Wrath of the Mutants’ visible type, story, and character designs are ripped straight from the 2012 Nickelodeon TV collection. That’s a neat, stylistically distinct interval in Turtles historical past, however its greatest inspiration is definitely the 1991 arcade traditional Teenage Mutant Ninja Turtles: Turtles in Time. Should you’ve ever performed Turtles in Time, it’s best to have the ability to soar proper into Wrath of the Mutants as a result of, on a gameplay stage, they’re mainly the similar. You’ve obtained a regular assault which might double as a throw if you’re proper subsequent to enemies, a soar, a leaping assault, a dive kick, and a spin assault you carry out by urgent soar and assault at the similar time. The one distinction I can level to is that spin assaults don’t value well being in Wrath of the Mutants, which is a welcome change because you’ll want to make use of it typically to remain alive.