The first struggle in Tekken 8’s story mode would in all probability be the finale in nearly another preventing recreation. A multi-stage, knockdown, drag-out slobberknocker between Jin Kazama and Kazuya Mishima that ends in a crashed helicopter, leveled buildings, and an aerial sequence that wouldn’t look misplaced in The Matrix Revolutions or Man of Metal. All of this to say… It is extremely hype. This isn’t a spoiler, by the way in which. It’s the primary ten to fifteen minutes. And it solely will get extra attention-grabbing from there. However earlier than we get into all that, let me set the scene, and introduce the gamers.
I spent about three hours taking part in Tekken 8 this previous week. I began with the story mode. From the phrase go, you’ll discover how unimaginable every little thing appears to be like, to the purpose that sure transitions between cinematics and gameplay are typically onerous to identify. After which there are the fights themselves: alternatively brutal, wild, and distinctive affairs that change relying on what is occurring within the story. What struck me most was how intimate lots of the fights felt. Issues going badly in your character within the cinematics? You may begin the following scrap at decrease well being, or be unable to make use of sure strategies. Alternatively, you may additionally have entry to a number of strikes that might be too highly effective for regular play or achieve entry to new stuff when the plot requires it. There’s a way of continuity and escalation to the fights that many preventing recreation story modes don’t have, and with the ability to struggle the identical character a number of instances in succession helps promote the distinctiveness of their preventing types, their relationships with the opposite fighters, and the stakes at play.