‘We Never Expected Things to Go This Big During Early Entry’ — Path of Exile 2 Dev Braces Itself for Over 1 Million Concurrent Players
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‘We Never Expected Things to Go This Big During Early Entry’ — Path of Exile 2 Dev Braces Itself for Over 1 Million Concurrent Players

‘We Never Expected Things to Go This Big During Early Entry’ — Path of Exile 2 Dev Braces Itself for Over 1 Million Concurrent Players

The developer of Path of Exile 2 has warned gamers to brace themselves for server queues this weekend, with over a million concurrent gamers anticipated to hit the Early Entry launch.

In a (*1*), Grinding Gear Video games co-founder Jonathan Rogers spoke about anticipation for the motion role-playing sequel surpassing the studio’s expectations, and expressed concern that its backend providers might buckle underneath the load of the Early Entry launch.

Path of Exile 2’s world launch occasions set the launch for 11am PT at present, December 6, and it’s at this level that the floodgates will open. Path of Exile 2 is already the top-selling recreation on Steam by income, suggesting Rogers’ concern is well-placed. Whether or not the sport is up to the duty of dealing with what’s coming, nonetheless, stays to be seen, with gross sales nonetheless rising, Rogers mentioned.

“We’ve simply reached a million Early Entry redemptions,” Rogers revealed within the video message. “The help you’ve all proven for Path of Exile 2 Early Entry is way past something we might have ever predicted. Nonetheless we wish to be upfront with you all and allow you to know there could very effectively be queues over the weekend.

“There are most likely going to be some queues through the launch weekend. Earlier than our announcement, once we have been ordering capability, we actually didn’t count on to have greater than one million folks on-line on the identical time.

“We’ve already ordered far more cloud capability, and people servers will likely be coming on-line very quickly, however I do have some issues about points with the backend. We fairly frankly don’t know what our backend providers are going to give you the chance to deal with as we go above one million customers.

“We’ve added extra database shards, scaling all the things we now have up so far as it’s going to go. However we’re actually undecided what form of limits we’d hit. We by no means anticipated issues to go this massive throughout EA [Early Access].

“So I simply needed to say thanks. Thanks guys a lot for believing on this challenge. If we do run into server points at launch, simply know that we’re going to be working as arduous as we are able to to resolve them.”

Path of Exile 2 is GGG’s hotly anticipated free-to-play motion role-playing sequel set years after the unique recreation. Players return to the world of Wraeclast and search to finish a spreading corruption, with six character courses, every with two Ascendancy Lessons, out there to play on the launch of Early Entry later this week. There’s co-op for up to six gamers, however you may play solo. Try IGN’s Path of Exile 2 preview, the place we gave the Mercenary class a whirl and bought a primary take a look at the endgame, for extra.

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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