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World at War Multiplayer Nearly Had a Much Larger Focus on Vehicles

by 7 August 2026036
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Dataminers have found content material that means Name of Responsibility: World at War would’ve had a a lot bigger focus on automobile fight in its multiplayer modes.

Again within the mid to late 2000s, Name of Responsibility was defining its method. It turned annualized, with a number of studios alternating between video games, ast-paced and class-based PvP multiplayer modes, and a blockbuster marketing campaign. Nonetheless, there was a lot to determine on what precisely these multiplayer experiences would appear like. We all know it effectively now, however evidently Treyarch was taking part in round with autos within the collection’ earliest multiplayer modes.

Name of Responsibility 3 and Name of Responsibility: World at War’s multiplayer modes each featured autos that gamers might freely get into and use. In World at War, it felt like a little bit of an afterthought, as solely 4 maps really had tanks, nevertheless it turns on the market had been a lot bigger plans for them.

As found by ForwardLeaks and @TheSpoopatron on X, World at War would’ve allowed gamers to name in tanks after acquiring seven kills. These tanks would’ve been totally customizable with particular perks, totally different weapons, and extra. Gamers would’ve been in a position to equip flamethrowers to the tanks, have management over their pace, and rather more.

To assist all of this, World at War would have had extra maps that had been particularly designed to accommodate tanks. Sadly, all of this bought reduce (or at least drastically diminished) earlier than launch. It is unclear why Treyarch pulled again on this, nevertheless it’s attainable that it wasn’t as enjoyable or did not work in addition to they’d hoped.

World at War additionally suffered from a pretty rushed growth. Regardless of having a two-year dev cycle, the sport underwent large revisions and adjustments, which can be one more reason why these options and maps had been reduce.

🚨LOST MEDIA FOUND:

Name of Responsibility: World at War was initally going to have a a lot deeper focus on automobile fight throughout the sport earlier than being scrapped.

After a play reached a 7 kill streak, the participant would have the power to name in a tank. The tank would have the ability to be totally… pic.twitter.com/6zzWJ6vl9d

— Ahead (@ForwardLeaks) August 6, 2026

• Railway (mp_railway)
• Sandtrap (mp_sandtrap)
• Village (mp_village)
• Zoo (mp_zoo)

* signifies map launched in WaW pic.twitter.com/hU6jd95Jzi

— Ahead (@ForwardLeaks) August 6, 2026

It is fascinating to consider what Name of Responsibility might need regarded like, had these options shipped. Would autos have performed a greater half in future Name of Responsibility video games? It is onerous to say. The latest Fashionable Warfare video games have had autos as a part of its Floor War mode, seemingly as a option to compete with large-scale multiplayer video games like Battlefield. It is a enjoyable addition, nevertheless it has but to rival the extra intense 6v6 experiences within the sport.

Gamers additionally found a reduce Zombies tower protection mode within the latest Black Ops ports. These ports are among the many finest promoting video games of 2026, as followers have flocked to the older video games in droves.

Cade Onder is a freelancer for IGN’s information staff. He covers all issues leisure, together with gaming, movie, and extra. You will discover him on Twitter @Cade_Onder.

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