It is no secret that video games–especially these of the big-budget AAA variety–take a very long time to make, and that is one thing Square Enix is seeking to handle. In its new report for the monetary 12 months ending March 2026, the corporate says that it is on monitor to finish a “framework” that can permit it to ramp manufacturing on video games for its “main” franchises.
“Regular progress can be being made in establishing a framework that allows common new title launches for main IP,” the corporate defined in a slide that highlighted Ultimate Fantasy and Dragon Quest, with photos of video games launched inside every respective IP during the last 12 months.

Each franchises have had a reasonably constant launch cadence during the last couple of years throughout PC, console, and cellular gadgets with spin-offs, remasters, and remakes sandwiched between mainline releases. A number of remakes of traditional Dragon Quest video games in Square-Enix’s HD-2D engine have been launched, whereas Ultimate Fantasy has expanded with Change 2 ports of the primary entry within the Ultimate Fantasy 7 Remake Trilogy, the remake of Ultimate Fantasy Techniques, and the brand new mobile-exclusive Dissidia Duellem sport.
Alternatively, its mainline entries have seen prolonged growth gaps, with a few of these home windows being virtually a decade lengthy. It has been 9 years since Dragon Quest 11 was launched, and there isn’t any phrase but on when Dragon Quest 12 might be out. At present, Square Enix’s launch schedule has a Change 2 port for Ultimate Fantasy 7 Rebirth penciled in, but it surely’s seemingly that Ultimate Fantasy 17–if the corporate sticks with the standard numbered launch naming convention–is nonetheless a number of years away if it is in development–and we’ve not even talked about Kingdom Hearts 4.
A brand new Ultimate Fantasy 14 enlargement can be on the horizon, and rumors are floating round that Square Enix is gearing as much as present one thing off at Summer time Recreation Fest subsequent month.
