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Battlefield 6 Update 1.1.1.5 to Finally Fix Infamous Sledgehammer Drone Exploit and Deliver Weapon Dispersion Tweaks

by 10 November 2025195
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EA and Battlefield Studios have revealed replace 1.1.1.5 patch notes for Battlefield 6 and REDSEC, delivering a wide range of quality-of-life modifications for weapons and autos and, in the end, a repair for the sledgehammer Recon drone glitch.

The crew behind final month’s new Battlefield sport detailed all the things arriving within the new replace within the patch notes posted to social media at present. It comes with a full breakdown for tweaks associated to weapon accuracy, automobile countermeasures, and different bug fixes earlier than replace 1.1.1.5 rolls out for Battlefield 6 and REDSEC tomorrow, November 11, at 1 a.m. PT / 4 a.m. ET.

Topping the listing of modifications is a repair for probably the most infamous bugs to arrive for the reason that launch of Battlefield 6: the drone glitch. For the uninitiated, gamers have found out that standing on high of a pleasant XFGM-6D Recon drone and smacking it with a sledgehammer causes the system to fly upward. It started as a goofy exercise for these wanting to add a touch of comedy to their matches and shortly developed into an annoying exploit, as gamers finally discovered it could possibly be used to attain in any other case inaccessible vantage factors.

The Battlefield 6 sledgehammer drone glitch will lastly be laid to relaxation tomorrow, nevertheless it’s removed from the one change on the best way. Update 1.1.1.5 may also introduce a couple of tweaks to how autos function. Each floor and air automobile customers will likely be completely satisfied to know the glitch affecting the usage of countermeasures like flares has been mounted, which ought to lead to extra dependable safety towards lock-guided missiles. A bug tied to incorrect automobile spawns in Breakthrough and Conquest may also be mounted with tomorrow’s replace.

As well as to normal fixes for battle royal match circulation in addition to development, audio, and UI, infantry will discover much less dispersion when aiming down sights after sprinting. It, in addition to different fixes associated to participant motion and capturing, ought to have gamers feeling extra correct once they’re on the transfer.

Battlefield 6 launched October 10 for PC, PlayStation 5, and Xbox Collection X | S. It’s since obtained a waterfall of updates as EA and BF Studios proceed their makes an attempt to sustain with fan suggestions amid common seasonal drops. Latest highlights embody an overhaul for development that diminished necessities for lots of the harder challenges, in addition to toned down colours for one in all Battlefield’s most controversial skins ever.

Whereas we wait to see how the Battlefield 6 and REDSEC neighborhood will reply to replace 1.1.1.5, you’ll be able to examine how some devoted followers measured almost 15 years of multiplayer maps and why one other group of gamers began creating their very own Portal Conquest maps. It’s also possible to try our 7/10 REDSEC assessment and our 8/10 Battlefield 6 multiplayer assessment.

You may see the total patch notes beneath.

Battlefield 6 Update 1.1.1.5 Patch Notes:

We’re rolling out a High quality of Life replace on 11 November at 09:00 UTC, bringing refinements to automobile countermeasure reliability, weapon accuracy, Battle Royale match circulation, and general gameplay stability.

Main Updates for 1.1.1.5:

  • Fastened an exploit permitting gamers to ascend and entry unintended areas when standing on a XFGM-6D Recon Drone by hitting it with the Sledgehammer.
  • Fastened a difficulty the place Lock-Guided Missiles didn’t get countered as anticipated when met with enemy countermeasures corresponding to flares.
  • Fastened a difficulty the place autos didn’t spawn accurately in Breakthrough and Conquest.
  • Fastened a number of Battle Royale points affecting match circulation, squad revives, and Finish of Spherical transitions.
  • Addressed development, audio, and UI points, enhancing general readability, reliability, and immersion.

CHANGELOG

PLAYER:

  • Fastened a difficulty the place dispersion could be increased than supposed when going from dash to firing in ADS.
  • Fastened a difficulty the place dispersion would incorrectly scale with motion velocity and all the time assume the participant is transferring at most motion velocity for the stance.
  • Tuned touchdown animation to scale back extreme digital camera and weapon motion when aiming down sights, enhancing visible stability throughout and after touchdown. This replace additionally resolves situations the place the ADS intention could possibly be displaced when sliding.

VEHICLES:

  • Fastened a difficulty the place Lock-Guided Missiles didn’t get countered as anticipated when met with enemy countermeasures corresponding to flares.

GADGETS:

  • Fastened an exploit permitting gamers to ascend and entry unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.

MAPS & MODES:

  • Fastened a difficulty the place autos didn’t spawn accurately in Breakthrough and Conquest.
  • Fastened a difficulty the place matches typically would begin with all sectors and aims energetic on the identical time.
  • Fastened a difficulty in Strikepoint on Siege of Cairo the place destruction didn’t reset at halftime.

UI & HUD:

  • Fastened a difficulty in Automobile Customisation locked Anti-Air Automobile presets didn’t show their unlock standards as supposed.

PROGRESSION:

  • Fastened a difficulty the place the shotgun weapon problem “Kill 5 Enemies With a Shotgun With out Reloading” didn’t full correctly.
  • Fastened a difficulty the place progress for the “Engineer Specialist 3” Task didn’t save accurately.

PORTAL:

  • Fastened a difficulty the place “SpawnLoot” wouldn’t spawn Ammo or Armor.
  • Fastened a difficulty the place gamers with neighborhood creations privileges set to Block may nonetheless entry user-generated Neighborhood Experiences when the get together chief hosted a match.

AUDIO:

  • Fastened a difficulty the place activating the BF PRO Radio Channel by way of the Commorose didn’t play any sound.

REDSEC

PLAYER:

  • Fastened a difficulty the place Battle Royale (Quads) matches didn’t finish after the final crew was eradicated.
  • Fastened a difficulty the place being killed instantly after a cellular respawn accomplished may end result within the squad being eradicated as an alternative of reviving remaining teammates.
  • Fastened a difficulty the place gamers may change into caught in a top-down view of the map after redeploying.
  • Fastened a difficulty the place gamers retained their Second Likelihood after redeploying and didn’t transition to the Finish of Spherical display screen after their subsequent elimination.

UI & HUD:

  • Fastened a difficulty the place all squad members displayed the identical highlighted stat on the Squad Placement display screen.

PROGRESSION:

  • Fastened a difficulty the place the “Battle Royal Grasp Problem 4” didn’t observe progress accurately.

Michael Cripe is a contract author with IGN. He is finest recognized for his work at websites like The Pitch, The Escapist, and OnlySP. Make certain to give him a comply with on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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Mellie Lebsack 11 November 2025 at 02:15

Thanks I have just been looking for information about this subject for a long time and yours is the best Ive discovered till now However what in regards to the bottom line Are you certain in regards to the supply

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