(*4*)
Vault Hunters needn’t fear about nerfs, no less than for now. As an alternative, developer Gearbox desires to deal with buffs for Borderlands 4 gamers firstly, particularly in regard to expertise and equipment.
On X, Borderlands 4 inventive director Graeme Timmins laid out the crew’s plans for the speedy future. “We have seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to behave on these instantly; as a substitute, we’re our first spherical of buffs,” Timmins wrote. “These will get addressed, however we will begin with underperforming gear/expertise first.”
We’ve seen the discourse about builds that use unintended interactions and/or the knife. We’re not going to behave on these instantly, as a substitute, we’re our first spherical of buffs. These will get addressed however we’re going to start out with underperforming gear/expertise first.
— Graeme Timmins (@ProdigyXL) September 23, 2025
This is not the primary time Timmins has commented on the difficulty. Final week, the developer famous that they weren’t “going to knee-jerk react to something,” together with nerfing a Borderlands 4 participant’s favourite busted construct. It is value stating that the looter-shooter is PvE, so balancing on-line multiplayer is not a priority.
Final week, Borderlands 4 obtained a patch that took goal at PC stability points. In the meantime, Gearbox CEO Randy Pitchford seemingly cannot cease being defiant about Borderlands 4 issues on social media. Timmins seems to be extra tactful, replying to a fan on X {that a} FOV slider is deliberate on console and that persistence is required till the replace arrives.
For extra, try GameSpot’s Borderlands 4 evaluation. The sport is at present obtainable on PC, PS5, and Xbox Sequence X|S–with a Change 2 model arriving on October 3.
