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10 Years Later, This is Still the Hardest Platinum Trophy I’ve Ever Earned

by 17 August 2026039
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10 years in the past, a recreation nearly broke me. A large-eyed 24-year-old, as but undecayed by practically a decade in video games media, I discovered myself enraptured by The Witness. Wanting to eat up each one among the maze-like puzzles hidden round its island setting, I merely couldn’t get sufficient. That’s till I hit its remaining problem. It was non-obligatory, however not for me. This brick wall of a bastard drained brainpower out of me every time I smashed my head towards it. However the second I lastly broke by means of was a rush like little else — the form hardened soulslike gamers get when lastly hanging down a boss after a number of hours of attempting. It’s nonetheless the single most tough trophy I’ve ever earned, and as such, my most prized PlayStation platinum. However whereas that digital achievement sits proudly in my account, it is nothing in comparison with the way it made me really feel in the second, and I’ve been chasing the identical type of thrill ever since.

Indie developer Jonathan Blow’s 2016 masterpiece holds many secrets and techniques. The additional you discover The Witness’s island setting, the extra layers are revealed to you. At face worth, it is a easy premise: full the electronic-screen-bound digital mazes in every of its biomes to unlock the island’s central thriller. Every of those environments comes with its personal ruleset, too. They’re all essentially about tracing a line between a begin and an finish level of a grid, however not often, if ever, is it that straightforward. The clues to a profitable route are all the time there, whether or not they be seen in the solar reflecting off the ocean or heard in recordings of wildlife chattering amongst the timber, making every of those predominant areas comparatively manageable. Search past that overwhelmed path, although, and issues begin to change.

All of it will get very testing; there’s little doubt about that. However a minimum of it’s considerably stress-free. No music to distract you or imminent threats respiratory down your neck make for a soothing setting to assist the inevitable complications. Till you discover its darkest secret and determine to embark on its fiendish remaining problem, that is.

“Similar to a authentic puzzle is solely a puzzle if you happen to would possibly by no means determine it out, a authentic problem is solely a problem if you happen to would possibly by no means beat it,” its creator, Jonathan Blow, told Kotaku in 2016. And it actually did really feel like that.

There’s no method of cheesing this remaining conundrum-filled-cavern. There is no strategy to search for the options, nor any method of taking shortcuts, as every of the problem’s mazes is randomly generated. To unlock the tomb-like constructing at the finish of this snaking cavern, you’ll have to resolve puzzles which can be freshly generated at the begin of every try. However earlier than you even start to resolve them, you need to truly discover them; the first battle is to find every maze that is scattered round the cave, with brainteasers hidden up excessive and wrapped round pillars. By this level in the recreation, a minimum of you’ll know the sort of puzzle and the guidelines dictating every’s resolution. However placing that data into follow is a totally completely different proposition.

null
The evil gramophone that begins the clock.

That will be laborious sufficient to do when you could have all the time in the world to assume, however that may be far too straightforward. As a substitute, this problem offers you just below 400 seconds — the time it takes for 2 classical compositions, In the Corridor of the Mountain King and Anitra’s Dance, to play back-to-back on a gramophone in a single remaining, pretentious cherry on the cake — to resolve all 14 puzzles. That’s just below half a minute for every. And these aren’t rudimentary line traces from A to B, however labyrinths that comprise a few of the island’s most complicated rulesets, that includes symbols, colors, and different tips that merely can’t be brute-forced.

Oh, and pause your recreation to even have the audacity to consider taking notes, and also you’ll have to begin yet again.

It’s a brutal, but sensible remaining problem of a bona fide masterpiece.“

It’s a brutal, but sensible remaining problem of a bona fide masterpiece. The Witness means that you can take no matter degree of depth you would like from it. You could possibly observe its vital path and attain its predominant credit totally happy. Or you may look past the apparent, diverting your eyes away from the puzzle boards in entrance of you and into the bigger world itself, tracing strains throughout structure and into the solar itself. You could possibly have interaction additional in its free story parts and uncover the allegorical messaging woven all through. Then you are able to do what I and solely 9.75% of gamers have accomplished, and totally drain it for all that it’s price: letting that remaining puzzle stretch your sanity to its limits whereas telling your self it is all price it for successful of dopamine that comes with a digital platinum trophy popping up in your display.

Ever since The Witness, I’ve been chasing a puzzle recreation of this caliber. I’ve loved the likes of The Talos Precept, Manifold Backyard, Lorelei and the Laser Eyes, and Blue Prince, to call only a few. However it’s the reminiscences that the just lately launched Large Stroll has been resurfacing which have set my synapses sparking most strongly. Home Home’s co-op journey takes place on a equally mysterious island, dwelling to a inhabitants of puzzles. And whereas not seeming as testing as The Witness — I’m nonetheless in the early levels, so I could remorse this assertion — it brings with it the identical sensation of cerebral discovery.

Extra so, it takes me even additional again to a few of my formative online game reminiscences. As a younger child, I’d spend weekend afternoons watching my dad play Myst, Riven, and its sequels on a chunky PC monitor, not understanding that it was the starting of a highway that may take me to the inside The Witness’s mountain. I suppose I ought to thank him. By the way, I used to be saddened to see Cyan World’s newest sequel challenge had been shelved, which regarded nice from the teaser trailer launched by the builders. It’s a disgrace that it appears set to remain unreleased, however I’d like to have performed it and been in a position to get a duplicate over to my dad, a lapsed gamer, who I’m certain would have beloved to have stepped again into the world of Myst as soon as once more.

In fact, since 2016, folks have put my achievement to disgrace, with speedruns obtainable to view that complete the challenge in just 80 seconds. Sickening, sure, however I’m nonetheless happy with my accomplishment, and worth it as maybe my most euphoric online game second.

Simon Cardy’s Prime Puzzlers

A set of puzzle, point-and-click, and video games that usually make you assume that little bit more durable.

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I did have small psychological flashbacks to it final yr after I subjected myself to Loss of life Stranding 2’s most hectic take a look at: a supply round the entire circumference of Australia, which must be accomplished in 40 minutes or below. The primary time I tried it, I bought caught on a rock midway round and missed out by six seconds. I nearly threw my PS5 out of the window. Fortunately, half an hour later, I cracked it and secured that Platinum trophy alongside.

So, I ask you. What’s the largest problem you’ve ever overcome in a recreation? Have you ever been chasing that thrill ever since, or do you select to indulge in the glory of previous triumphs? I’d prefer to assume I’ve grown up and don’t have time for such issues anymore. However deep inside me, I do know that if I stepped again onto that island, I’d do it yet again.

Simon Cardy is a Senior Editor at IGN who can primarily be discovered skulking round open world video games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Observe him on Bluesky at @cardy.bsky.social.

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