Hanging Distance Studios, the Krafton-owned sport studio that made 2022’s The Callisto Protocol and 2024’s Redacted, has undergone a brand new spherical of layoffs. This follows on from a earlier spherical of cuts in 2023.
In an announcement to GameSpot, Hanging Distance confirmed that it has “lowered the scale of its crew” in an effort to “stay agile.” The assertion additionally burdened that the cuts had been a part of a drive to determine a “sustainable atmosphere” on the studio for the “present stage of growth on future tasks.”
Hanging Distance doesn’t have any upcoming video games which have been introduced, however the assertion confirmed that the crew “stays operational” and that the layoffs “won’t affect any deliberate ongoing assist.”
“No additional adjustments are deliberate at the moment,” Hanging Distance stated to shut out its assertion.
In phrases of the scope of the cuts, that continues to be unknown, however 80 Level discovered that anaffected employee stated “most of the devs were laid off.”
Hanging Distance has zero open positions listed on its careers page.
The Callisto Protocol was launched in 2022 and was initially deliberate to be a PUBG spin-off earlier than these plans had been scuttled and it grew to become its personal factor. The sport wasn’t a vital or industrial hit, nonetheless. Hanging Distance adopted it up with October 2024’s Redacted, which is about in the identical sci-fi horror universe as The Callisto Protocol. It did not precisely gentle it up, both, when it comes to evaluation scores or sales–it achieved a peak concurrent player figure of 168 on Steam.
As for what’s subsequent, it has been reported that Hanging Distance is working on a third-person AAA multiplayer game that runs on Unreal Engine 5.
Hanging Distance was based by Glen Schofield, who’s finest identified for his work on the Lifeless House and Name of Obligation franchises. Schofield left the corporate in 2023 and is hyping up a mysterious mission.
Layoffs within the online game trade have been a repeated occasion up to now few years, and the unlucky development has continued to this point in 2025, with layoffs impacting the Marvel Rivals US crew, Crytek, and BioWare, amongst others.