The director of Marvel Tokon: Fighting Souls issued a press release apologizing for the sport’s tough launch on PC and outlined upcoming steadiness changes primarily based on the dev crew’s findings.
Kazuto Sekine, director of Marvel Tokon: Fighting Souls, printed this assertion on Monday, September 14, each in a brief publish on social media in addition to an extended, in-depth weblog publish on the sport’s Steam page.
To start out, Sekine apologized for Tokon’s evident points on PC when it first launched, which had been so tough that even large combating sport streamer Maximilian Dood uninstalled the sport throughout a dwell broadcast.
“Seeing the sport’s content material so positively obtained, with gamers having fun with the expertise and feeling impressed to maintain taking part in, has been an amazing supply of pleasure for your entire improvement crew,” Sekine started.
“Nonetheless, we additionally acknowledge that the launch interval was impacted by stability points on PC, and we sincerely apologize for the frustration this has triggered our gamers. It was by no means our intention for gamers to be unable to benefit from the sport as we envisioned, and we’re presently making progress on enhancements to the PC model so that everybody can benefit from the sport to the fullest.”
He went on to stipulate a few areas the event crew believes “have to be addressed,” which included reassessing enter responses and issues of overly-frequent assists and tags.
“Now we have noticed that individual inputs, akin to assaults from aerial dashes or Free Flight, would typically not register accurately and even in any respect,” he defined. “To deal with these points, we intend to regulate the present enter home windows to make sure a smoother and extra responsive gameplay expertise.
“Within the present state, there’s a 6-frame enter buffer when holding a button. Nonetheless, we intend to regulate the way in which inputs are dealt with in order that, in sure circumstances, the motion will probably be carried out even when the button is just not held.”
In terms of frequent assists and tags, Sekine admitted that the sport was initially balanced with the objective of gamers always tagging their characters out and in of battle. Actually, he revealed that the present state of the sport has exceeded their expectations on this regard, although they acknowledged issues from the neighborhood that this is perhaps taking place too ceaselessly.
Particularly, this implies the crew is engaged on rising the cooldown time for sure assists and switches to “enable us to keep up rushdown capabilities whereas additionally creating extra time for phases of impartial play.” Sekine mentioned the crew is trying into implementing these modifications in updates “as quickly as doable.”
Changes to total character steadiness, nonetheless, will probably be minimal. Sekine and the Tokon crew imagine that it’s too quickly to make sweeping modifications, as they’re presently in a “discovery part.” Sekine mentioned that it’s “nonetheless too early to begin modifying character traits,” particularly for the reason that modifications to assists and tags can even impression gameplay.
Tōkon Warriors!
Sport Director Kazuto “Pachi” Sekine has a message to share with you about our future battle steadiness replace plans for #MARVELTokon: Fighting Souls, and extra.Learn the total message right here: https://t.co/aJsOiguYNj
Thanks all for your continued ardour, persistence,… pic.twitter.com/tHw3ymla22
— MARVEL Tōkon: Fighting Souls (@MARVELTokon) September 14, 2026
That is the most recent assertion from the Tokon crew after producer Takeshi Yamanaka apologized for the sport’s tough PC launch and admitted that it will be “extraordinarily difficult” to regain gamers’ belief.
“Sadly, within the PC model of the sport, there have been in-game points skilled by many gamers, which we actually apologise to the participant base for all of those issues,” he mentioned in an August interview with VGC.
Regardless of these difficulties, Tokon was well-received critically, with IGN scoring the sport a 9 out of 10. After Steam evaluations stumbled, Arc System Works was fast to push an replace that solved many points for PC gamers, and has been recurrently speaking with the combating sport neighborhood within the weeks since then, as evidenced by this newest weblog publish.