The Witcher 4 Studio Gains Clair Obscur: Expedition 33 Cinematics Animator
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The Witcher 4 Studio Gains Clair Obscur: Expedition 33 Cinematics Animator

The Witcher 4 Studio Gains Clair Obscur: Expedition 33 Cinematics Animator

CD Projekt Pink has been gathering further sport business expertise for its forthcoming RPG titles, with the studio just lately gaining a developer from Clair Obscur: Expedition 33 creator Sandfall Interactive.

Lucie Hennet is a cinematics animator who labored at Sandfall from Might 2023 to December 2024, based on her LinkedIn profile (per GamesRadar). Hennet’s web page reveals that she is now primarily based in Poland and joined CD Projekt Pink this month. CD Projekt is growing The Witcher 4 in its authentic location in Warsaw, Poland, whereas the studio’s North American groups are making the sequel to Cyberpunk 2077.

Hennet states in her ArtStation page (through (*4*)) that her work on Expedition 33 included “cleansing up and refining physique and facial movement seize” for Unreal Engine 5. Much like Expedition 33, The Witcher 4 is being inbuilt Unreal Engine 5, with CD Projekt taking a “console-first” strategy and forsaking its in-house REDengine.

The cinematics and character animations in Expedition 33 have been main elements of the RPG’s grim and gritty aesthetic, with the sport’s artwork type garnering quite a few accolades, together with Greatest Artwork Path at each The Sport Awards and the DICE Awards.

Amongst CD Projekt’s different recruits is former Larian Studios cinematic artist Felix Pedulla, who labored on one other award-winning RPG darling: Baldur’s Gate 3. Like Hennet, Pedulla now lives in Poland, based on his LinkedIn profile, so one can surmise that each are engaged on cinematics for The Witcher 4. CD Projekt Pink definitely has numerous work forward, with formidable plans for The Witcher 5 and 6 to comply with, amongst different titles.

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