Xbox’s now-canceled Perfect Dark reboot had been meant to capitalize on an absence of upcoming “undercover agent” style video games, resembling new entries within the Metal Gear Solid or James Bond franchises.
In fact, new video games within the Metal Gear Solid and James Bond collection are actually upon us, with Metal Gear Solid Delta: Snake Eater out now, and Hitman developer IO Interactive’s 007: First Gentle due subsequent March.
The element is one of many shared in a contemporary MP1st report on Microsoft’s long-held plans to revive the Perfect Dark collection. Sadly, the sport’s growth was ditched and Xbox studio The Initiative was shut down in July this yr, as half of a devastating wave of Microsoft cuts.
In line with inner growth documentation, Microsoft’s inventive imaginative and prescient for Perfect Dark was primarily impressed by the HBO collection Westworld, whereas areas of the sport such because the playable “vertical slice” proven publicly have been half of the sport’s “Season 1.”
This is not the primary time we have heard of episodic launch plans for Perfect Dark. Again in 2023, IGN’s deep dive into the sport’s troubled growth instructed the venture was nonetheless a number of years away from launching, and even then was leaning in direction of a story instructed episodically over time.
Different particulars from the report point out a key adrenaline system which might have allowed gamers to both heal, improve harm dealt or scale back incoming harm. The flexibility to focus and decelerate time to dodge bullets was additionally being labored upon.
Earlier this month, IGN and Bloomberg each reported {that a} deal to avoid wasting Perfect Dark from its canceled destiny was almost struck, with Microsoft in talks with Grand Theft Auto writer Take-Two — till the deal fell by way of.
In July, a developer who labored on the Perfect Dark reboot addressed the declare that final yr’s gameplay demo was “pretend,” and mentioned the glimpse was a vertical slice of the venture operating “in-engine.”
In a memo shared with affected workers concerning Xbox’s cuts, and the cancelation of each Perfect Dark and long-gestating Uncommon venture Everwild, Microsoft Gaming CEO Phil Spencer talked of “focusing on strategic progress areas” and added that “our platform, {hardware}, and sport roadmap have by no means regarded stronger.”
“The success we’re seeing presently relies on robust choices we have made beforehand,” Spencer mentioned on the time. “We should make decisions now for continued success in future years and a key half of that technique is the self-discipline to prioritize the strongest alternatives.”
Tom Phillips is IGN’s Information Editor. You’ll be able to attain Tom at tom_phillips@ign.com or discover him on Bluesky @tomphillipseg.bsky.social