Will Switch 2 Joy-Cons Suffer Stick Drift? Nintendo’s Answer Isn’t Exactly Reassuring
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Will Switch 2 Joy-Cons Suffer Stick Drift? Nintendo’s Answer Isn’t Exactly Reassuring

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The Nintendo Switch 2 debut answered quite a lot of questions surrounding the discharge date, worth, and launch lineup, however there may be nonetheless lots left unanswered. One lingering query is whether or not the brand new system’s magnetic Pleasure-Con controllers shall be liable to the identical stick-drift drawback that was commonplace within the Switch 1 controllers, and Nintendo’s reply did not precisely put these issues to relaxation.

Throughout a Q&A with a number of of Nintendo’s senior {hardware} improvement employees, the panel was requested if the brand new Pleasure-Con and Professional controllers for the Switch 2 have solved the stick drift-problem. Nintendo expertise and improvement basic supervisor Tetsuya Sasaki briefly fielded the query.

“As you’ll have witnessed and felt, the brand new Pleasure-Con 2 controllers for the Nintendo Switch 2 have been actually designed from the bottom up, from scratch, they usually’ve been designed to have larger motion and in addition smoother motion,” Sasaki mentioned.

The reply does recommend that the brand new Switch 2 Joy-Cons have been improved, however the reply conspicuously did not tackle the topic of the query: if the brand new controllers have resolved the stick-drift drawback. Maybe being redesigned from the bottom up has resolved the problem, however Nintendo didn’t say so immediately.

The brand new Joy-Cons are very completely different than the older ones in some key methods, although. They’re bigger, to suit the brand new dimension of the system, they usually connect magnetically reasonably than via a sliding mechanism. They will additionally double as mice when turned on their aspect, which is utilized in video games like Metroid Prime 4: Past, the wheelchair basketball recreation Drag X Drive, and Switch 2 Welcome Tour, amongst others. Try our hands-on impressions of the Switch 2 for extra particulars.

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TLOU Boss Neil Druckmann Says He Doesn’t Have The Confidence To Plan Ahead For Sequels

Edward M

Whereas Naughty Canine has solely teased the third installment in The Final of Us franchise, co-writer and director Neil Druckmann mentioned lately sequels are by no means a part of his preliminary plans. Speaking together with Sony Santa Monica head Cory Barlog on the DICE Summit in Las Vegas, the 2 chatted with an viewers about their doubts about their artistic course of.

After taking just a few pre-submitted viewers questions, one got here throughout which requested concerning the improvement of sequels and how one can keep character improvement over a number of video games. Druckmann mentioned he goes one sport at a time and does not assume that far forward.

“That is a very simple query for me to reply, as a result of I by no means take into consideration a number of video games as a result of I am the sport in entrance of us is so all-consuming,” he responded (via IGN). “I feel you are jinxing your self in case you’re beginning to consider the sequel once you’re engaged on the primary sport. So once I was making The Final of Us 2, yeah, certain. Each every now and then an concept pops in your head of the place it’d go if we get the possibility to do one other one. However I simply strategy it as, ‘what if I by no means get to do one other one?’ I am not saving some concept for the long run. If there is a cool concept, I am doing my greatest to get it into right here.”

Druckmann expanded on how his technique for character arcs works which merely boiled right down to if they cannot transfer ahead, he mentioned he jokingly would kill them off.

“I am half joking, however we simply discover the subsequent sport. After we made Uncharted 1, we had no concept we might do the prepare sequence of Uncharted 2, or the place Nathan Drake could be. We figured it out after we made Uncharted 2. And ultimately, the identical after we labored on Uncharted 3, identical after we labored on Uncharted 4, the place we glance again and say, ‘How will we not repeat ourselves? The place else might this character go? What else might get him again into the journey?’,” he defined.

“And we’ve to give you a brand new reply,” he continued. “And if we do not have a brand new reply then we should always ask ourselves, is that this the suitable character? Is that this the suitable sport for us to work on? Or is it time to seek out one thing new?”

Talking of recent, again in November, Druckmann confirmed through the Jewish Visionaries in Gaming discussion–appearing alongside BioShock designer Ken Levine–that he was engaged on his first new sport since 2020.

“I am unable to discuss it or our bosses will get very mad at me,” he mentioned on the time.

Season 2 of HBO’s The Final of Us premieres on Max in April and can cowl a few of the occasions The Final of Us Half 2.

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PS6 Launching In 2028 “Feels Proper,” Former PlayStation Boss Says

Edward M

The PS5 is at present using excessive, however everybody at all times needs to know what’s coming subsequent. It has been reported that the PS6 is within the works, and based on former PlayStation government Shuhei Yoshida, the system launching in 2028 feels “proper.”

Talking to VentureBeat, Yoshida the final console cycle was about seven years lengthy, and if that holds once more, the PS6 would debut in 2027, and he mentioned that feels “a bit too early.” Stressing that he has no inside details about the PS6, Yoshida mentioned, “If the subsequent PlayStation comes out in 2028, that feels proper to me.”

He added that the subsequent Xbox is perhaps deliberate for 2028 as nicely, primarily based on a leak from Microsoft, however in fact, this will not be true and plans can at all times change. In any occasion, Yoshida speculated that there’s a likelihood that the subsequent PlayStation and Xbox gadgets come out in the identical 12 months.

This is able to be in line with custom, because the PS5 and Xbox Sequence X|S debuted in not simply the identical 12 months however the identical month again in November 2020.

Yoshida went on to say that the PS5 technology was “slowed” on account of manufacturing points pertaining to the COVID-19 pandemic and part shortages. The PS5 simply had its largest gross sales quarter but, propelling the system to greater than 75 million bought. PS5 gross sales are up in comparison with PS4 gross sales within the US over their first 50 months, whereas Xbox Sequence X|S gross sales are down in comparison with Xbox One.

It was reported in 2024 that Intel made a blockbuster bid with Sony to have its personal chips assist energy the PS6. Nevertheless, Sony is claimed to have opted to go along with AMD as a substitute. AMD at present helps energy each the PS5 and Xbox Sequence X|S.

Yoshida left Sony earlier this 12 months after 30+ years with the corporate. Now that he is left Sony, he can prepare his personal interviews and communicate his thoughts, and he’s definitely doing that. He additionally not too long ago mentioned he had “no alternative” however to take a job inside Sony centered on indie video games. He says he was advised he may settle for this place or depart. Yoshida additionally reacted to the Change 2 reveal, saying it lacked surprises. Moreover, he provided up a idea as to why there isn’t any Bloodborne remaster and revealed that he was shocked that Horizon: Forbidden West did not promote all that nice.

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