Nintendo FY sales soar 98.6% to .6bn following launch of Switch 2
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Nintendo FY sales soar 98.6% to $14.6bn following launch of Switch 2

Nintendo has revealed its full 12 months monetary outcomes, reporting substantial development in internet sales and income following the primary fiscal 12 months of the Switch 2.

The platform holder additionally introduced value will increase for the brand new console in Japan, the US, Canada, and Europe, citing “adjustments in market circumstances” from ongoing reminiscence part shortages and different components.

Costs for the unique Switch lineup in Japan and Nintendo Switch On-line subscriptions may also improve.

Nintendo’s FY27 forecast incorporates these adjustments and displays the console’s stronger-than-expected launch sales in contrast to earlier {hardware} releases.

Here is what you want to know:

The numbers

For the complete 12 months ended March 31, 2026

  • Internet sales: ¥2.3 trillion ($14.6 billion, up 98.6%)
  • Working revenue: ¥360.1 billion ($2.2 billion, up 27.5%)
  • Extraordinary revenue: ¥542.2 billion ($3.4 billion, up 45.6%)
  • Gross revenue: ¥909 billion ($5.7 billion, up 28%)

Forecast for the complete 12 months

  • Internet sales: ¥2.1 trillion ($13.3 billion, down 11.4%)
  • Working revenue: ¥370 billion ($2.3 billion, up 2.7%)
  • Extraordinary revenue: ¥430 billion ($2.7 billion, down 20.7%)

The highlights

Nintendo reported a 106.7% improve in devoted platform sales, totaling ¥2.2 trillion ($14 billion) from {hardware}, software program, and equipment.

The corporate acknowledged that the Switch 2 “received off to a great begin” after its June 2025 launch, attaining the very best international sales of any Nintendo platform in its first 4 months. Sales additionally exceeded the unique Switch’s first full fiscal 12 months sell-through.

Pokémon Pokopia, launched in March 2026, boosted Switch 2 {hardware} sales on the finish of the fiscal 12 months, bringing whole items offered to 19.86 million.

Switch 2 software program sales reached 48.71 million items. Amongst first-party titles, Mario Kart World, launched alongside the {hardware}, offered 14.7 million items, together with bundled copies.

Donkey Kong Bananza, launched in July, offered 4.52 million items. Pokémon Legends: Z-A – Nintendo Switch 2 Version, launched in October, offered 3.94 million items.

Nintendo famous that sales of downloadable variations of Z-A and different Switch 2 Version titles are included in whole Nintendo Switch software program sales.

Authentic Switch {hardware} sales totaled 3.80 million items, down 64.8%. Nintendo stated this “demonstrated a degree of continued demand for the system, which entered its tenth 12 months since launch in March.”

Switch OLED sales reached 1.72 million items, down from 5.86 million the earlier 12 months, whereas the Switch Lite offered 940,000 items, in contrast to 1.95 million beforehand.

Complete Switch software program sales reached 136.91 million items, down 11.9% year-over-year.

Nintendo famous that “given shoppers can play each Switch 2 unique software program and Switch software program on the Switch 2,” titles corresponding to Mario Kart 8 Deluxe and Nintendo Switch Sports activities maintained regular sales.

Evergreen titles, together with the Switch 2 editions of Tremendous Mario Social gathering Jamoboree and Animal Crossing: New Horizons, additionally carried out properly.

Nintendo highlighted that though Tomodachi Life: Dwelling the Dream launched as a Switch title, 40% of its gamers are Switch 2 homeowners. The sport offered greater than 3.8 million items in two weeks.

Digital sales income elevated 25% year-over-year, pushed by downloadable variations of packaged software program corresponding to Pokémon Pokopia and Pokémon Legends: Z-A.

Pokémon FireRed and LeafGreen additionally contributed to this rise, promoting greater than 4 million items within the first six weeks.


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Pokémon FireRed and LeafGreen contributed to will increase in digital sales income | Picture credit score: Nintendo

Nintendo’s IP-related enterprise, which incorporates films, smart-device content material, royalties, and merchandise, generated ¥73.5 billion in sales, down 9.7% year-over-year due to decrease income from the Tremendous Mario Bros. Film.

The Tremendous Mario Galaxy Film, launched in April, grossed greater than $800 million worldwide in its first 4 weeks. The Mario animated movie franchise has surpassed $2 billion in whole income.

“This film is an element of an initiative that’s distinctive from our devoted online game platform enterprise, and we consider it is rather important in that it strikes past the framework of video video games, creating alternatives for much more folks to expertise Nintendo IP,” the corporate stated.

“Going ahead, we are going to proceed to create factors of contact with shoppers by selling numerous initiatives that utilise Nintendo IP, working to convey the enchantment of Nintendo to folks of all ages world wide.”

Trying forward, Nintendo acknowledged it goals “to preserve the momentum for the {hardware} and see it delivered along with software program into the arms of a variety of shoppers.”

The platform holder has forecast Switch 2 {hardware} sales to decline 16.9% to 16.5 million items, whereas software program sales are anticipated to improve 23.2% to 60 million items.

Nintendo defined that whereas “sales items have a tendency to be increased within the second fiscal 12 months after launch,” the Switch 2 “launched at a time when many shoppers had been persevering with to benefit from the Switch.”

“In opposition to this backdrop and different components, launch-year sales reached a degree we had not skilled with any of our earlier {hardware} methods.

Nintendo continued: “In gentle of the robust sales efficiency within the first 12 months following launch and value changes, we anticipate unit sales for the fiscal 12 months ending March 2027 to decline year-over-year.

“That stated, we view this as a wholesome degree of sales for the Switch 2 in its second 12 months after launch, and we proceed to anticipate additional development in its put in base.”

For the unique Switch, Nintendo expects {hardware} sales to decline 47.4% to two million items and software program sales to lower 23.3% to 105 million items.

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