The Outer Worlds 2 Looks to Expand the Gunplay and Combat While Sticking to Its RPG Roots | IGN Live 2025
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The Outer Worlds 2 Looks to Expand the Gunplay and Combat While Sticking to Its RPG Roots | IGN Live 2025

The Outer Worlds 2 Looks to Expand the Gunplay and Combat While Sticking to Its RPG Roots | IGN Live 2025

Marcus Morgan, Obsidian’s VP of Operations, got here by IGN Live to talk about The Outer Worlds 2 in the lead up to its much-anticipated October 29 launch date, together with its Flaws system, a brand new ice planet that has turn into considered one of his favorites, a goo pistol, and extra.

Morgan started by sharing that the sequel is digging deeper into the RPG points, remarking, “Obsidian is rooted in RPGs. We wished to evolve with Outer Worlds.” He isn’t even snug calling The Outer Worlds 2 half RPG, half FPS. As a substitute, he harassed he would “solely ever name it an RPG.”

Nonetheless, the workforce heard loads of suggestions that followers wished gunplay and fight to evolve, so there will likely be loads of new weapons to look ahead to, together with some which are science-based. Morgan additionally described “a melee weapon that, should you hit it to the beat, it amplifies the injury.” These new additions are meant to add to the expertise whereas retaining the RPG core.

“One in every of my favourite weapons is the goo pistol,” Morgan added whereas joking he does not condone littering in actual life. “You’re taking this biomass canister and you dump the goo into the gun and you chuck the canister away.”

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Morgan additionally needs to let those that have by no means performed the first Outer Worlds to know that they will not get misplaced on this sequel, noting, “We’re shifting to a model new colony, Arcadia. with a model new set of characters.” He described the Earth Directorate, the group you might be a part of, as “type of the area rangers of the universe. You’re there to shield towards the tyrannies of capitalism, authoritarianism and varied points of maximum religions with sure group.”

Morgan was additionally notably excited by Outer Worlds 2’s Flaws system, saying it was a means to take the regular concept of leveling up and placing a humorous spin on it. For instance, considered one of these flaws is “The Sungazer Flaw – should you stare at the solar for too lengthy you’ll be able to regain well being however the world is blurred out.” One other is for individuals who by no means run out of ammo as you will do extra injury. In case you do let it run down, nonetheless, you will be penalized with a debuff for a bit.” He described the Flaws as “A enjoyable means to combine development with levity.”

As for the Psychopath Perk, Morgan remarked, “One good thing in Outer Worlds 1 is you could possibly kill each single particular person, and we introduced it again in Outer Worlds 2. And you will get a perk should you do this. Additionally, you’ll be able to end a quest even should you kill the quest giver.” On the different hand, “You could be a pacifist should you select. You may speak your means via the total sport [without killing anyone]. You’ve obtained the total spectrum.”

When it got here to bugs, Morgan famous “We’re already in our bug fixing mode. That is in all probability the earliest we’ve been in that mode.”

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Amongst the new planets in The Outer Worlds 2, Morgan revealed, “One in every of my favorites is a planet referred to as Cloister. It’s a large ice planet you go to as a result of there’s a brilliant pc attempting to resolve a giant calculation.” He elaborated by saying the pc is related to considered one of the sport’s teams of spiritual fanatics who imagine they will predict the future utilizing math. On this case, the tremendous pc and the immense vitality (and ensuing warmth) it takes to energy it are on Cloister to hold it cool, and Morgan stated “I liked the nuance of why we created the ice world.”

Lastly, Morgan talked about the first sport’s Dumb mode and how they’re leaning into these kinds of choices once more for Outer Worlds 2. They’ve additionally built-in their dialogue system into the title display, and Morgan defined that as you load up the sport “You may hear prompts like ‘Hey, you appear to be dying loads. Must you decrease your problem?’”

The Outer Worlds 2 will likely be launched on October 29, 2025, and it would formally be Microsoft’s first $80 sport.

For extra, take a look at our hands-on preview of The Outer Worlds 2 and the unimaginable Moon Man Statue and artbook from Darkish Horse for the sport.

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