Unlocking Portugal’s game development industry
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Unlocking Portugal’s game development industry

The Portuguese video games industry had an enormous presence at GDC final month, with over 50 delegates from 20 corporations attending, 14 corporations represented within the nation’s pavilion (its first ever on the occasion), and a reception organised on the Consulate Basic of Portugal welcoming over 100 attendees.

This displays Portugal’s upwards trajectory over the previous few years, as additionally evidenced by the opening of a games-specific co-working area in Lisbon a number of months again. The Gaming Hub goals at turning into a “point of interest for innovation, collaboration, and development inside the gaming industry in Portugal and past,” government director of the Portuguese Game Developer Affiliation (APVP) Diogo Rato stated on the time.

In an interview with GamesIndustry.biz, Rato tells us extra in regards to the spectacular trajectory of the industry within the nation.

“The official public information exhibits that since 2010, the variety of studios in Portugal has been rising year-over-year by greater than 20%, and [at] a price of 33% since 2018,” he says. “Impressively, the income generated has noticed a good greater CAGR: since 2010 a CAGR of 41% and since 2018 a CAGR of about 63%. The official turnover was over €38 million in 2022 – the latest information accessible. Since 2018, the variety of individuals working within the game industry has grown by roughly 53% every year.”

Portugal began making its mark in video games during the last decade, Rato continues, however he factors out its roots in indie development courting from the ’80s.

“One outstanding instance is Elifoot – one of many first soccer administration video games – developed for ZX Spectrum,” he factors out. “[But] solely after 2005 it’s potential to watch new video games being launched yearly, similar to Toy Store Tycoon from Seed Studios, or Hysteria Hospital: Emergency Ward by Camel Leisure.”

Miniclip establishing itself within the nation in 2010 forward of 8 Ball Pool’s hit launch had a long-lasting affect on the Portuguese video games industry. An elevated variety of skilled builders established themselves within the nation within the first half of the 2010s, Rato explains, contributing to video games together with Seed Studios’ Beneath Siege, MotoGP 13 (by Bigmoon Leisure then, now referred to as Saber Interactive Porto), and Quest of Dungeons by Upfall Studios.

And since 2018, Portugal has skilled “unprecedented development and innovation” in video games, Rato continues, pointing to game releases, studio acquisitions and creations, and workforce growth throughout present corporations.

“Since 2018, the variety of individuals working within the game industry [in Portugal] has grown by roughly 53% every year”

For example, in 2018, Doppio (not too long ago acquired by Fortis Video games) began creating voice-activated and narrative video games (and shortly acquired funding from the likes of Amazon and Google). AR-focused studio OnTop additionally opened its doorways that 12 months.

In early 2019, Funcom acquired Lisbon-based studio ZPX, with which it had beforehand collaborated on Conan Exiles. In October 2019, Saber Interactive acquired Bigmoon.

In 2022, Miniclip moved to a brand new workplace with a staff of 350 staff, making it its largest operation amongst 17 international areas.

“Round this time, with an more and more bigger variety of studios, the APVP was based to contribute to the right and sustainable development of the native game industry,” Rato provides.

Kwalee additionally opened a worldwide workplace in Almada in 2022 and, on the providers aspect, Testronic opened a studio in Lisbon. Rato is eager to spotlight that the Portuguese video games industry can also be made out of game instruments suppliers similar to Didimo, Anybrain, or Sound Particles, exhibiting its range.

“Though not but as established as our European counterparts, the Portuguese industry has grown impressively in the previous few years whereas nonetheless being fairly heterogeneous,” he says. “One of many elements which may have contributed to the escalating variety of corporations is the truth that Portugal has slowly been establishing itself as an essential tech hub for startups in Europe.”

He additionally notes different contributing elements, together with the nation’s high quality of life, its excessive English proficiency, and the standard and variety of its engineering graduates. All of those features supply “a powerful basis to draw expertise and set up new game studios in Portugal,” Rato continues, pointing to Kearney’s latest Foreign Direct Investment Confidence Index, rating Portugal at No.14 globally.

Portugal additionally presents an “entry level” to the European marketplace for different Portuguese-speaking nations, which Rato says represents round 260 million individuals, and vice versa. He notes the nation’s shut relationship with Brazil as an example, a market that’s presently booming.


Unlocking Portugal’s game development industry
The Portuguese pavilion at GDC 2024

“In engineering, Portugal had greater than 17,000 graduates in 2022,” he continues. “Though Portuguese corporations aren’t any exception to the worldwide shortage of senior game builders, we now have noticed many world-class C-levels, prime administration workers and seniors transferring to Portugal and dealing remotely. Rising the proximity with the local people has been a aim of APVP in direction of transferring the information of seasoned veterans to early-stage game studios and game builders.”

The scarcity of senior-level professionals is one in every of many challenges APVP is trying to sort out, with Rato saying that the nation’s lack of senior product and enterprise expertise “requires consideration.” Challenges additionally embody restricted authorities assist.

The Portuguese authorities presents some assist, together with grants and subsidies for corporations trying to rent younger graduates searching for everlasting employment (which might symbolize a “appreciable expense” for brand spanking new studios, Rato factors out), in addition to a tax credit score that may go as much as 80% for R&D bills.

“Nonetheless, game builders in Portugal don’t but have public fiscal or monetary incentives particularly tailor-made to assist game development productions like, as an example, another European [Union] state members,” Rato says. “To assist a rising industry, already established corporations want to have the ability to entice senior expertise, and tax credit can allow the Portuguese producers to supply aggressive salaries. APVP is engaged with the native administration to discover the implementation of such incentives.”

He provides: “Moreover, the industry grapples with typical challenges current in lots of European sectors, together with taxation. [But] with the industry increasing and collective efforts tackling these points, we anticipate that these hurdles will probably be overcome. Completely different programs in schooling can be found, overlaying game manufacturing, game AI, digital artwork, game programming, sound, and multimedia, that may present a well-rounded schooling. Nonetheless, we see a chance for enchancment by enhancing the sensible features of those programs, making certain they successfully put together college students to enter the industry.

“APVP is an instance of collaboration by a number of game studios that wish to create a good higher atmosphere for game builders. Since we began our actions nearly two years in the past, we now have recognized the strengths and weaknesses of our ecosystem in addition to offered policymakers the mandatory proof and contributions to create more and more higher circumstances for corporations to return to Portugal. We [also] intention to provide extra professionals within the discipline whereas additionally attractive again those that have left our nation.”


Government director of the Portuguese Game Developer Affiliation (APVP), Diogo Rato

The opening of the Gaming Hub in Lisbon is trying to sort out some sides of those challenges, with the construction internet hosting a number of gatherings since its opening.

“The Gaming Hub is the primary of its type in Portugal and focuses on the flexibility of startups and studios to scale and create synergies between all of the mentors, traders, and different corporations within the sector. The brand new area contains 12 personal rooms and 12 coworking areas divided into two flooring, with Fortis Video games because the anchor, occupying one of many flooring totally, game studios similar to OnTop Studios, Phat Fingers, The Gang, [and] game tech suppliers like Didimo and enterprise capitals targeted on gaming.”

Rato continues: “The hub isn’t just a bodily area; it is a catalyst for development, bringing collectively gifted game builders, fostering collaboration, and creating alternatives for the gaming group to thrive. Having witnessed the dynamic power of Lisbon’s game development scene, it is clear that this hub is the correct mix of expertise and expertise wanted to unlock the town and, finally, Portugal’s complete game development industry.”

Trying forward, Portugal’s wealthy tradition represents “thrilling prospects” for video games within the nation, Rato enthuses, once more emphasising how game development schooling at universities will result in a “recent wave of expert younger expertise.”

In 2023, Pole To Win introduced its plan to open an workplace in Braga and create 60 jobs by 2024, and GlobalStep is about to open a brand new location in Portugal this 12 months.

“This hub is the correct mix of expertise and expertise wanted to unlock the town and, finally, Portugal’s complete development industry”

“With the rising variety of corporations contributing to the ecosystem, extra companies are anticipated to arrange studios and set up new headquarters in our nation,” Rato provides. “Past market development, there’s a normal curiosity inside the group in encouraging this growth. Efforts made by APVP in shut collaboration with different entities to organise and host B2B occasions spotlight how vibrant and full of life the group is.”

He factors to DevGAMM in Lisbon, Gamiberica’s first version in Porto, and Websummit’s gaming aspect occasion hosted by Mobidictum – all of which befell final 12 months. Devcom’s Management Summit additionally befell in Portugal for the primary time final February.

“All these initiatives present a platform the place industry professionals can share concepts on international challenges, fostering collaboration and information trade. Moreover, the common meetups in Lisbon (Game Break) and Porto (Game Dev Meet) additional contribute to making a thriving atmosphere for the industry to develop.”

He concludes: “Through the years, we now have witnessed important market development in Portugal’s video game industry. From 2018, the place the entire turnover stood at €5.5 million, to 2022, the place it surged to shut to €39 million, the substantial development underscores the industry’s resilience and Portugal’s devoted efforts to increase within the video game sector.”

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