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Phasmophobia 2 Is ‘Positively Not Off the Playing cards,’ Dev Says, Original on Track to Finally Exit Early Access in 2026

by 12 August 2025032
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Phasmophobia maker Kinetic Video games has revealed it “would not write off” a sequel to the viral hit ghost-hunting sport, however is eager to preserve working on the present model “till we’re actually proud of it.”

In an interview with IGN to focus on right this moment’s launch of the Grafton Farmhouse map rework, artwork director Corey J. Dixon advised the five-year-old sport would possibly lastly exit early entry subsequent yr alongside its well-publicized Horror 2.0 replace, which is at present slated for 2026.

“We positively have plans for 1.0, most likely in line with our Horror 2.0 replace, the place we really feel the sport is feature-complete,” Dixon stated. “It does not imply we’ll cease working on it — we nonetheless need map reworks and new maps and stuff in the future, so there will be extra stuff for the sport. However I feel as soon as the Horror 2.0 has been redone, which is the subsequent factor we work on after the [2025’s] Participant Replace, the sport will really feel completed. As soon as that is in, I feel will probably be in a great place.”

“It is actually tough to know [when it may be finished],” he added. “Our neighborhood is consistently placing out, ‘Oh, it ought to have this!’ so we will take a look at that and simply preserve doing it! We would love to work on it till we’re actually proud of it. We’ve not set a date or an replace that is like: we’re achieved. I feel we’ll simply know: there will be that company-wide feeling that this challenge is completed now, we have made it the finest it may be, which is what Vikki Blake Dan [Knight] needed Day One. I feel we’ll know after we hit that milestone — I do not suppose we will plan for that.”

As for Phasmophobia 2?

“I would not write it off. It will be a enjoyable problem to see if we may do one other one. There are a variety of issues that I do know we’d change as an organization if we went into Phas contemporary. There’s positively issues we’d all most likely say, ‘Oh, let’s not try this!’ Or ‘that will be superior. We must always try this as a substitute.’ So, yeah, you by no means know. It is positively not off the playing cards.”

Phasmophobia is a four-player on-line co-op psychological horror the place you and your staff of paranormal investigators enter haunted areas stuffed with spooky exercise and collect as a lot proof of the paranormal as you may. Because it launched in early entry in 2020, spawning a wholly new style of ghost looking video games in its wake, it is handed 23 million gross sales thanks to its mix of co-op horror and investigative gameplay. It additionally made IGN’s 25 finest horror video games ever made checklist.

2025 has already been a productive yr for Phasmophobia, not least as a result of, although it is solely August, we have already seen a significant overhaul of the in-game journal, the launch of the (terrifying) reworked Bleasedale Farmhouse, and now a revamp for the fan-favorite Grafton Farmhouse map has simply gone stay. There’s additionally a brand new small map, Nell’s Diner, on the means, too.

For extra, take a look at IGN’s interview with Phasmophobia artwork director Corey J. Dixon, the place we discuss new maps, environmental storytelling, and what it is like working with Blumhouse Movies on a film adaptation.

Vikki Blake is a reporter for IGN, in addition to a critic, columnist, and marketing consultant with 15+ years expertise working with a few of the world’s greatest gaming websites and publications. She’s additionally a Guardian, Spartan, Silent Hillian, Legend, and perpetually Excessive Chaos. Discover her at BlueSky.

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