
Whats up Heroes! A daring new chapter begins right now in Age of Mythology: Retold! With this replace, we’re excited to unveil the ultimate providing of the Enlargement Move, Obsidian Mirror, our most formidable enlargement but – bringing the lengthy‑awaited Aztec Pantheon to the mythic battlefield alongside a bunch of enhancements, fixes, and new content material.
Step right into a mythology not often seen in RTS. Obsidian Mirror introduces three all-new Main Gods, highly effective Minor Gods, creative mechanics constructed round concern, phantasm, and sacrifice, and a sweeping 12‑mission marketing campaign that tells an epic story of divine rivalry and survival. Each battle feeds the gods, each sacrifice fuels your empire, and each choice reshapes the circulation of energy.
Alongside the DLC launch, right now’s replace additionally delivers some gameplay & steadiness updates, high quality‑of‑life enhancements, new maps, editor enhancements, and efficiency fixes – many primarily based immediately on participant suggestions.
Highlights embrace:
- Obsidian Mirror DLC now obtainable!
- The all-new Aztec Pantheon with 3 Main Gods and 9 Minor Gods
- A cinematic 12‑mission marketing campaign that includes model-new mechanics
- New god powers, fable items, relics
- 13 new Achievements, plus new cheat codes, relics
- 5 new random maps impressed by Aztec legends
- Updates to Gauntlet, Blood and Bones Pack, and Final Fan Pack content material
- Bug fixes, minor steadiness updates, UI enhancements, and stability enhancements
- Expanded Editor and modding instruments for creators
Whether or not you’re returning to Age of Mythology or experiencing it for the primary time, Obsidian Mirror opens the door to new methods, new tales, and a robust new imaginative and prescient of mythic warfare.
Dive into the total notes under for all the main points – then put together for battle.
“Titlateuitin!” — To Battle.
Thanks once more to our wonderful neighborhood members, all of whom have helped to make Age of Mythology: Retold a hit to this point!
—The Age of Mythology Group
Do not forget that you’ll have to replace your sport within the Microsoft Retailer:
- Open the Microsoft Retailer.
- Click on the [∙ ∙ ∙ ] image subsequent to your profile image.
- Choose Downloads and updates.
- Press the Get updates button to routinely detect, obtain, and set up the most recent modifications to your sport!
- Open the sport. The title display ought to present you on Construct 19.10195.
In case you are unable to launch the sport after downloading the replace, ensure you add (or re-add) the Age of Mythology: Retold consumer or folder as an exception to your firewall and antivirus program.
That’s it; you’re able to play!
Do not forget that you’ll have to replace your sport in Steam:
- Open Steam.
- Click on on Library to see your video games record.
- Click on Downloads on the backside of the Library window.
- [If the new build does not download automatically,] click on the Obtain Now button to manually obtain the brand new replace.
- Open the sport. The title display ought to present you on Construct 19.10195.
That’s it; you’re able to play!
Do not forget that you’ll have to replace your sport within the Xbox App for Home windows.
- Open the Xbox app.
- Video games which are put in present up on the left facet of the app.
- Hover over the sport or click on it, and then choose Update.
- [If the new build does not download automatically,] hover over the sport, choose Extra Choices (…), select Handle. Below the Information tab, select the choice to Test for Updates.
- Open the sport. The title display ought to present you on Construct 19.10195.
That’s it; you’re able to play!
- Below the video games tab from the PlayStation House Display Find the sport and hover over it. Be certain to not choose it!
- Whereas hovering over the sport press the Pause button (☰) in your controller.
- Within the new pop up menu choose the Test for Update choice.
- If there’s a new replace obtainable, this may routinely begin the obtain. In case your sport is on the latest model, deciding on this selection will verify that info for you.
That’s it; you’re able to play!
Please notice that customized mods will not be suitable with the most recent sport replace. In case you are experiencing points launching or taking part in the sport after downloading the brand new construct, attempt disabling your put in mods earlier than making an attempt once more.
Nonetheless having hassle? Go to our support site!

From throughout the ocean comes a wonderful new world pantheon.
Obsidian Mirror introduces the Aztecs to Age of Mythology: Retold in a daring, lengthy-requested enlargement that reshapes how gods, mortals, and mythic energy collide.
Constructed for gamers desperate to increase their expertise and discover a mythology not often seen in RTS video games, this enlargement delivers new gods, mechanics, monsters, and an epic marketing campaign pushed by divine rivalry. Aztec mythology introduces themes explored at mythic scale within the RTS, with an emphasis on sacrifice, phantasm, and the circulation of life and energy.
We’re thrilled to announce that the subsequent DLC for Age of Mythology: Retold – Obsidian Mirror is obtainable now!
We’re very excited to lastly carry you the Aztec pantheon. The workforce put our hearts and souls into this one, and we actually hope you get pleasure from it! Thanks for persevering with to assist the workforce and Age of Mythology: Retold!
“Titlateuitin (Tee-tla-teh-WE-teen)” – To Battle!
Aztecs Overview
Quetzalcoatl
Tezcatlipoca
Huitzilopochtli
Take command beneath three new Main Gods, every providing a definite playstyle.
- Quetzalcoatl, the Feathered Serpent, guidelines as a smart priest-king, accelerating his individuals with the ability of wind whereas strengthening tradition and studying.
- Tezcatlipoca, the Smoking Mirror, embraces night time, chaos, and sorcery, summoning underworld minions and bending actuality by means of phantasm.
- Huitzilopochtli, the god of solar and warfare, calls for sacrifice and devotion, granting devastating energy to these prepared to offer the whole lot in his title.
Develop your divine affect with 9 new Minor Gods, every bringing distinctive god powers, fable items, and strategic depth impressed by Aztec legend. Command deities similar to Itzpapalotl, the obsidian butterfly of dying and magic. Name upon Tlaloc, grasp of rain and destruction. Unleash Xolotl, whose corrupt affect twists enemies into monstrous types.
Model New Marketing campaign: Obsidian Mirror

Obsidian Mirror introduces Concern and Phantasm gameplay, providing new methods to dominate the battlefield. Lay traps, manipulate enemy conduct, harvest life power, and assemble towers from fallen foes. On the coronary heart of Aztec energy lies Tonalli, the essence of life launched in battle. Each fallen warrior will gasoline divine Favor and empower your gods, driving your civilization ahead. Even your villagers can supply their life power when better energy is required.
The all-new 12-mission marketing campaign tells an epic story of divine battle and survival. When the everlasting rivalry between Quetzalcoatl and Tezcatlipoca destroys the utopian metropolis of Aztlan, Huitzilopochtli seizes the second to guide his individuals south in search of a brand new empire. In the meantime, Tezcatlipoca escapes by means of his Obsidian Mirror, crossing continents to recruit legendary allies and reclaim his dominance. Gods will conflict, alliances will fracture, and the destiny of the Aztec individuals can be determined by blood, perception, and energy.
Obsidian Mirror is a dramatic evolution of Age of Mythology: Retold. For followers who’ve waited years to see the Aztecs rise, and for technique gamers drawn to daring mythic themes and creative mechanics, this enlargement delivers a fierce new imaginative and prescient of divine warfare.
New Options
Included on this DLC
- All new Aztec Pantheon that includes
- 3 new Main Gods
- 9 Minor Gods
- 12 new marketing campaign missions to battle your manner by means of
- New gameplay mechanics and a roster of new items
- New God Powers to grasp
- New Relics to search out
- New Cheat Codes
- New Achievements
New Achievements with Obsidian Mirror
Homeowners of the Obsidian Mirror DLC can full 13 new achievements.

Migration
Full the primary mission of the ‘Obsidian Mirror’ Aztec marketing campaign.

Return to Sender
Rescue all captives in ‘Supply Service’.

Hades’ Break
Destroy Hades’ City Facilities in ‘Hells Divided’ on Laborious or larger problem.

Feast Denied
Stop Cipactli from reaching the third village in ‘Infinite Starvation’.

Smoke and Mirrors
Full the final mission of the Obsidian Mirror Aztec marketing campaign.

Divine Nourishment
Commit 260 items to the Gods.

It’s a Lure!
Spring 52 Aztec traps in your enemies.

Every day Ritual
Practice 260 Warrior Monks.

Eaten Alive
Eat 104 enemies with the Earth Monster God Energy.

Shock!
Efficiently ambush 52 enemies from stealth.

Godspeed
Pace up 400 pleasant items with the Tailwind God Energy.

Dreamweaver
Trigger 104 enemy items to sleep with the Lullaby God Energy.

Primordial Starvation
Defeat 400 enemy items with the Cipactli Titan.
New Cheat Items
Homeowners of the Obsidian Mirror DLC can use the next new cheat codes.
| Cheat Code | Description |
|---|---|
| FOUR WAY MIRROR | Achieve 4 random Aztec God Powers (one for Age 1, 2, 3, and 4). Replaces any current God Powers.
Requires proudly owning the Obsidian Mirror DLC. |
| ALL THE BROTHERS | Spawns the three Teixiptla: Quetz, Huitz, and Tezca.
Requires proudly owning the Obsidian Mirror DLC. |
| AXOLOTL ARMY | Spawns three Mutant Axolotl items.
Requires proudly owning the Obsidian Mirror DLC. |
| BIG FRIENDS | Spawns three Quinametzin items.
Requires proudly owning the Obsidian Mirror DLC. |
| SLAP HAPPY | Spawns three Ahuizotl items.
Requires proudly owning the Obsidian Mirror DLC. |
| BOWLING TIME | Spawns three Ayotochtli items.
Requires proudly owning the Obsidian Mirror DLC. |
| FURRY FAM | Spawns three Capybara items.
Requires proudly owning the Obsidian Mirror DLC. |
| FLUFFY | Spawns three Alpaca items.
Requires proudly owning the Obsidian Mirror DLC. |
| OVERWATCH | Spawns three Chaneque items.
Requires proudly owning the Obsidian Mirror DLC. |
| WINGS OF DEATH | Spawns three Tunkuluchu items.
Requires proudly owning the Obsidian Mirror DLC. |
| CHOMPY | Spawns a Cipactli Titan unit.
Requires proudly owning the Obsidian Mirror DLC. |
| LOVERS | Spawns Iztaccihuatl and Popocatepetl items.
Requires proudly owning the Obsidian Mirror DLC. |
| HUMMINGBIRD | Spawns a Huitzilopochtli unit.
Requires proudly owning the Obsidian Mirror DLC. |
| SNAKE EYES | Spawns a Quetzalcoatl unit.
Requires proudly owning the Obsidian Mirror DLC. |
| JAGUAR | Spawns a Tezcatlipoca unit.
Requires proudly owning the Obsidian Mirror DLC. |
| MINIONS | Spawns Itzcoatl and Tlacaelel items.
Requires proudly owning the Obsidian Mirror DLC. |
| HEARTLESS | Spawns a Copil unit.
Requires proudly owning the Obsidian Mirror DLC. |
| ALL THE CREW | Spawns Ajax, Amanra, Brokk, Eitri, and Kastor items.
Requires proudly owning the Obsidian Mirror DLC. |
| BLACK SAILS | Spawns a Kamina unit.
Requires proudly owning the Obsidian Mirror DLC. |
| TO THE MOON | Flip timber into rockets that fireside into the sky for a short while earlier than they arrive falling again to earth.
Requires proudly owning the Obsidian Mirror DLC. This cheat revives a bug that was occurring with timber throughout early growth, earlier than the preliminary launch of Age of Mythology: Retold. Physics handled something on land as if it have been underwater, which might ship physics objects flying as much as change into buoyant. |
New Relics
The next new relics can be found with this patch:
- Xocolatl: +4% HP for human items.
- Ehecailacocozcatl: +2.5% motion pace for all items.
- Mayahuel’s Maguey: Human items refund 10% of their price after dying.
- Bone Shards of Mictlan: Fable items refund 2 favor after dying.
- Hummingbird’s Beak: Infantry troopers have a +0.1x multiplier vs infantry.
- Atlatl of Ehecatl: Archer-kind items and buildings shoot quicker.
- Xiuhcoatl: Fable items have +15% multiplier vs fable items.
- Treasure of Tlacopan (Marketing campaign Solely): Wonders construct 35% quicker.
- Treasure of Coyoacan (Marketing campaign Solely): Wonders construct 35% quicker.
- Treasure of Mexicaltzingo (Marketing campaign Solely): Wonders construct 35% quicker.
Obsidian Mirror Available Now!
Obsidian Mirror is obtainable now on Steam, Microsoft Retailer, Xbox and PlayStation 5.
*Homeowners of Age of Mythology: Retold – Enlargement Move have entry to play Obsidian Mirror now.
Blood and Bones Pack DLC – New Additions
This patch brings some new enhancements to make your expertise with the Blood and Bones Pack even higher! The modifications added on this patch embrace:
- 6 new Purple Blood Pool variations to extend selection on the battlefield.
- Darker Purple Blood! We noticed gamers’ want for darker blood, and have modified the shade of the default pink blood. You possibly can nonetheless swap to the brighter coloration when you choose the brighter pink by altering the setting.
- Skeletons now assist a white variant and the choice to modify from pink to white after a set interval.
- Impression results displaying Blood VFX now seem nearer to the goal beneath assault for melee assaults. Decreased from 110% to 80% of every unit radius.
- New modder features to assist spawn blood VFX.
- Added new settings to increase how one can customise your expertise with the Blood and Bones DLC.
- New setting to indicate Distinctive Unit Visuals (enabled by default).
- New setting to indicate Darker Blood (enabled by default).
- New setting to manage the dimensions of Blood Swimming pools. Defaults to 100% and may be modified between 5% and 200% scale.
- New setting to decide on Skeleton Shade. Defaults to “Dynamic (Bloodied to White)” which begins as bloodied skeletons and then swaps to white after 20 seconds. The choice choices assist you to set skeletons to be “At all times Bloodied” or “At all times White”.


Brighter Blood (Darker Blood Disabled) with Bloodied Skeletons
Darker Blood Enabled with White Skeletons
Distinctive Unit Variations
Gamers who personal each the Obsidian Mirror DLC and the Blood and Bones Pack DLC can play with bloodied variations of two buildings. You possibly can toggle these within the DLC tab utilizing the “Present Distinctive Unit Visuals” setting.
Aztec Nice Temple


Aztec Tzompantli Tower


New Cheat Unit
A brand new unique cheat is obtainable to those that personal the Blood and Bones Pack DLC!
| Cheat Code | Description |
|---|---|
| KILLER RABBIT | Summon a stronger kind of the Centzon Totochtin impressed by the Rabbit of Caerbannog. These vicious rabbits come from a lineage of man killers. Be careful for his or her quick pace and multiplication. Weak to Holy Hand Grenades. Requires proudly owning the Blood and Bones Pack DLC. |
Final Fan Pack DLC – New Additions
New additions for gamers who personal the Final Fan Pack DLC embrace:
- New Golden Statues! Gamers who additionally personal the Aztec Pantheon can now use Golden Statues with this new Pantheon.
- New Participant Icons! Now you can use the next extra icons:
Gauntlet – New Additions
The next minor updates have been added to Gauntlet:
- The Aztec Pantheon Main Gods have joined these obtainable to play with and in opposition to within the Gauntlet sport mode. Newly generated Labyrinths after the patch has launched have an equal random likelihood in comparison with different Pantheons to come across Aztec Pantheons.
- Blessings have been up to date to assist the Aztec Pantheon. Examples embrace “Demeter’s Berry Cultivation,” now together with Calpulli. And “Odin’s Swarm Ways” and “Prometheus’ Standardization” now apply to the Battle Hut.
- Chaos Occasions and Favor Stash objects have been up to date to incorporate the brand new Aztec items.

Developer Notice: Reminder that Replays usually are not suitable between patch updates. Replays usually are not suitable as a result of the simulation logic modifications in ways in which trigger replays to not run synchronously with their unique behaviors.
Stability & Efficiency
- Minor normal enhancements to stability.
- Fastened a crash that would happen when spawning blood VFX for the Centaur Volley assault or when items die on water on account of an especially uncommon division by 0 if the sport randomized a particular random quantity.
- Fastened a uncommon crash that would happen if the spawning of blood swimming pools failed on account of lacking information.
- Fastened a crash that would happen whereas loading situations if there may be an unknown Proto Energy ID.
- Up to date multithreading on the PS5 to make sure threads have been accurately prioritized for performant gameplay.
- Minor enhancements to PS5 reminiscence administration.
- Fastened a minor bug that triggered looping sounds linked to powers to repeatedly add new occasions with out eradicating older occasions.
- Fastened a file switch bug that would have led to instability if some sorts of file paths have been used.
- Speech-To-Textual content now runs solely as a background course of if the related setting is enabled. Beforehand, this course of might trigger throttling and efficiency impacts in some instances.
Localization
- Updates to some translations to enhance translation high quality.
- Fastened some instances for Turkish the place the letter “İ” could be routinely capitalized to “I” in conditions the place it ought to stay unchanged.
Graphics
- Fastened a bug that triggered Nidhogg to teleport to the bottom throughout its Blazing Strafe assault. Nidhogg will now stay flying above foes at its meant peak.
- Fastened some instances the place decals utilizing an emissive might flicker.
- Fastened some instances the place placement previews for God Powers might present up for unrelated beforehand forged God Powers.
- Decreased the feel decision for Blood and Bones Pack Skeletons (2k to 1k textures) as half of bettering GPU reminiscence utilization.
Audio
- Fastened a bug that triggered some icons to be learn with the Narrator setting enabled whereas whispering to different gamers.
- Minor updates to varied sounds to enhance consistency and high quality.
- Improved the Narration of Good friend Requests within the Social Sidebar.
- Fastened a bug that triggered duplication of Narration in some conditions when taking part in on Xbox.
- Fastened a bug that triggered positional sounds for some God Powers to not work on account of a non-practical “positional” attribute.
Hotkeys
- New Hotkeys added:
- Choose All Stealth Items
- Choose All Stealth Items on Display
- Choose All Ambush Items
- Choose All Amubush Items on Display
- Group for Constructing Development Aztec bindings.
- Group for Aztec City Middle Hotkeys
- Group for Aztec Temple Hotkeys
- Group for Aztec Dock Hotkeys
- Hotkeys for the brand new Applied sciences.
- Group for Aztec Unit Hotkeys.
- Group for Editor Free Cam controls.
UI
- Restoring Default settings throughout gameplay will not reset your chosen Language choice. The Language setting can solely be modified within the Important Menu, so resetting settings to defaults might have left some gamers unable to repair their language till after they left their present sport.
- Fastened a bug that triggered hovering over the Foyer Persona area within the Skirmish Foyer to indicate random strings. The Foyer Persona and Foyer Issue settings now present these titles as an alternative of random strings or restating the chosen worth as a tooltip within the case of Foyer Issue.
- The Temple of Demeter now exhibits the “Set Villager to Collect At” button, in line with the traditional Temple.
- Moved Lykaon Villager within the Village Middle and Citadel Middle grid UI to be in line with the City Middle unit practice location.
- Cheiroballista’s “Promote to Hero” potential icon now exhibits the hero model for consistency with how different “Promote to Hero” icons seem.
- Analysis Fee information results for applied sciences now present values on tooltips. This is applicable to applied sciences similar to “Forge of Olympus” and the brand new “Burnt Water” applied sciences.
- Fastened a bug that triggered the Harpy to share the identical Grid UI cell because the Siren within the Temple of Demeter.
- When the Final Fan Pack DLC is just not put in, you’ll now see a message indicating why the associated settings are disabled within the DLC settings tab.
- The “Demeter’s Berry Cultivation” Blessing now accurately exhibits in its tooltip that it applies to the Watermill.
- Fastened the onerous edges seen for some marketing campaign map backgrounds in the primary menu.
- Additional free God Energy prices granted in some conditions, similar to throughout Eventualities, will now present a visible pip icon for every free cost.

Instance of two free prices
- New Recreation Tab settings:
- Drag-Choose Contains Ambush Mode: Toggle this to permit items in Ambush Mode to be chosen with different army items when drag-deciding on.
- Choose All Contains Ambush Mode: Toggle this to permit items in Ambush Mode to be chosen with different army items when deciding on all items with a hotkey.
- New Sound Tab settings:
- Editor Sound On: Toggle on/off unit and background sounds whereas in editor.
- Positional Speech: Toggle to allow spatial positioning of unit speech. This impacts unit choice and acknowledgment sounds.
- New Controller Tab setting:
- Fast Discover Contains Ambush Mode: Select whether or not D-pad Fast Discover instructions choose items which are in Ambush Mode.
Controller
- Fastened a bug that prevented modifying Replay Playback pace whereas taking part in with a controller. It’s now attainable to make use of the D-Pad throughout replays to regulate playback pace, right down to “Sluggish 4” and as much as “Quick 4”. The management is now in line with what is feasible for Mouse and Keyboard gamers.
- Minor updates to enhance how the Radial Menu shows its obtainable choices in some conditions.
- Fastened a bug that triggered Keyboard and Mouse Hotkeys to indicate on Passive Talents within the Controller Radial Menu.

Fixes
- Fastened a bug that triggered some self-forged skills to fail when forged with Shift + Q for group casting. Examples the place this mounted the power to group forged included: Shinobi, Oni, Qiongqi, Sphinx, Roc, Avenger, and Einheri. This repair additionally ensured that the brand new Chaneque unit may be transformed to their Idol kind as a gaggle.
- Bushes now replace their dynamic choice extra often after chopping. Beforehand, tree choice would solely replace after the tree had disabled physics and pressured an replace. Generally, this replace after the timber fell wouldn’t occur, leading to a persistent hitbox that made it seem the tree had not been felled. The hitbox will now replace often because the tree trunk falls, guaranteeing a extra correct choice expertise.
- Fastened a bug that triggered some issues to be thrown round by Meteor which are meant to be immovable (e.g., Carnivora may very well be cut up up with its arms flying in all places). All items marked Immovable will not be thrown by the Meteor God Energy.
- Blood will not render on items which are beneath Fog of Battle.
Developer Notice: The change to not render blood on items beneath Fog of Battle is primarily to make it rather less apparent when scouted huntable items have been killed by different gamers. Huntable items will proceed to be observable in the identical manner they’ve in earlier patches. The blood impact made it somewhat too instantly apparent that one thing had occurred whereas scrolling across the Fog of Battle.
- Fastened a bug that triggered Demeter’s Deathmatch AI Construct Order to assume it might age as much as Mythic with Hephaestus.
- Hit Impact injury over time now tracks the damaging unit and participant to make sure bounty-kind results are accurately awarded.
- Medusa can not use Petrification on items kidnapped by Harpy items. The flexibility will not go on cooldown when failing to forged Petrification on kidnapped items.
All Pantheon Modifications

Basic
- Villagers now all have homing ballistics for his or her ranged assaults.

Fable Items
Hamadryad (Pan): has had the next modifications utilized:
- The Hamadryad is not a sound goal for Shifting Sands or Vortex whereas in tree kind. You possibly can nonetheless teleport Hamadryads if they’re of their non-tree kind.
Developer Notice: Gamers in workforce video games have been turning the Hamadryad right into a weapon of mass destruction that may very well be teleported into the center of armies. The Hamadryad is meant to excel at shock assaults with its Ambush, however the potential to teleport that Ambush assault exceeded the meant targets for the unit.
- When not in tree kind, the Shifting Sands will now reset Hamadryad’s potential cooldowns.
Developer Notice: Resetting the power timer makes it more durable to make use of a timed assault with Shifting Sands.
- Hamadryads will not remodel when an kidnapped unit is flown over them.
- Hamadryads will not injury kidnapped items till they begin to fall if their Ambush assault triggers from different items getting into their vary.
Developer Notice: Harpy items might fly Kidnapped items over Hamadryads to set off an instantaneous kill. The Space of Impact assault for Ambush is just not meant to hit flying items.

Main Gods
Tsukuyomi

- New Moon (God Energy): When utilizing New Moon on a constructing that’s actively researching applied sciences, the lively analysis will resume routinely on the identical progress, supplied it was not chosen without spending a dime instantaneous analysis by the God Energy.

This patch brings some new updates for map units, together with a set of new random maps for gamers to get pleasure from!
Commonplace Map Set Up to date
- Eliminated Anatolia, Blue Lagoon, Megalopolis, and Snake Dance.
- Added Cloud Forest, Mirage, Obsidian Ridge, and Watering Gap.
Fast Match Map Set Up to date
- Eliminated Blue Lagoon, Megalopolis, and Snake Dance.
- Added Cloud Forest, Obsidian Ridge, and Watering Gap.
Bug Fixes
- Fastened a bug in Mirkwood that would have triggered incorrect constraint placement of some objects whereas taking part in King of the Hill.
New Maps Added for Obsidian Mirror DLC
5 new maps added as half of Obsidian Mirror and can be found to gamers who personal the DLC!

Blood River Crossing
A sacred river splits the map, with its central crossing forming a contested chokepoint good for ambushes and shock assaults. Huntable animals are plentiful, however gold and wooden are scattered throughout the land.

Cloud Forest
A mist-shrouded mountain rainforest lies alongside the Aztecs’ migration route, consisting of steep paths and dense cover. Hidden caves and slim passes create pure chokepoints, with elevated vistas and hidden caves providing ambush factors.

Obsidian Ridge
A rugged highland plateau teeming with Gold and Wooden, the place slim passages funnel motion towards the middle, inviting battle to say its riches. Dense forests, rocky outcrops, and sheer cliffs create sturdy defensive positions however make navigation perilous, whereas scarce Meals calls for cautious planning and strategic management of the terrain.

Temple of the Jaguar Moon
Hidden deep throughout the jungle, a forgotten temple rises amid thick cover and winding, slim paths, protected by pure chokepoints, traps, and prowling wildlife. Controlling the temple grants a trickle of favor and expansive imaginative and prescient over the encircling terrain, however restricted open area prevents gamers from setting up assist buildings across the prize.

Valley of the Solar Serpent
Hidden between mountain peaks, this fertile valley is believed to be touched by Quetzalcoatl’s divine favor. Gold is plentiful, and energy is inside attain, but Wooden is uncommon, demanding cautious planning from those that search to say it.

- Silent Sanctuary Legendary Battle: Fastened a bug with Temple of Demeter that prevented the choice to coach each Harpies and Sirens on account of them sharing a Grid UI cell.

Basic
- Up to date Doxygen documentation and the VS Code Extension.
- Many new items, fashions, and results to play with within the Editor.
- Fastened some instances the place icons appeared incorrectly for terrain instruments on Japanese property.
- World Area Prompts which are hooked up to items now use the interpolated unit render place for placement as an alternative of the uncooked unit place. This alteration helps transfer World Area Prompts extra persistently and easily with items as they transfer.
- Fastened a bug that triggered God Energy timers to indicate within the UI as -1 for the participant quantity with an invalid coloration when triggered through the use of a CreatePower information impact within the Tech Tree.
- There are actually new object complete summaries within the Editor debug view that may be opened with Objects > Mannequin Visuals Debug. These present totals within the present state of affairs, each total and per participant. These can be utilized as a efficiency metric in situations with many unit objects.

- Within the Objects > Mannequin Visuals Debug for any Unit kind object now you can use extra context actions when utilizing Proper Click on.
- Attempt Choose: Will try to pick out the unit on the planet.
- Attempt Choose All Of Proto (Per Participant in Render Solely): Will no less than attempt to choose the present unit and then additionally choose all different proto items that match the identical ProtoUnit ID and Participant ID. This may be helpful for locating small objects whereas modifying situations.
- Added new controls to reorder Digicam Waypoints within the Editor by shifting them up and down.
- Added a software to specify exact Digicam Waypoint positions.
- Added an improved Free Digicam to the Editor. Will be enabled by navigating to View > Free Digicam.
- New hotkey controls can be found for the Editor Free Cam.
- Triggers associated to Digicam Tracks can now be seen in a brand new UI and clicked to leap to the associated set off.
- There may be now an choice to avoid wasting and load Digicam Tracks with triggers.
- Added a brand new Editor software for viewing a graph of triggers within the present state of affairs. You possibly can open this UI by navigating to Triggers > Set off Graphs. Clicking any set off takes you to the related set off. Hovering over triggers exhibits extra particulars about that set off.

- Copy-Paste performance within the Editor now helps Water with a checkbox to selectively embrace it.
- New finer Terrain Elevation management obtainable within the Editor when utilizing Copy-Paste performance.
- Fastened the Flip to Face Unit Set off not activating the required set off on completion if one was set.
- Saving triggers now additionally saves the linked unit sorts. Importing triggers will immediate affirmation on whether or not to position the linked items routinely. These can be positioned on the world origin (0, 0, 0) when you select to proceed; in any other case, the hyperlinks can be eliminated.
- Fastened a bug that triggered imported triggers that reference one another to lose their connections.
- Improved the conduct of sorting of Triggers when importing Triggers.
- Utilizing Undo will now try and restore Triggers and reconnect them to the Regenerated items as they have been earlier than modifications.
- Pasting items within the editor will now place all unblocked items as an alternative of canceling your complete placement if a single unit is blocked.
- There are actually settings to mute and unmute in-sport sounds whereas utilizing the editor. This setting defaults to off.
- Fastened a bug with the Superior Remodel Device the place nature items repositioned with the software would stroll again to their preliminary place earlier than the motion drag.
- Fastened a crash that would happen when manipulating duplicated digital camera tracks.
- Triggers will now routinely retain hyperlinks to Digicam Tracks when they’re renamed.
- Fastened a bug the place video games might finish whereas within the Editor.
- Gadget-kind UI buttons (utilized by the Editor) can now increase when their content material is simply too lengthy to suit.
- Added new Editor Triggers:
- Participant: Unit Use Motion On Different Unit
- Participant: Tribute Obtained
- Blood: Hit VFX at Items
- Blood: Hit VFX at Place
- Added new Set off features:
- void trUnitSetVisualProperty(int propertyTypeID, vector targetVector, int terrainVFXAppearanceTypeID, int terrainVFXTintColor, float terrainVFXWaterBillboardBias, int vfxIconType): Units unstable visible properties that have an effect on VFX on chosen items.
- void trUnitSetVisualPropertyParticleTarget(vector targetVector): Units unstable visible properties that have an effect on VFX on chosen items. Goal vector is used for some beam kind VFX which have a from origin to level impact.
- void trUnitSetVisualPropertyTerrainProperties(int terrainVFXAppearanceTypeID, int terrainVFXTintColor, float terrainVFXWaterBillboardBias): Units unstable visible properties that have an effect on VFX on chosen items. terrainVFXAppearanceTypeID must be 0+ for DefaultTerrain variations or -1 or decrease for DefaultWater variations. terrainVFXTintColor is casted from a signed int to a DWORD Terrain Default is 0xFF7F7F7F and Water default is 0xFF6B50C4.
- void trUnitSetVisualPropertyScaleWithModelTransform(): Units unstable visible properties that have an effect on VFX on chosen items. It will trigger VFX to scale primarily based on the adjustment remodel and another scale utilized to the items. This may occasionally look incorrect for any results that haven’t been authored to scale accurately.
- void trUnitSetVisualPropertyParticleIcon(int vfxIconType): Units unstable visible properties that have an effect on VFX on chosen items. vfxIconType values: 0 = StealthHidden, 1 = StealthVisible, 2 = ExclamationMark
- void trSpawnBloodHitVFXAtUnit(int unitID, int impactEffectID): Tries to spawn VFX on the unit utilizing the required impactEffectID.
- void trSpawnBloodHitVFXAtSelectedUnits(int impactEffectID): Tries to spawn VFX in any respect chosen items utilizing the required impactEffectID.
- void trSpawnBloodHitVFXAtPosition(vector place, int impactEffectID, int impactEffectTypeID, int bloodPoolGroupID): Spawns blood influence VFX at place utilizing the opposite properties to find out which impact is used.
- int trGetImpactEffectID(string impactEffectPath): Will get the influence impact ID for a sound relative path.
- float trTributeReceived(int playerID, int resourceID): Returns the quantity of tribute of the given useful resource that the given participant has acquired.
- bool trPlayerUnitPerformsActionOnUnit(int32 playerID, string unitTypeName, string actionName, string targetUnitTypeName): Returns true if unitTypeName makes use of actionName on targetUnitTypeName.
- Up to date Set off features:
- trPlayerChangeProtoUnit modified with a repair for a bug that would trigger the record of items to be incorrectly or incompletely processed in some conditions. This is able to have beforehand resulted in some items not being modified.
- Added new KB features:
- bool kbUnitGetNumberUsedByPlans(int unitID): Returns what number of plans are utilizing the supplied unitID.
- bool kbUnitGetUsedByPlanID(int unitID, int index): Returns the planID the supplied unitID is utilized by on the supplied index.
- Up to date KB features:
- kbGodPowerGetIDInSlot will now return cloned energy IDs when one is ready for a specified slot.
- kbGodPowerGetNumCharges will now return 1 if the ability is just not a cloned energy and the CopyCostOfTargetPower flag has been enabled.
- New ProtoUnit Flags:
- StealthOnBirth
- MoveableWhenTransformed
- ReturnResourcesOnConstruction
- DisableStealthInCutscenes
- GrowOnBirthAnim
- ShrinkOnDeathAnim
- Added a brand new Proto Energy attribute for placement when the sort is Unit or InRange that permits you to set powers to “allyorenemynotself”. That is utilized by the Obsidian Mirror energy to make it castable on anybody that’s not your self.
- New ProtoAction flags:
- AmbushOnly
- AmbushPreferred
- DevotionNeverSacrifice
- StealthInShallows
- StealthAnywhere
- OnlyAttackIfPathClear
- TriggerAfterIdle
- RollingSmash
- MinWorkRateAsResourceDrain
- ForceTrainedUnitsToGatherPoint
- DamageOnPickup
- KillOnInvalidLand
- FireChallengePacket
- NoModifyHeight (solely utilized by LinearAreaAttack)
- NeverControlAction
- WorkOnAbductedUnits
- New OnHitEffect sorts:
- Sleep
- InstantKillablePercentChance
- MinRate in Tactic recordsdata can now take a useful resource kind as an attribute.
- New Tactic tags embrace:
- DevotionPower
- SoundSetEnter
- SoundSetUpdate
- SoundSetExit
- DevotionTime
- DevotionFavorReward
- DevotionCombatXPReward
- DevotionFavorTrickle
- MinResource
- MinScale
- ScaleIncrement
- DecayRate
- AmbushRange
- ReductionStart
- ReductionEnd
- AmbushDuration
- RevealAreaRadius
- RevealAreaChain
- DevotionHealthDrainEachSecond
- DevotionHealthDrainLimit
- RollingDamageFactor
- ShieldPoints
- ShieldDecayRate
- MaximumDuration
- AffectedRadius
- ActiveVFXProto
- ResourceAgeValue
- TreeBenderData
- Added a brand new Means flag “InactiveWhenFullHP” that disables the associated potential and exhibits it as unavailable when Hitpoints for a unit are full.
- Fastened a bug within the Random Map Script translateLoc XS perform that might have triggered it to return an incorrect outcome.
- Composite fashions can now have particular person mannequin entities locked to make use of a specified materials variation. This may be achieved by specifying the “materialvariantlocked” property. This may be discovered used within the great_temple_z_age3_blood.composite file, for instance.
- Metallic Swatches for materials definitions now assist Wooden and Bone. These are indices 5 and 6.
- AnimXML recordsdata now assist a padVisualBoundsMinXYZ and padVisualBoundsMaxXYZ setting for Anim tags. Instance used within the sport is iztaccihuatl_dismounted.xml.
- There are various extra additions, together with new energy sorts and different changes to what’s attainable with attributes and tags, that couldn’t be exhaustively coated right here. It is strongly recommended to view examples from the implementation of all the brand new powers and skills.

Investigation
As all the time, we’re persevering with to trace points reported by the neighborhood for future updates.
For different identified points, please go to this page to see what’s being tracked!

Coming Up…
This launch represents our most formidable enlargement but and the workforce has been totally centered on delivering a terrific expertise with this launch! With the introduction of the Aztec mythology and new gods, we hope you may discover new strategic choices, choose distinct divine identities, and discover contemporary methods to method each battle.
As gamers dive in, we’ll be carefully listening to your suggestions and will proceed engaged on extra enhancements and steadiness updates knowledgeable by what you’re experiencing in actual gameplay.
Thanks to all of our gamers on your continued ardour and assist. We’re excited to listen to your suggestions as you discover the all-new Aztec Pantheon and uncover what’s new in Age of Mythology: Retold.
DISCLAIMER
Please notice that this record is topic to alter and shouldn’t be thought-about a complete record of all of the identified points we’re monitoring. The above is to tell you of the workforce’s present priorities, which is able to change as different points come up or take priority.
For the most recent updates and bulletins, please go to our social channels.