Yup, That Weird Statue Was Teasing a New Divinity Game | The Game Awards 2025
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Yup, That Weird Statue Was Teasing a New Divinity Game | The Game Awards 2025

Yup, That Weird Statue Was Teasing a New Divinity Game | The Game Awards 2025

After some uncommon teases and a trademark inadvertently exhibiting Larian Studios’ hand, the Baldur’s Gate 3 developer’s subsequent recreation has been formally revealed at The Game Awards with one heck of a disturbing trailer. It is Divinity. Simply Divinity.

We have no particulars on the sport itself, however we will glean some from the very cinematic trailer. We noticed a medieval-looking pageant with all kinds of revelry, and a big wicker man prepared for burning. Inside the person, an precise man is chained and tortured as they burn the effigy down. However as he melts away (it is gross, okay?), his blood (?) drips into the soil, bizarre screaming crops come up, the wicker man goes nuts, there’s a lot of screaming, after which we see the statue that is had everybody guessing for the final couple of weeks. Divinity!

We did get a press launch coming via following the announcement, which provides a few extra clues. “The gods are silent. Rivellon bleeds. New powers stir,” it reads. “Constructed by the staff who introduced you Baldur’s Gate 3, Larian Studios unchains its ambitions to convey you an RPG with better breadth and depth than ever earlier than.”

It goes on to state that Divinity is “a model new recreation” that does not require information of different Larian video games, however gamers of Divinity: Unique Sin 1 and a couple of may “have the ability to get pleasure from better understanding and continuity.”

“Regardless of our lengthy historical past with the collection, that is our first recreation entitled ‘Divinity.’” stated Larian head Swen Vincke. “We’re able to convey all the pieces we’ve finished beforehand into one place. This marks the start of one thing with extra breadth, depth, and intimacy than something we’ve created earlier than. We’ve been constructing towards this second ever since we took our destiny into our personal fingers. That is the Divinity we’ve all the time wished to make and you are going to have a great deal of enjoyable with it.”

Larian first launched Divine Divinity in 2002, adopted by Past Divinity in 2004, Divinity 2 in 2009, and Divinity: Dragon Commander in 2013. Divinity: Unique Sin got here out in 2014, with Unique Sin 2 as a direct follow-up. In contrast to Unique Sin, the opposite Divinity video games are motion RPGs quite than turn-based. With way more eyes on the studio after the successes of Unique Sin 2 and Baldur’s Gate 3, it is smart that Larian would need to return to its roots a bit and showcase its personal IP.

Larian’s hit a collection of house runs with its RPGs. We gave Divinity: Unique Sin 2 a 9.6/10, saying, “Divinity: Unique Sin 2 could have been designed within the spirit of decades-old RPGs like Baldur’s Gate 2, however that legacy serves solely as a basis for the expansive recreation Larian has constructed on high of it.” Extra just lately, we gave Baldur’s Gate 3 a 10/10, saying, “I do not need to say each CRPG going ahead ought to aspire to be like Baldur’s Gate 3. Not all the pieces must be practically this huge and bold, and even this dense. However it’s a landmark second within the style, and if I needed to level to 1 paragon that I would love everybody else making these to take inspiration from, that is completely it.”

For these questioning why Larian’s not engaged on a Baldur’s Gate 4, sorry, they’ve already defined themselves and Baldur’s Gate’s future stays within the fingers of Hasbro.

Rebekah Valentine is a senior reporter for IGN. Received a story tip? Ship it to rvalentine@ign.com.

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