
The Witcher developer CD Projekt Pink has mentioned what it is realized all through a long time of growth, and one of many key takeaways is that the studio ought to give attention to what it is best at as an alternative of attempting too many various issues.
“We have realized that we’ve to be razor-sharp targeted,” chairman Marcin Iwinski stated on the AnsweRed podcast, as reported by IGN. “We can not achieve this many issues we’d like to do–we are tempted to do. We tried and it did not work out. We’ve to give attention to what we’re good at, and actually put 100% into it.”
Joint-CEO Adam Badowski added, “We’re gonna develop AAA RPG, open-world narrative-driven video games and that is our, as an instance, area of interest. So the main target is there.”
Iwinski stated this sounds easy, however there have been temptations to attempt new issues exterior of the corporate’s core focus. “And also you suppose, ‘OK, no, let’s take a deep breath and are available again to what we’re doing. As a result of if we unfold ourselves too skinny, we’ll not ship,” Iwinski stated.
It is not instantly clear what Iwinski meant when he stated, “We tried and it did not work out.” Nevertheless it might be in reference to the deliberate Cyberpunk 2077 multiplayer spin-off mission that was later scuttled. The corporate additionally experimented with an augmented actuality recreation referred to as The Witcher: Monster Slayer, which shut down in 2023.
CD Projekt has quite a lot of initiatives within the works for the longer term, together with The Witcher 4, 5, and 6, in addition to Cyberpunk 2, a remake of the unique The Witcher, and a brand new recreation funded by Saudi Arabia.
Extra info on The Witcher 4 might come quickly, as the sport will likely be featured during Epic’s State of Unreal event on June 3.
