Yoshi P Apologizes For The Bugs Plaguing Final Fantasy 14’s New Dawntrail Expansion
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Yoshi P Apologizes For The Bugs Plaguing Final Fantasy 14’s New Dawntrail Expansion

Yoshi P Apologizes For The Bugs Plaguing Final Fantasy 14’s New Dawntrail Expansion

Final Fantasy XIV On-line: A Realm Reborn producer Naoki “Yoshi P” Yoshida has issued an apology to gamers concerning points surrounding the launch of the MMORPG’s newest enlargement, Dawntrail.

“Firstly, I wish to thank everybody who has been enjoying Dawntrail because the begin of early entry,” Yoshida acknowledged via a blog post on the sport’s official web site. “Nonetheless, I wish to provide my honest apologies concerning the problems that now we have recognized and listed beneath. Please let me clarify the standing of the investigation behind their causes and the measures we plan to take to deal with them.”

Now Taking part in: FINAL FANTASY XIV Dawntrail – Offical Board of Turalism Stay Motion Trailer

Points at the moment plaguing Dawntrail embody a bug that causes the Xbox model of the sport to freeze up when the participant travels to a brand new space, points with the animations of sure characters, and issues with the next raids and different in-game actions not working appropriately:

  • Delirium Reginae (Savage)
  • Dragonsong’s Reprise (Final)
  • The Minstrel’s Ballad
  • Shinryu’s Area

The weblog submit famous that these actions are at the moment bugged, that means “mechanics associated to freezing aren’t functioning appropriately.” Yoshida famous the similarity between this difficulty and a earlier bug affecting bosses within the Syrcus Tower raid, including “we’re planning to implement the repair by a consumer patch.”

As for the issues with character animations, Yoshida defined that the issue was “sadly recognized late within the [development] course of.”

The greatest hurdle, nevertheless, appears to be the bug inflicting the Xbox model of the sport to freeze. Fixing it is going to additionally require a patch, however the course of “includes rigorous examine by [Square Enix’s] QA workforce,” that means it could take a number of days to repair.

“We’re working to expedite the discharge of this patch on the earliest potential alternative,” Yoshida stated of the Xbox bug. “Nonetheless, we remorse to say that this course of would require a while. We sincerely apologize for the inconvenience this causes and respect your persistence and understanding as we work to deal with the problem.”

On the brilliant aspect, Yoshida did have a brief repair for gamers experiencing the bug.

“The chance of encountering reminiscence fragmentation is lowered when enjoying on Worlds with comparatively low populations as a result of decrease probabilities of encountering massive numbers of characters on display screen on the similar time,” he defined. “Till now we have resolved the problem, we kindly counsel you take into account enjoying on both the Dynamis, Shadow, or Oceania information facilities.”

“The aforementioned points are being categorised as a excessive precedence,” Yoshida defined, including that the dev workforce is “contemplating the discharge of a hotfix, which is more likely to happen someday this week” and can be adopted by “a quick upkeep interval.”

The Dawntrail enlargement is not set to formally launch till Tuesday, July 2, however went into early entry on June 28, which often is the cause so many bugs had been solely uncovered simply earlier than launch. Yoshida closed out the weblog submit with an extra apology, reassuring gamers that Dawntrail will proceed to be intently monitored for bugs going ahead.

“I wish to prolong my apologies as soon as once more for the prevalence of those points,” Yoshida wrote. “Relaxation assured, we’re dedicated to addressing points comparable to these that happen after the discharge of an enlargement and can proceed to promptly right any pressing points which will come up.”

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