
Windrose developer Kraken Specific realized that your PC’s solid-state drive was overworking itself to loss of life on the pirate ship, so the studio has launched a brand new replace to provide your SSD an opportunity to lastly chill out on the deck.
Ship metaphors apart, Eurogamer has reported that Kraken Specific dropped a brand new replace for its super-popular pirate sim Windrose on April 30 to handle some save-file points. The issue was that, when the sport hit early entry on April 14, it was overworking the SSD by writing an excessive amount of knowledge to the disk. In keeping with TechSpot, Windrose was studying and writing 30MB/s when your character was roaming round, and upwards of 108GB of knowledge per hour throughout regular play classes.
For those who liken your SSD to another piece of technology–like a battery in a controller or phone–then the extra it is used, the extra put on and tear it experiences till it dies. With the sport studying and writing (which basically is simply retrieving and saving) that a lot knowledge, gamers nervous in regards to the well being of their solid-state drives. That fear has been assuaged, although, due to Windrose’s newest replace, Patch Version: 0.10.0.4.268-9d2ca277.
This replace “mounted pointless CPU utilization on idle servers and shoppers,” in addition to “[reduced] disk utilization throughout gameplay.” There are different modifications on this patch as effectively, however on Could 4, Kraken Specific released another smaller patch that “carried out a brand new storage and backup system for save recordsdata” and “up to date the save file construction for cloud synchronization to reduce syncing points.” These fixes ought to forestall your SSD from crunching as you pillage and plunder round Windrose.
You may take a look at the total patch notes beneath.
Windrose Model: 0.10.0.4.268-9d2ca277 Patch Notes
Vital bits
- Added a brand new setting: Drive Relay Connection. Would not work with Direct IP connections. Generally gamers are unable to attach on to their associates’ video games as a result of P2P site visitors is blocked alongside the route. This could occur for a lot of causes, corresponding to router settings, ISP restrictions, firewall restrictions, and extra. This selection forces the usage of our relay servers as an alternative of a direct P2P connection, which might enhance stability at the price of greater latency (ping)
- Fastened a bug that prompted connection points for gamers with non-English Home windows usernames
- Fastened pointless CPU utilization on idle servers and shoppers
- Disk utilization throughout gameplay has been lowered
- A number of enhancements to ship efficiency when internet hosting a server
- Fastened a uncommon crash attributable to invalid stock slot IDs
- Fastened a crash that occurred when killing Drowned with ship cannon fireplace
- Lowered the crafting price of a variety of constructing items throughout all constructing units (this is applicable to development prices, not vendor costs)
New stuff
- Added round 40 lacking wall triangle items for numerous roof angles
- Added 3 lacking flooring triangle items to totally different constructing units
- Added 4 new Seedbed variations
- Added new sound results for when crops transition between progress levels
- Added new sounds for harvesting grown vegetation at your farm
- Added audio cues for Drowned ranged assaults; they now yell earlier than hurling a projectile
- Added new visible results for when crops transition between progress levels
- Added new visible results for harvesting grown vegetation at your farm
- Bonfire ambient music monitor has been prolonged by 3 minutes
- Ship journey ambient monitor has been prolonged by 40 seconds
Interface
- Fastened FrameGen stuttering that occurred when closing the stock or map
- Fastened a video reminiscence (VRAM) spike when opening sure UI home windows
- The Disassembly station not shows geared up gadgets within the checklist
- Quick journey markers will now seem on the highest layer of the map when quick journey is offered
- Fastened remapping points for the O and L keys
- Arrow key inputs not rotate the character digicam
- Mouse inversion now accurately impacts ship and ship battery controls
- Sensitivity settings now accurately have an effect on aiming with ranged weapons
- The “[Shared Quest Progress]” tag will not seem within the journal if the shared progress setting is disabled
- Added remapping assist for extra actions: secondary interactions, stock administration, HUD toggle, and many others
- Two-handed firearm controls can now be remapped as effectively
- The “Cover UI” toggle now solely hides the HUD and not impacts the stock, journal, or different menus
- Added a devoted setting to regulate protected zones for widescreen screens
- Fastened a bug the place settings might change worth even when indirectly hovered over by the gamepad cursor
- Fastened a mapping problem for accented letters
- Improved assist for accented letters in participant and ship names. We’re engaged on increasing our customized font to natively assist extra languages quickly
Constructing & Terraforming fixes and enhancements
- Ornamental Canopies now rely as roofs for crafting station necessities
- Fastened instances the place digging underneath a tree might trigger it to “hold within the air”
- Fastened a bug that allowed gamers to dig underneath Divi stumps or sure timber in swamps
- Fastened the shovel flatten instrument, it now accurately makes use of the bottom underneath the character’s ft as a baseline
- Constructing integrity now accurately recalculates if a destructible object used as a assist is destroyed
- Fastened a bug that prompted Crocodile sculptures (Jolly Crocodile Sculpture, Smart Crocodile Sculpture) to levitate barely
- Fastened clipping points with 26-degree Mahogany stairs
- Fastened snapping points for 26-degree roof corners within the Jungle Survivor set
- Fastened collision points for 26-degree and 45-degree railings, they’ll now be accurately positioned on foundations and flooring
- Fastened sq. pillar collisions (present player-built constructions shouldn’t be affected)
- Fastened the visible offset for pier pillars (present player-built constructions shouldn’t be affected)
- Sign Hearth now has the right collision preset (now you can stroll over it)
- Saplings can now be planted with greater density (lowered spacing necessities)
- Sign Hearth now shares the Consolation buff with different fire-related entities. Pier decorations now accurately present their very own Consolation bonus
- Fastened a bug that often made sure constructing blocks indestructible
Different bug fixes and enhancements
- Improved the drop charge for Tainted Bile
- Hardwood drop charge elevated by roughly 20%
- Ship disassembly now requires the participant to have sufficient stock area (or a close-by chest) to retailer all returned sources, stopping merchandise loss
- Fastened the Boar’s second strike combo animation: it now has a clearer telegraph however an extended attain. Watch out!
- Fastened the Alpha Wolf’s bleed impact, it now accurately applies solely on the finish of the grapple
- Bleed injury will not have an effect on gamers whereas they’re being grappled
- Fastened a visible bug with the Outnumbered impact whereas it’s energetic
- Fastened a bug the place the “Particular Assault” injury bonus on jewellery didn’t work, it now accurately applies to all [F] assaults
- Fastened Rosalinda Mercer’s perk: the 30% likelihood to proc on a purple elixir now accurately grants a purple elixir as an alternative of a blue one
- Fastened a bug that might trigger a teleport when leaping over a rising tree
- Fastened a number of ore respawn bugs, ores ought to now at all times respawn accurately
- Biking via shanties will now at all times end in a special music
- Fastened a number of audio points that occurred whereas utilizing the F-camera on a ship
- Ship crew barks (voice traces) can now be heard even when utilizing the F-camera
- Weapons are actually accurately unequipped if the participant removes a backpack containing them
- Fastened a number of ship interplay animations that prompted sailors to clip into objects
- Fastened clothes clipping bugs when interacting with shrouds on a ship
- The hunt to board the “Unsinkable” can now be accomplished even when the participant stays on their very own ship’s deck throughout boarding
- Fastened a difficulty that prompted Jim Godart to spawn further copies of himself
- Fastened a uncommon error in sea quest battles that occurred if a participant left the sport mid-fight
- Fastened a bug within the “Forgotten Relics” quest attributable to receiving all three mural messages from a single smash (extra markers will now disappear)
- Fastened an incorrect tooltip for the Iron Caverns in Foothills; it would not show XP
Visible enhancements
- Fastened distorted visuals for a number of weapons on low graphics settings
- Grass will not be eliminated when planting timber or shrubs
- Grass will not be eliminated underneath piers and wharves
- Up to date the Wolf Head Trophy mannequin and textures
- Fastened fire visuals
- Fastened clay wall textures
- Barely up to date smelter visuals
- Fastened bean sapling visuals, vines ought to now accurately connect to the wood helps
- Improved the visibility of ornamental beams for the Outdated World and Misplaced Tribe units
