Warhammer 40,000: Space Marine 2 has its long-awaited Patch 10 throughout PC, PlayStation 5, and Xbox Sequence X and S. This is the huge anniversary replace that makes a variety of vital modifications and additions to Saber Interactive’s explosive third-person motion recreation.
It’s value noting that whereas Patch 10 is stay now, Season Move 2 and the Black Templars and Imperial Fists cosmetics don’t go stay till later in the present day, September 4.
Patch 10.0 provides new recreation modes and maps, together with the Chaos Armour Pack, Champion Customisation, new weapons, and extra.
The Chaos Armour Pack is out there without cost. You may lastly change the armour set of your Heretic Astartes in PvP, however you need to unlock the set first. Every class requires you to attain a certain quantity of kills per match to unlock the corresponding pores and skin.
The brand new PvP mode is Helbrute Onslaught, which is playable on all maps. Two groups of Chaos Marines combat to regulate strategic areas, but in addition to take management of the Helbrute. The primary staff to take management of an goal will get to regulate the Helbrute, till the reverse staff takes it down. One participant will get to regulate the Helbrute at a time, and this participant is picked randomly amongst gamers who participated in securing the management level. For the staff that did not safe the first management level to have the Helbrute on their aspect, they should slay their opponents’ Helbrute and safe a new designated management level.
Controlling the Helbrute grants the staff a sturdy benefit, however killing it rewards vital quantities of factors to your staff. The Helbrute makes use of a Helbrute Thunder Hammer in melee and a Plasma Cannon in vary, and it may well unleash a battle cry with its particular ability to regenerate its HP.
Stratagems is a new PvE recreation mode. In contrast to traditional Operations, there are solely two problem modes: Regular and Laborious. What makes this new recreation mode totally different are the numerous Battlefield Circumstances, which change on daily basis and week and make every operation totally different.
Battlefield Circumstances can both assist or hinder your progress. Upon profitable completion, you obtain a new foreign money referred to as Accolades, which will be exchanged for useful rewards.
There are weekly and every day Stratagems, and every Operation has its personal set of modifiers. Publisher Focus Entertainment provided a few examples:
- Summoner: Each uninterrupted name for Reinforcements summons the Extremis enemy.
- The place you aiming at: Pleasant fireplace harm from firearms and explosives is enabled
- Cadia Stands: Imperial Guards spawn on ranges.
- Hunted: An unkillable Lictor consistently pursues you. Dealing sufficient harm will scare it away for a temporary time.
In the meantime, there are new PvP and PvE maps, the new Power Axe weapon (followers of the Warhammer 40,000 episode from Amazon’s Secret Stage animated anthology collection have been calling for this one for a while now), the Pyreblaster and Pyrecannon for PvE solely, the new Hero Weapon Variants, and the new Mutalith Vortex Beast and Chaos Spawn enemy, the latter of which is seen in the picture under. The Chaos Spawn is available in three variations, and is swifter and extra agile than its bulk suggests. Focus warned gamers to count on a robust combat.
Take a look at the Update 10.0 patch notes under. The Techmarine, Space Marine 2’s first new class, is due out early 2026 with patch 12.
Final month, Focus lifted the lid on Space Marine 2’s second yr of DLC, confirming patches 10 all the manner as much as 15, which takes us as much as the finish of the second quarter of subsequent yr (June 2026). On the manner is a new Battle Barge enlargement and a new Siege map coming Q2 2026.
All through the yr, the Season Move II will grant gamers 9 new DLCs, with new Champion skins, armour items, and heraldry markings. Whereas current Chapters like the Blood Angels and Salamanders are to obtain new cosmetics, fan-favorite Chapters like the Raptors, Iron Arms, and Carcharodons will get their due time in the highlight.
Warhammer 40,000: Space Marine 2 Replace 10.0 Patch Notes:
NEW FEATURES
NEW OPERATION: VORTEX
In Vortex, you will return to the Astropathic Relay on Avarax, which has as soon as once more fallen silent. Your process is to analyze and cleanse the Relay of lingering heretical presence, and confront a mighty enemy lurking in its deepest ranges.
NEW ENEMIES
Mutalith Vortex Beast is a new boss in Operation Vortex. It’s a towering, warp-twisted monstrosity that drags actuality into spiraling chaos. It rends and crashes with its claws and unleashes storms of sorcerous vitality upon the Astartes.
Chaos Spawns are new Majoris enemies that may seem in all Operations that includes the Thousand Sons.
Chaos Spawns are darkish abominations, highly effective melee models infused with forbidden sorcery. They’re fearsome opponents, particularly when encountered in larger numbers. Their various mutated limbs grant them a extremely various and deadly moveset. Nonetheless, it’s an Astartes’ responsibility to review them and purge the heresy.
NEW WEAPONS
- Power Axe (for PvE and PvP)
The Power Axe is a swift, aggressive energy weapon able to delivering relentless, infinitely chaining assaults. Wielded by the Vanguard, Assault and Bulwark lessons, it permits a Space Marine to unleash a hail of blows upon their foes.
This is a fierce but tactical weapon. Efficiently executed good parry places the Marine in a Power Stance, creating a second of tactical selection: step again and launch a devastating Power Wave or press ahead to proceed the fearsome combo.
- Pyreblaster and Pyrecannon (for PvE)
On this replace, we’re introducing a new weapon: the Pyreblaster & Pyrecannon, for the Tactical and Heavy lessons.
The flamer weapons now apply a burning impact on enemies, which inflicts vital harm over time (which scales based mostly on problem). Along with that, flames additionally decelerate Minoris enemies.
An efficient technique could be to attempt to set as many enemies on fireplace and hold them burning.
NEW PVE MODE “STRATAGEMS”
Battlefield Circumstances change weekly and every day, finishing a Stratagem grants a new foreign money referred to as “Accolades”.
Reworked Knowledge Refinement Store on Battle Barge:
The “Knowledge Refinement” store has been renamed and now presents a number of further objects. Now, it’s going to additionally redeem outdated Group Giveaways and Accolades objects.
You may spend Accolades in the “Refinement & Redemption” store to unlock distinctive objects.
- Added 6 Heroic Weapons to unlock with Accolades
- Added 6 Heroic Armour Items
NEW PVP MODE: HELBRUTE ONSLAUGHT
Two groups of Chaos Marines will combat to regulate strategic areas, but in addition to take management of the Helbrute. The primary staff to take management of an goal will get to regulate the Helbrute, till the reverse staff takes it down. One participant will get to regulate the Helbrute at a time, and this participant can be picked randomly amongst gamers who participated in securing the management level. For the staff that did not safe the first management level to have the Helbrute on their aspect, they might want to slay their opponents’ Helbrute and safe a new designated management level.
Controlling the Helbrute grants the staff a sturdy benefit, however killing it rewards vital quantities of factors to your staff. One last item, the Helbrute makes use of a Helbrute Thunder Hammer in melee, and a Plasma Cannon in vary, and it may well unleash a battle cry with its particular ability to regenerate its HP.
NEW PVP MAP: BRIDGE
ADDED 6 CHAOS RELIC ARMOUR SETS FOR PVP
These Armour Units at the moment are out there to unlock by taking part in and scoring kills in Everlasting Struggle mode. For every pores and skin, you’ll have to get 9 kills in additional than 9 Everlasting Struggle matches to unlock the pores and skin of the class you’re taking part in.
NEW ORDEALS ADDED FOR PVP
ADDED NEW FINISHERS
- Full set for Power Axe.
- Full set for all melee weapons in opposition to Chaos Spawn.
- 1 new finisher in opposition to Biovore
ADDED CHAMPION ARMOUR PIECES FOR CUSTOMISATION (ALL CLASSES)
This lengthy awaited characteristic is now out there! Now you can combine numerous components of the Champion’s Armours on totally different lessons.
Please word that not each armour half can be out there for mixing in each class.
NEW SEASON PASS CONTENT:
- Black Templars Champion Pack added.
- Imperial Fists Beauty Pack added.
GAMEPLAY & BALANCING TWEAKS
PVE WEAPONS
FIREARMS
Bolt Pistol: Headshot harm coefficient elevated from 1.15 to 1.25 for all variations.
Grasp-Crafted Bolt Pistol Alpha
- Unfold discount elevated from 15% to 30%.
- Recoil discount elevated from 20% to 40%.
Salvation of Bakka Artificer Bolt Pistol
- Unfold discount elevated from 30% to 45%.
- Recoil discount elevated from 40% to 60%.
Gathalamor Campaign Relic Bolt Pistol
- Unfold discount elevated from 55% to 70%.
- Recoil discount elevated from 60% to 80%.
Auto Bolt Rifle:
The Auto Bolt rifle suffers from that “default” gun syndrome that you simply swap to one thing extra fascinating instantly. The issue is that different weapons, like Bolt Rifle, Bolt Carbine, Stalker Bolter and even Heavy Bolt Rifle are at all times going to be extra specialised and more practical at what they do it doesn’t matter what. Since the gun has a very restricted variety of variations, its perk tree can also be very, very restricted and it is tough to search out a gameplay function with it. The proper transfer would in all probability be to merge it with Bolt Rifle variants, however the downside is that it will mess up with saves an excessive amount of and that drastic transfer is just too dangerous.
With this replace we’re going to attempt to make it a mixture of all bolters, to make that “default” gun a minimum of more practical, however I concern that this gun will at all times be outshadowed by extra specialised bolters.
- Base harm elevated by 25%.
- Added harm falloff curve from distance. After 20 meters, weapon harm falls by 25%.
- Headshot harm coefficient elevated from 1.15 to 1.25 for all variations.
Heavy Bolt Rifle: Headshot harm coefficient elevated from 1.15 to 1.25 for all variations besides Drogos Reclamation and Ophelian Liberation.
- Drogos Reclamation Artificer Heavy Bolt Rifle Beta: Headshot harm coefficient elevated from 1.15 to 1.35.
- Ophelian Liberation Relic Heavy Bolt Rifle Beta: Headshot harm coefficient elevated from 1.15 to 1.35.
MELEE
Chainsword: Pace elevated for all block variations.
Power Sword: Pace elevated for all block variations.
Thunder Hammer:
The largest challenge of the Thunder Hammer proper now’s its contested well being restoration, not its total effectiveness. This can be addressed throughout contested well being restoration rework. However at the second, we needed to enhance it so it gained’t really feel like a worse model of different melee weapons.
- Pace elevated barely for all balanced and block variations.
- AoE radius for heavy and charged melee strikes elevated by 50%.
GAMEPLAY QOL
- Added a new charged Defend Bash assault for Bulwark class.
With this replace we’re increasing Bulwark’s protect moveset to make protect based mostly perk builds extra fascinating. We’re going to proceed doing this for different lessons. Whereas we predict that total Lessons steadiness is sweet, the construct selection inside class could possibly be improved and this can’t be achieved by merely tweaking numbers.
PVP WEAPONS
BALANCING – FIREARMS
Las Fusil: Charging pace decreased from 1.1 sec to 1 sec.
Stalker Bolt Rifle: Price Of Hearth elevated from 150 pictures per minute to 170 pictures per minute.
Occulus Bolt Carbine: Full harm vary elevated from 20 meters to 30 meters.
Marksman Bolt Carbine: Headshot harm multiplier elevated from 1.6 to 1.8.
Plasma Incinerator: Frequent Shot harm decreased by 15%.
Plasma harm: Mounted a bug the place a participant in a roll animation couldn’t obtain harm from plasma weapons.
BALANCING – MELEE
Thunder Hammer: Mounted challenge that prompted the Thunder Hammer to have a longer attain.
BALANCING – ABILITIES
Sniper’s Camo Cloak Skill: Skill cooldown elevated from 25 seconds to 35 seconds.
Assault’s Leap Pack Skill
- Floor Pound Strike preparation time lowered by 30% for Chainsword and Power Fist. Additionally the new Power Axe has lowered preparation time.
- Minimal peak for beginning preparation of Floor Pound Strike elevated from 6 metres to 9 meters.
Bulwark: Bulwarks can now be knocked out of a protect stance in the event that they take a lot of harm from enemies inside 5 seconds.
PROGRESSION
Prolonged Weapon arsenal in PvP: Added Power Axe to Assault, Vanguard, Bulwark
XP Recalculated: The quantity of expertise required to earn rewards has been lowered, making development sooner and extra rewarding.
New Ranges Added: We have expanded the development system. The brand new max stage is 48.
OTHER PVP CHANGES
- Added new announcer occasions
- Great amount of small fixes in stage geometry collision.
CUSTOMISATION
- A lot of minor customisation fixes.
OPERATIONS
Reliquary
- Enemies spawn in the tombs ought to now be barely much less aggressive.
- The ammo crate on the Heldrake’s bridge ought to now at all times spawn.
All: A lot of minor fixes with stage geometry.
SIEGE MODE
- A lot of minor fixes with stage geometry.
- A lot of minor fixes with enemies getting caught in some locations.
- Efficiency enhancements.
AI
Carnifex: Mounted a problem inflicting the Carnifex to be too aggressive and too correct with its ranged assaults.
All: A lot of minor fixes with animations.
GENERAL FIXES
- Mounted a bug stopping Adrenaline Surge from Block-type weapons to not stagger enemies.
- Mounted a bug inflicting the Auspex Scan impact to not apply to enemies after a good parry with the class perk “Battle Focus” geared up in some uncommon circumstances.
- Mounted a bug with Bulwark’s “Purity of objective” perk not dealing harm to Barbed Strangler projectiles.
- Mounted a bug inflicting Assault’s Leap Pack potential to not land correctly in some uncommon circumstances..
- A lot of minor bug fixes.
- A lot of minor localisation bug fixes.
- A lot of minor UI fixes.
TECH
- Crash fixes and common stability enhancements.
- Basic connectivity enhancements.
We have got a lot extra on Space Marine 2 from our gamescom 2025 interview with Saber improvement chief Tim Willits. He spoke about how a giant chunk of followers have “assumptions” about the Warhammer 40,000 universe which might be incorrect as a results of the enormous success of the recreation, why delaying Space Marine 2 was the neatest thing Saber ever did, and, after all, Space Marine 3.
Wesley is Director, Information at IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.