Fists clashing, bones crunching—it’s combat at its most visceral. On the flip facet, there’s the glitz and glamour of show business, the place you deal with all the things from track composition to stay stage productions. Stranger Than Heaven, an all-new title from RGG Studio, the group behind the Like a Dragon sequence, delivers a remarkably numerous array of gameplay because it follows the 50-year journey of protagonist Makoto Daito.
At a latest press preview occasion, we received hands-on time with choose parts from 4 distinct chapters: the Prologue, Kokura in Fukuoka, Kure in Hiroshima, and Minami in Osaka.
Makoto Daito’s quest for a spot to belong, and the vibrant port city
The prologue takes place in San Francisco in 1915. Framed for homicide and pursued by the police, Daito manages to shake off the cops and board a suspicious vessel about to set sail from the docks. There, he meets Yu Shinjo, a fellow stowaway, together with the ship’s captain, Orpheus. From the outset, a dramatic story unfolds towards the backdrop of a moody jazz-blues soundtrack. When you can really feel the profound loneliness of Daito, who has misplaced his dad and mom and confronted racial discrimination, he additionally reveals a compassionate coronary heart, placing himself in danger to guard Mashiro when he’s noticed by the crew.
In the subsequent phase, set in Kokura in 1915, Daito crosses paths with Tae, the girl who turns into the anchor of his life. Nonetheless looking for a spot to belong, Daito is deeply shaken when Tae greets him with a mild “Welcome dwelling”. The nuance of falling for Tae is delicately captured by refined facial expressions and minute hand gestures.
This part additionally provided a style of free-roaming journey. Bathed in daylight, Kokura is a full of life port city. Working by city whereas gazing at smoke billowing from the metal mill chimneys, navigating maze-like alleys bordered by picket fences, grabbing a bowl of beef over rice at a avenue stall… merely exploring the space will get your blood pumping.
Immersive combat powered by dual-limb controls
At the Kokura metal mill, we tackled a protracted battle towards a number of foes to rescue a kidnapped Tae. Stranger Than Heaven encompasses a distinctive combat system that makes use of the shoulder buttons and triggers to regulate the left and proper sides of Daito’s physique independently. You battle by alternating left and proper assaults whereas guarding in the path of incoming strikes. As a result of your inputs sync straight with the character’s actions, the controls really feel remarkably tactile. From the huge wind-up of a punch to the impression upon touchdown a blow, the combat carries the heavy, uncooked weight of human our bodies clashing.
Unarmed preventing isn’t the solely choice; weapons add a brutal edge to combat. Compact one-handed weapons permit for lightning-fast strikes, however depart Daito’s left hand counting on weaker bare-fist assaults. Conversely, large weapons like sledgehammers depart you susceptible to counterattacks attributable to longer restoration occasions, however unleash devastating drive per swing. Throughout prolonged brawls, you additionally have to keep watch over your six, leaving no room to drop your guard. Whereas nimble one-handed weapons felt dependable at first, the sledgehammer proved far more efficient in group fights for clearing out a number of enemies directly. Although we ran out of steam earlier than reaching the last encounter attributable to more and more powerful foes, the difficult combat left an enduring impression.
In Kure (1929), we additionally examined our combat prowess in the Area. Defeating designated opponents earns rewards, and rematching adversaries you’ve beforehand crushed lets you apply constraints, comparable to “No Weapons,” to attain further bonuses. Failing to fulfill these situations, nevertheless, leads to lowered rewards.
In keeping with Producer Hiroyuki Sakamoto, Daito’s core attributes associated to well being and spirit enhance by each day actions like strolling round city or studying the newspaper. Moreover, weapons function proficiency ranges that enhance assault energy by continued use, whereas new strikes might be realized through minigames and sub-stories.
Step into show business: From music manufacturing to stay performances
In 1943 Osaka (Minami), we received a style of the show business world. Right here, Daito leverages his knack for showmanship to supply varied stay performances, a function that not solely generates earnings but in addition performs a pivotal position in the overarching story.
Managing show business entails dealing with promotions, composing music, and mounting stay stage reveals. Essential to composing music is amassing “Inspiration.” By gathering varied sounds all through the metropolis and throughout battles, you may take your discoveries to a composer when you’ve amassed sufficient to craft new tracks.
Apparently, a single track might be given a number of preparations, and swapping out devices dramatically alters its total temper. Experimenting with these choices was a deal with; seeing a single melody rework fully was genuinely satisfying, letting you discover the actual association that clicks with you. It’s equally participating to map out what vibe suits greatest with an upcoming occasion schedule.
In keeping with Sakamoto, Inspiration might be acquired in lots of sudden methods. As an example, feeding a stray canine would possibly trigger it to bark, unlocking a brand new piece of Inspiration from that sound. Sure prompts can solely be found at evening, and gathering varied Inspirations throughout completely different eras expands your repertoire of songs and preparations. Finest of all, tracks you compose transcend time: a chunk carried out in Kure can later be showcased in Minami or Atami.
When producing a efficiency, you choose singers, musicians, and stage results like confetti or fog machines. Each show comes with goal income targets, requiring you to fastidiously steadiness performer expertise towards operational prices. As soon as the curtain rises, Daito personally operates the lighting and particular results. Efficiently executing the on-screen button prompts enhances the stage results and will increase the show’s income. Slightly than relying closely on participant twitch reflexes like a conventional rhythm recreation, success appears to hinge way more on pre-show planning, comparable to selecting the proper track, forged, and stage setup. Even from our transient trial, the sheer selection of music and strategic depth make this function look exceptionally promising.
Looking forward to Makoto Daito’s 50-year journey
This hands-on session supplied a compelling glimpse into the distinct tales and gameplay experiences tied to every period and locale. From the uncooked depth of close-quarters combat to crafting customized tracks in show business, each aspect delivered its personal distinct thrill.
We are able to’t wait to see how these wealthy, various gameplay loops intertwine as we relive Makoto Daito’s 50-year life story in the full recreation.
Stranger Than Heaven launches on PlayStation 5 on Friday, January 15, 2027.









