Resident Evil Requiem producer Masato Kumazawa has stated Capcom sees the drama surrounding the DLSS 5 AI model of Grace Ashcroft as “a constructive” as a result of it proved Capcom “acquired the design proper” the primary time round.
Kumazawa supplied a deep dive into the event of the most recent entry within the traditional survival horror franchise throughout an interview with Eurogamer. When requested if the workforce took something away from the dialog concerning the controversial Nvidia expertise, he stated the unfavourable response solely served as proof that followers most well-liked Grace’s authentic design.
“The very fact a variety of gamers commented they actually appreciated the unique design of Grace and did not need to see it modified was a constructive,” Kumazawa stated with out commenting on Capcom’s involvement within the DLSS 5 reveal. “It meant we acquired the design proper [and] factors to the truth that Grace rapidly established herself as a fan favorite, that individuals had such robust opinions on her design.”
Grace Ashcroft made her debut within the franchise as certainly one of Resident Evil Requiem’s two playable characters when it launched in February. Regardless of being paired with the titan that’s Leon S. Kennedy, followers rapidly fell in love with the half she performed in its story. In accordance to Kumazawa, it appears that is additionally partially why followers rejected the model of her altered by AI that Nvidia revealed in March.
The footage revealed by the tech big tried to promote its DLSS 5 replace as the subsequent step in gaming visuals however was instantly met with criticism nearly completely throughout the board. Whereas video games like The Elder Scrolls 4: Oblivion, Hogwarts Legacy, and Starfield have been all featured in its reveal video, it was Resident Evil Requiem – particularly Grace Ashcroft – that was established because the face of most followers’ dissatisfaction.
Most in contrast the DLSS 5 model of the character’s face to the sort of AI filters featured on some social media apps. One standard fan remark on the time said, “That is horrendous like somebody put an AI filter on it like that is not even Grace.”
“I really like seeing my consolation character became a sloppy AI mess!” one other added.
A minimum of some Capcom builders seemingly didn’t know Nvidia had plans to embody Resident Evil Requiem within the DLSS 5 showcase prior to its reveal. Bethesda additionally later acknowledged the backlash, explaining that its artists would have extra management over the expertise and would hopefully keep away from AI criticisms sooner or later.
Capcom has stated it plans to make the most of AI to assist it throughout recreation growth, however will avoid generative AI. Within the meantime, Kumazawa makes it sound like gamers do not want to fear about Grace getting an AI-generated makeover any time quickly.
For extra on how players responded to DLSS 5, you’ll be able to examine why Nvidia CEO Jensen Huang feels followers are “mistaken” in regards to the tech. You may also learn up on why we felt DLSS 5 is a slap within the face to the artwork of online game design. In the event you’re wanting to learn extra about Resident Evil Requiem, you’ll be able to try the PC mod that added the Service provider into the sport.
Michael Cripe is a contract author with IGN. He is finest recognized for his work at websites like The Pitch, The Escapist, and OnlySP. Make sure to give him a comply with on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).