Battlefield 6 developer Ripple Impact hasn’t been the least bit stunned by the regular movement of leaks it has suffered all through 2025.
Leaked gameplay footage, particulars, and extra from EA’s ongoing closed playtest program often known as Battlefield Labs have poured onto the web all through the previous couple of months of growth on this yr’s new Battlefield sport. It’s resulted in an unorthodox lead-up to what has been propped up as a very vital entry in a long-running FPS franchise, main to confusion from followers as they watched every little thing from gameplay reveals to sport modes leak on-line.
We requested technical director Christian Buhl and senior console fight designer Matthew Nickerson about their strategy to Battlefield 6 leaks throughout a current interview. Buhl asserts that the Ripple Impact group “didn’t need leaks” but admitted the BF Studios’ need to thrive off of participant suggestions led to a number of mandatory sacrifices.
“We had, truly, discussions, I take into consideration a yr or two in the past,” Buhl defined. “I assume it was possibly about two years in the past, about how a lot we had been going to do to stop leaks versus how a lot we had been going to do to get the sport in entrance of gamers. We made a really deliberate determination that we had been going to bias very closely in the direction of placing issues in entrance of gamers and getting their suggestions, though we knew issues would leak.”
EA and the 4 entities that make up BF Studios — Ripple Impact, DICE, Motive Studio, and Criterion Video games — knew Battlefield 6 wanted to hit the floor operating in order not to additional stain the franchise’s already tarnished repute. Player suggestions has been an vital a part of the group’s basis for years, but they weren’t naïve to the concept {that a} direct line of communication with followers might end in official supplies making their approach to the public early.
“I bear in mind, at one level, making a giant presentation that mentioned, ‘What is going to leak? All the pieces.’ Like, we simply began with that assumption that issues would leak,” Buhl added. “Now, to be clear, we did not need issues to leak. We weren’t searching for leaks, but we knew that the most vital factor was to get the sport in entrance of gamers, get actual suggestions from gamers, get actual telemetry, actual knowledge, and that had to come at any value, together with the indisputable fact that issues would leak.”
Buhl mentioned BF Studios made it “just a little bit more durable for folks to leak issues” but saved its sights set on one purpose: “Get the sport in entrance of gamers though we all know it is going to find yourself leaking.” We’ll know the way Battlefield 6 turned out when it launches for PC, PlayStation 5, and Xbox Sequence X and S on its October 10 launch date. In the meantime, make certain to take a look at our full interview with Buhl and Nickerson. It’s also possible to learn up on a current leak that noticed a number of Battlefield 6 maps present up on-line.
Michael Cripe is a contract author with IGN. He is greatest identified for his work at websites like The Pitch, The Escapist, and OnlySP. Ensure to give him a observe on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).