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Battlefield 6 and the battle royale sport Redsec are getting a brand new replace on November 11, that includes plenty of quality-of-life updates and bug fixes. Included within the patch notes is the elimination of one of many sport’s most notorious exploits.
Update 1.1.1.5 launches on Tuesday, November 11 at 1 AM PT / 4 AM ET. The largest change could be the elimination of a bug that enables gamers to face on the XFGM-6D Recon Drone and ascend into the air by smashing it with a sledgehammer. Riding on top of a drone in this way permits gamers to entry unintended areas and shoot at folks from locations the place foes would not anticipate, and it is going away quickly.
This has been an ongoing level of frustration for gamers, who’ve made their concerns known for a month now in locations like Reddit and elsewhere.
One other main change in 1.1.1.5 is that Battlefield Studios has fastened an issue the place Lock-Guided Missiles would fail to be correctly countered by issues like flares. Moreover, automobiles would spawn within the incorrect locations on Breakthrough and Conquest maps, however that needs to be fastened with this replace. As for Redsec modifications, the developer mentioned it has fastened a number of “points affecting match circulation, squad revives, and Finish of Spherical transitions.”
Battlefield 6 launched in the beginning of October and has reportedly offered greater than 10 million copies to date. That may be a massive quantity nevertheless it won’t be sufficient to topple Name of Responsibility: Black Ops 7 when it launches on November 14, consultants have mentioned.
Redsec, in the meantime, launched on October 28 as a free sport supported by microtransactions. The sport has a “combined” consumer rating on Steam, with folks complaining about every kind of issues, together with the dearth of a solo playlist, the microtransactions, and different points.
Battlefield 6 1.1.1.5 patch notes
PLAYER:
- Fastened a problem the place dispersion can be larger than meant when going from dash to firing in ADS.
- Fastened a problem the place dispersion would incorrectly scale with motion velocity and all the time assume the participant is shifting at most motion velocity for the stance.
- Tuned touchdown animation to cut back extreme digital camera and weapon motion when aiming down sights, bettering visible stability throughout and after touchdown. This replace additionally resolves cases the place the ADS intention might be displaced when sliding.
VEHICLES:
- Fastened a problem the place Lock-Guided Missiles didn’t get countered as anticipated when met with enemy countermeasures corresponding to flares.
GADGETS:
- Fastened an exploit permitting gamers to ascend and entry unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.
MAPS & MODES:
- Fastened a problem the place automobiles didn’t spawn appropriately in Breakthrough and Conquest.
- Fastened a problem the place matches generally would begin with all sectors and goals energetic on the identical time.
- Fastened a problem in Strikepoint on Siege of Cairo the place destruction didn’t reset at halftime.
UI & HUD:
- Fastened a problem in Car Customisation locked Anti-Air Car presets didn’t show their unlock standards as meant.
PROGRESSION:
- Fastened a problem the place the shotgun weapon problem “Kill 5 Enemies With a Shotgun With out Reloading” didn’t full correctly.
- Fastened a problem the place progress for the “Engineer Specialist 3” Task didn’t save appropriately.
PORTAL:
- Fastened a problem the place “SpawnLoot” wouldn’t spawn Ammo or Armor.
- Fastened a problem the place gamers with group creations privileges set to Block might nonetheless entry user-generated Neighborhood Experiences when the occasion chief hosted a match.
AUDIO:
- Fastened a problem the place activating the BF PRO Radio Channel by way of the Commorose didn’t play any sound.
Redsec 1.1.1.5 patch notes
PLAYER:
- Fastened a problem the place Battle Royale (Quads) matches didn’t finish after the final staff was eradicated.
- Fastened a problem the place being killed instantly after a cell respawn accomplished might end result within the squad being eradicated as a substitute of reviving remaining teammates.
- Fastened a problem the place gamers might develop into caught in a top-down view of the map after redeploying.
- Fastened a problem the place gamers retained their Second Likelihood after redeploying and didn’t transition to the Finish of Spherical display after their subsequent elimination.
UI & HUD:
- Fastened a problem the place all squad members displayed the identical highlighted stat on the Squad Placement display.
PROGRESSION:
- Fastened a problem the place the “Battle Royal Grasp Problem 4” didn’t observe progress appropriately.

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