Obsidian has shocked its followers by releasing an replace for the close to nine-year-old role-playing sport Pillars of Eternity.
The replace, noticed by GamesRadar, doesn’t add new content material to the sport, however makes a quantity of vital bug fixes.
Obsidian launched the isometric RPG in March 2015 as a religious successor to the Baldur’s Gate and Icewind Dale collection. The developer raised over $4 million on Kickstarter to construct Pillars of Eternity two years earlier than. IGN’s Pillars of Eternity evaluation returned a 9/10. “Obsidian (and its Kickstarter backers) have accomplished it: Pillars of Eternity is one of the greatest RPGs since Baldur’s Gate,” we stated.
Pillars of Eternity II: Deadfire adopted in 2018, however low gross sales appeared to have dampened prospects for a 3rd sport in the collection. Why, then, would Obsidian return to Pillars of Eternity now, whereas it is busy with the upcoming Xbox RPG Avowed, The Outer Worlds 2, and the ongoing Grounded?
Maybe Obsidian is seeing renewed curiosity in Pillars of Eternity following the launch of Baldur’s Gate 3, which seems to have sparked one thing of a revival of the cRPG style in addition to boosted Dungeons & Dragons.
It appears unlikely Pillars of Eternity 3 is in the works, of course. Final yr, Obsidian’s studio design director Josh Sawyer stated he would make Pillars of Eternity 3 however provided that the sport had the variety of monster price range the phenomenally profitable Dungeons & Dragons RPG Baldur’s Gate 3 loved: “I believe if it really was a limiteless price range, I believe I might strive Pillars 3 as a result of I do know what the price range was for [Pillars of Eternity 2: Deadfire], which was not an entire lot and I’ve heard from a number of individuals what the price range was for Baldur’s Gate 3, and I’m not gonna speak about numbers, but when I obtained that price range, positive, I’ll make Pillars 3.”