GameGlory

  • Home
  • About Us
  • Windows
    • Windows

      Palworld 1.0 Showed Me Why Everyone…

      8 August 2026

      Windows

      Madden NFL 27 Review

      8 August 2026

      Windows

      Obsession Star Inde Navarrette Wants to…

      8 August 2026

      Windows

      Doom 2016 Gets Its First-Ever Fully…

      8 August 2026

      Windows

      Big Walk Review

      8 August 2026

  • PlayStation
    • PlayStation

      Assassin’s Creed Black Flag Resynced –…

      7 August 2026

      PlayStation

      Celebrate 30 years of Quake with…

      7 August 2026

      PlayStation

      Last Rites – Everything you need…

      6 August 2026

      PlayStation

      Way of the Sword opens up…

      6 August 2026

      PlayStation

      The Toll Keeper Story – GameGlory

      5 August 2026

  • Xbox
    • Xbox

      Wild Blue Skies: How We Brought…

      8 August 2026

      Xbox

      THQ Nordic Showcase 2026: New Worlds,…

      8 August 2026

      Xbox

      Dinos Collide in Explosive On-Rails Shooter…

      8 August 2026

      Xbox

      HELLDIVERS 2 x Warhammer 40,000 Legendary…

      7 August 2026

      Xbox

      Next Week on XBOX: New Games…

      7 August 2026

  • Contact Us
  • FORUM
8 August 2026
  • Create or select a menu
Trending now

‘Contexto’ Answer Today August 8th 2026 –…

NYT ‘Strands’ Answers Today #888, Spangram August…

‘NYT Connections’ Answers Today August eighth, 2026…

‘Weaver’ Answer Today Ship to Hull: August…

Palworld 1.0 Showed Me Why Everyone Loves…

Madden NFL 27 Review

‘Wordle’ Answer Today 1876 August 8th 2026…

Obsession Star Inde Navarrette Wants to Voice…

Doom 2016 Gets Its First-Ever Fully Fledged…

Big Walk Review

gameglory
Windows

Borderlands Art Style Change Cost $50 Million, Take-Two Boss Reveals

by 18 May 2026046
Share0

Borderlands’ well-documented eleventh hour artwork type change price Take-Two an additional $50 million in improvement prices and delayed the sport by a 12 months, however with out it the now profitable franchise would have flopped straight out the gate.

That’s in keeping with Take-Two CEO Strauss Zelnick, who in a sweeping interview with David Senra about his career stated his approval of the final minute swap and related further price was “a non-obvious resolution” that no-one else would have made, however his belief within the builders was rewarded with a brand new hit franchise.

“We had not turned across the firm but, and we had very restricted capital,” Zelnick started, talking of Take-Two because it was after he had taken over the corporate in 2007. On the time, Borderlands was due out in 2008 with a sensible artwork type, however then Zelnick was requested to approve a major change with the sport principally achieved that may see it rebuilt with a cel-shaded, cartooney artwork type.

“We had been growing a sport and it was about to be launched two months later, which is to say it is achieved. And we might spent some huge cash,” Zelnick continued. “And the pinnacle of the division got here into my workplace and stated, ‘Look, we simply do not suppose that is adequate and we predict we screwed up and the artwork type is just not acceptable and it is not differentiated. So, we need to remake the sport.’ I used to be like, ‘What does that imply?’ He stated, ‘It means $50 million of incremental dev prices [which was a lot of money to us], and one other 12 months.’ It was on a launch schedule, which we’d introduced. And I dug in. I imply, I do not give knee-jerk solutions. I dug in and did my homework. Ultimately of it, I supported the choice. And that title grew to become Borderlands. Had we not achieved that, Borderlands would not have been a success. And that was a non-obvious resolution. And I can just about guarantee you nobody else within the enterprise would have achieved it.”

Why wouldn’t anybody else have made the identical name? “As a result of it was insane,” Zelnick defined. “They might have stated the sport is finished. Put out the sport. Transfer on to the following factor. I am not spending 50 million bucks to remake the goddamn factor in one other artwork type. And I’ve no proof that one will work both.”

Zelnick stated he needed to belief the instinct of the builders at Gearbox. “That is the story,” he added. “Be probably the most artistic, be probably the most progressive, be probably the most environment friendly. I employed probably the most artistic individuals. I stated, ‘It’s a must to pursue your passions. We’ll assist you.’ They got here and stated, ‘That is our evaluation. That is our ardour. Are you going to assist us?’ And I stated, ‘Sure.’”

The remaining, as they are saying, is historical past. The looter shooter franchise has now bought over 100 million items, with Borderlands 3 publishing label 2K’s quickest promoting title, and Borderlands 2K’s prime promoting title with over 30 million bought.

Whereas it labored out in the long run, the artwork type swap brought about an excessive amount of stress to plenty of individuals. In an interview with Game Informer, Borderlands 4 artistic director Graeme Timmins, who was the lead degree designer on the unique Borderlands, thought the concept was “f***ing insane.”

“We had already been engaged on the sport for a number of years at that time, and never solely did we modify the artwork type, we principally threw out all the ranges — I believe solely Trash Coast and, like, one different degree made it by means of — all the pieces else, we remade principally from scratch,” he stated. “From January to, like, August or September of that 12 months, all the degree designers — on the time, degree design, mission design, and degree artwork had been all just below ‘degree design’ beneath me — we rebuilt the entire sport to match the brand new artwork type from that point. It was an extremely intense time, and we had been like, ‘What the hell are we doing?'”

In 2019, Gearbox boss Randy Pitchford advised IGN that whereas he believed it was the precise transfer, the swap to a non-realistic aesthetic put a cap on the Borderlands franchise’s success. “I knew it was placing a ceiling on us as a result of there’s — particularly again then — there’s simply an enormous share of the gaming viewers that doesn’t need a cartoon,” he stated.

With Borderlands 4 out the door and persevering with to get updates, it’s unclear what’s subsequent for the franchise. Borderlands 5 looks as if an apparent subsequent step, however Zelnick has admitted gross sales haven’t met expectations.

Wesley is Director, Information at IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

ArtBorderlandsBossChangeCostMillionRevealsStyleTakeTwo
Share0
previous post
Quordle Answers Today May 18th 2026 – 1575 Hints
next post
Terraria Sells 70 Million, Dev Confirms Plans for Future Updates

Related posts

CD Projekt ‘Undoubtedly’ Planning More Cyberpunk 2077 Animation Projects

28 August 2024

Determined Baldur’s Gate 3 Fan Calculates It Has 236 Hours of Recorded Dialogue, and Even Larian Had No Idea It Was That Much

11 December 2025

Fans Discuss Marathon Developer Bungie’s Future After Yet Another Plagiarism Row Rocks Studio: ‘Make No Mistake, This Is An Existential Struggle For Bungie At This Level’

19 May 2025
Click to comment

Leave a Comment Cancel Reply

Save my name, email, and website in this browser for the next time I comment.

Recent Posts

‘Contexto’ Answer Today August 8th 2026 – 1420 Hints and Solution (8/8/26)

Edward M8 August 2026
8 August 20260

NYT ‘Strands’ Answers Today #888, Spangram August eighth, 2026 – Word Solutions & Hints (8/8/26)

Edward M8 August 2026
8 August 20260

‘NYT Connections’ Answers Today August eighth, 2026 – 1154 Hints and Solutions (8/8/26)

Edward M8 August 2026
8 August 20260

‘Weaver’ Answer Today Ship to Hull: August 8th 2026 Hints and Solution

Edward M8 August 20268 August 2026
8 August 20268 August 20260

Palworld 1.0 Showed Me Why Everyone Loves Survival Games

8 August 2026
8 August 20260

PlayStation

‘Contexto’ Answer Today August 8th 2026 – 1420 Hints and Solution (8/8/26)

Edward M8 August 2026
8 August 20260

NYT ‘Strands’ Answers Today #888, Spangram August eighth, 2026 – Word Solutions & Hints (8/8/26)

Edward M8 August 2026
8 August 20260

‘NYT Connections’ Answers Today August eighth, 2026 – 1154 Hints and Solutions (8/8/26)

Edward M8 August 2026
8 August 20260

Xbox

‘Contexto’ Answer Today August 8th 2026 – 1420 Hints and Solution (8/8/26)

Edward M8 August 2026
8 August 20260

NYT ‘Strands’ Answers Today #888, Spangram August eighth, 2026 – Word Solutions & Hints (8/8/26)

Edward M8 August 2026
8 August 20260

‘NYT Connections’ Answers Today August eighth, 2026 – 1154 Hints and Solutions (8/8/26)

Edward M8 August 2026
8 August 20260

Categories

  • Game News (12,360)
  • Windows (7,553)
  • Fortnite (6,854)
  • Xbox (1,492)
  • PlayStation (947)
  • Roblox (347)
GameGlory
In GameGlory, we delve into the dynamic world of gaming and technology, exploring the latest innovations in Xbox, PlayStation, and Windows platforms. Our comprehensive reviews aim to provide insights, tips, and informed opinions to assist gamers and tech enthusiasts in making informed choices.
TwitterInstagramTumblr
Copyright @ 2015-2024 - GameGlory.ai. All Right Reserved. Designed and Developed by GameGlory.ai
  • About Us
  • Privacy Policy
  • Terms and Conditions
  • Contact Us
PenNews
TwitterInstagramTumblr
  • Home
  • About Us
  • Windows
  • PlayStation
  • Xbox
  • Contact Us
  • FORUM